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#1 2010-04-05 19:58:01

txshon
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Registered: 2010-04-05
Posts: 8
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Pekwm......Compiz, Openbox, Lxde

smile I'm TXShon. I'm new to this fourm. I've using Arch for 1 year.  But haven't spend much time on it.

The WM I've tried are: openbox, compiz, pekwm, Awesome and DE: LXDE

They are all very good WMs. Openbox are very easy to use, but I don't like the xml config and none-rounded-corner.
Many people suggest to use compiz as a standalone. I tried it. Really eye candy, but emerald don't work so well and keybinding are hard to config.  Then, Awesome! It's a nice tiling manager.  I don't use to it.  Tiling is the way we should use linux but hard to start.  I found pekwm! I love it! I feel more configable on it. It uses pixmap theme so it look nicer.  The default is kindof different. So, I need more time to config it.

I'm finding using tiling and floating in a WM. For now, I'm going to try pytyle on pekwm.  I've read some postes said that pekwm will have theme problem.:/

Compiz is really nice! I hope it have more keybind support. How could I set the keybind up? Also, for theme, can i use it without emerald or gtk or Qt support?

Tiling are sweet! Don't no where to start.

Any suggestions? Which WM is nice that I should try?

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#2 2010-04-05 20:48:18

schen
Member
Registered: 2009-06-06
Posts: 468

Re: Pekwm......Compiz, Openbox, Lxde

DWM is the WM I use. It's the one that Awesome was originally based off of. It has tiling and floating modes. However, it's configured by editing it's source code, which is in C. Awesome is somewhat easier to configure if you're new, although I haven't tried it. I used to use openbox. I really liked the customization. There are some GUI tools to configure openbox, like obconf, obmenu, and obkeys.

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#3 2010-04-05 22:32:43

txshon
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Registered: 2010-04-05
Posts: 8
Website

Re: Pekwm......Compiz, Openbox, Lxde

thanks! I think I'll try DWM sometimes. I know a little bit C. I'm using C to solve some ACM problems. Learn a little bit programming tongue

I guess the light WMs speed is not so much different. It's more about taste. They are all FAST!

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#4 2010-04-05 23:36:18

schen
Member
Registered: 2009-06-06
Posts: 468

Re: Pekwm......Compiz, Openbox, Lxde

Read some of the documentation. For starters, here's my config.h.

/* See LICENSE file for copyright and license details. */

/* appearance */
static const char font[]            = "-*-terminus-medium-r-normal-*-12-*-*-*-*-*-*-*";
static const char normbordercolor[] = "#222222";
static const char normbgcolor[]     = "#222222";
static const char normfgcolor[]     = "#cccccc";
static const char selbordercolor[]  = "#222222";
static const char selbgcolor[]      = "#222222";
static const char selfgcolor[]      = "#3399ff";
static const unsigned int borderpx  = 1;        /* border pixel of windows */
static const unsigned int snap      = 32;       /* snap pixel */
static const Bool showbar           = True;     /* False means no bar */
static const Bool topbar            = False;     /* False means bottom bar */
static const double shade           = 0.6;

/* tagging */
static const char *tags[] = { "Web", "Office", "Multimedia", "Other"};

static const Rule rules[] = {
    /* class      instance    title       tags mask     isfloating    monitor     opacity */
    { "Chromium", NULL,       NULL,       1 << 8,        False,        -1,      -1 },
    { "SMPlayer", NULL,       NULL,       0100,          False,        -1,      -1 },
    { "urxvt",    NULL,       NULL,       1000,          False,        -1,      -1 },
};

/* layout(s) */
static const float mfact      = 0.55; /* factor of master area size [0.05..0.95] */
static const Bool resizehints = False; /* True means respect size hints in tiled resizals */

static const Layout layouts[] = {
    /* symbol     arrange function */
    { "Tile",      tile },    /* first entry is default */
    { "Float",      NULL },    /* no layout function means floating behavior */
    { "Monocle",      monocle },
};

/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
    { MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
    { MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
    { MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
    { MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static const char *dmenucmd[] = { "dmenu_run", "-fn", font, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
static const char *termcmd[]  = { "urxvtc", NULL };
static const char *lockcmd[]  = { "xscreensaver-command","--lock", NULL};

static Key keys[] = {
    /* modifier                     key        function        argument */
    { MODKEY,                       XK_p,      spawn,          {.v = dmenucmd } },
    { MODKEY|ShiftMask,             XK_Return, spawn,          {.v = termcmd } },
        { MODKEY,                       XK_q,      spawn,          {.v = lockcmd } },
    { MODKEY,                       XK_b,      togglebar,      {0} },
    { MODKEY,                       XK_space,    focusstack,     {.i = +1 } },
    { MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
    { MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
    { MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
    { MODKEY,                       XK_Tab, zoom,           {0} },
    { MODKEY,                       XK_j,      view,           {0} },
    { MODKEY|ShiftMask,             XK_c,      killclient,     {0} },
    { MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
    { MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
    { MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
    { MODKEY,                       XK_Return, setlayout,      {0} },
    { MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
    { MODKEY,                       XK_0,      view,           {.ui = ~0 } },
    { MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
    { MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
    { MODKEY,                       XK_period, focusmon,       {.i = +1 } },
    { MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
    { MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
    TAGKEYS(                        XK_1,                      0)
    TAGKEYS(                        XK_2,                      1)
    TAGKEYS(                        XK_3,                      2)
    TAGKEYS(                        XK_4,                      3)
    TAGKEYS(                        XK_5,                      4)
    TAGKEYS(                        XK_6,                      5)
    TAGKEYS(                        XK_7,                      6)
    TAGKEYS(                        XK_8,                      7)
    TAGKEYS(                        XK_9,                      8)
    { MODKEY|ShiftMask,             XK_q,      quit,           {0} },
};

/* button definitions */
/* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
    /* click                event mask      button          function        argument */
    { ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
    { ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
    { ClkWinTitle,          0,              Button2,        zoom,           {0} },
    { ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
    { ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
    { ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
    { ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
    { ClkTagBar,            0,              Button1,        view,           {0} },
    { ClkTagBar,            0,              Button3,        toggleview,     {0} },
    { ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
    { ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
};

http://omploader.org/vNDJjNQ
Here's a picture.

NOTE: I have applied a transparency patch, so don't copy this right away.

Last edited by schen (2010-04-05 23:39:42)

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#5 2010-04-06 03:14:23

alexandrite
Member
Registered: 2009-03-27
Posts: 326

Re: Pekwm......Compiz, Openbox, Lxde

If you're looking for a good tiler, I would suggest wmii.  It works right out of the box, and it's easy to configure.  Also the corners of the windows are rounded if that strikes your fancy big_smile

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#6 2010-04-06 13:39:42

txshon
Member
Registered: 2010-04-05
Posts: 8
Website

Re: Pekwm......Compiz, Openbox, Lxde

wmii uses lots of different language for script which I don't know where to start. Now, I'll try Dwm first.

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#7 2010-04-06 15:35:48

skualito
Member
Registered: 2008-11-19
Posts: 203

Re: Pekwm......Compiz, Openbox, Lxde

alexandrite wrote:

Also the corners of the windows are rounded if that strikes your fancy big_smile

Well, not really, the rounded effect is there because of the little triangles allowing an easy mouse resize. Only the upper window will have this "rounded" effect

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#8 2010-04-07 08:06:03

Army
Member
Registered: 2007-12-07
Posts: 1,784

Re: Pekwm......Compiz, Openbox, Lxde

Now this thread will be one of those, where everyone posts their favorite WM, which doesn't really help the op.

TXShon, do you prefer manual tiling or dynamic tiling? Manual tiling means, you always have to decide yourself, how the windows will be arranged. If you prefer manual tiling - like I do - then there are two really good WMs, musca and i3. Musca is (was?) developed by a fellow Archer, but it seems like he stopped coding for musca, so it's in an unfinished state. But the concept and usability are fantastic! i3 on the other hand is actively developed, it moved to [community] some days ago and it's really an amazing WM. The configuration is really easy, just take a quick look at it and you know how it works. In case you prefer dynamic tiling ... I don't know, which ones are good, because I don't like them all ;-)

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#9 2010-04-11 03:54:35

txshon
Member
Registered: 2010-04-05
Posts: 8
Website

Re: Pekwm......Compiz, Openbox, Lxde

Now, I'm going to try Dwm. Maybe give i3 a try. I heard that Ratpoison is also a good choice.

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#10 2010-04-11 17:47:53

schen
Member
Registered: 2009-06-06
Posts: 468

Re: Pekwm......Compiz, Openbox, Lxde

Ratpoison is a manual tiler, by the way.

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