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#1 2010-05-05 15:44:18

scorpdevil
Member
Registered: 2010-03-29
Posts: 29

archlinux openbox concept in 3ds max with vray

archlinuxobcopy.th.jpg

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please comment. any comment. smile

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#2 2010-05-05 15:49:32

Labello
Member
From: Germany
Registered: 2010-01-21
Posts: 317
Website

Re: archlinux openbox concept in 3ds max with vray

i hope this is a joke since you been using massively expensive pro-tools for creating this pic i hope your little 4 year old daughter created this after her first tutorial.... -.-


"They say just hold onto your hope but you know if you swallow your pride you will choke"
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#3 2010-05-05 16:44:23

Draje
Member
Registered: 2007-06-21
Posts: 102
Website

Re: archlinux openbox concept in 3ds max with vray

Labello wrote:

i hope this is a joke since you been using massively expensive pro-tools for creating this pic i hope your little 4 year old daughter created this after her first tutorial.... -.-

LOL. Maybe they weren't that expensive for him (if ya get what I'm saying).

Anywho, I find it ironic how a Linux fan-creation was made using proprietary Windows tools. This could have easily been created in Blender.

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#4 2010-05-05 17:15:20

litemotiv
Forum Fellow
Registered: 2008-08-01
Posts: 5,026

Re: archlinux openbox concept in 3ds max with vray

don't be so harsh guys, i think it's a nice attempt and the pacman is cute smile


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#5 2010-05-05 17:35:22

Soumyadeep
Member
From: kolkata,India
Registered: 2009-09-09
Posts: 218

Re: archlinux openbox concept in 3ds max with vray

ya ppl, stop criticizing him for the tools, IMHO its a very good pic for a start.

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#6 2010-05-06 04:47:26

Diaz
Member
From: Portugal
Registered: 2008-04-16
Posts: 366

Re: archlinux openbox concept in 3ds max with vray

me likes the pacman ^^

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#7 2010-05-06 04:59:06

Zeist
Arch Linux f@h Team Member
Registered: 2008-07-04
Posts: 532

Re: archlinux openbox concept in 3ds max with vray

Two things:

1. It looks a bit odd that the gnome and kde boxes don't have rounded corners since the textures have rounded corners
2. The font for the "Arch" is quite odd and not really simple enough to go along with the arch way.


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#8 2010-05-06 19:04:08

uncholowapo
Member
From: US
Registered: 2009-03-29
Posts: 238

Re: archlinux openbox concept in 3ds max with vray

That's bitchin tongue I still can't get the hang of 3D Studio Max Design 2011 especially with rendering. How long was the render time for this?

EDIT: Oh and was the gimp box... "gimped" in because I can't see a shadow or reflection on it.

Last edited by uncholowapo (2010-05-06 19:06:41)

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#9 2010-05-06 19:09:35

scorpdevil
Member
Registered: 2010-03-29
Posts: 29

Re: archlinux openbox concept in 3ds max with vray

THIS IS A QUOTE FROM http://en.wikipedia.org/wiki/Linus_Torvalds :

"Although Torvalds believes "open source is the only right way to do software", he also has said that he uses the "best tool for the job", even if that includes proprietary software."

i believe for me max and ps are the best tools for my job even if its proprietary software.

P.s.- no hard feelings smile

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