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Edit: A reboot solved it. God knows why that worked.
I was playing Quake Live earlier today and received a random crash to desktop in-game. Now, whenever I try to start a new match (the game engine loads) my client completely crashes. I use qlprism as I couldn't get the game to work in any browser.
This didn't happen beforehand, and no system change predated this problem occurring. When I run qlprism from the terminal, the crash gives me these errors (at the bottom):
ABP timeline: Entered Bootstrap.startup() (first event)
ABP timeline: * done registering URL components (0)
ABP timeline: * started initializing default modules (0)
ABP timeline: * Entered Prefs.startup() (1)
ABP timeline: * * done loading initial values (1)
ABP timeline: * * registering observers (0)
ABP timeline: * Prefs.startup() done (0)
ABP timeline: * Entered FilterListener.startup() (5)
ABP timeline: * * Entered ElemHide.init() (0)
ABP timeline: * * * done adding prefs listener (0)
ABP timeline: * * * done determining stylesheet URL (0)
ABP timeline: * * * registering component (0)
ABP timeline: * * ElemHide.init() done (0)
ABP timeline: * * Loading cache file (0)
ABP timeline: * * Done loading cache file (35)
ABP timeline: * * Entered ElemHide.apply() (0)
ABP timeline: * * * ElemHide.unapply() finished (0)
ABP timeline: * * * start inserting stylesheet (0)
ABP timeline: * * ElemHide.apply() done (299)
ABP timeline: * * done initializing data structures (0)
ABP timeline: * * done adding observers (0)
ABP timeline: * FilterListener.startup() done (0)
ABP timeline: * Entered ContentPolicy.startup() (0)
ABP timeline: * * done initializing types (1)
ABP timeline: * * registering global stylesheet (0)
ABP timeline: * * done registering stylesheet (0)
ABP timeline: * * registering component (0)
ABP timeline: * ContentPolicy.startup() done (0)
ABP timeline: * Entered Synchronizer.startup() (1)
ABP timeline: * Synchronizer.startup() done (0)
ABP timeline: * initializing additional modules (1)
ABP timeline: Bootstrap.startup() done (0)
ABP timeline: Total time elapsed: 344
ABP timeline: Entered AppIntegration.addWindow() (first event)
ABP timeline: * App-wide first-run actions done (0)
ABP timeline: * Entered WindowWrapper constructor (0)
ABP timeline: * * Hooks element initialized (0)
ABP timeline: * * Context menu copying done (0)
ABP timeline: * * Shortcut keys configured (1)
ABP timeline: * * Context menu initialized (1)
ABP timeline: * * Icon state updated (0)
ABP timeline: * * Added event listeners (0)
ABP timeline: * * Window-specific first-run actions done (1)
ABP timeline: * WindowWrapper constructor done (0)
ABP timeline: AppIntegration.addWindow() done (0)
ABP timeline: Total time elapsed: 3
ABP timeline: Entered delayed FilterStorage init (first event)
ABP timeline: * Entered FilterStorage.loadFromDisk() (0)
ABP timeline: * * done parsing file (961)
ABP timeline: * * load complete, calling observers (0)
ABP timeline: * FilterStorage.loadFromDisk() done (0)
ABP timeline: Delayed FilterStorage init done (0)
ABP timeline: Total time elapsed: 961
LoadPlugin: failed to initialize shared library /home/.../quake/ql/data/extensions/quakeliveplugin@idsoftware.com/plugins/npquakelive.i386.so [/home/.../quake/ql/data/extensions/quakeliveplugin@idsoftware.com/plugins/npquakelive.i386.so: wrong ELF class: ELFCLASS32]
LoadPlugin: failed to initialize shared library /home/.../quake/xulrunner/plugins/libflashplayer32.so [/home/.../quake/xulrunner/plugins/libflashplayer32.so: wrong ELF class: ELFCLASS32]
Segmentation fault
Much thanks to anyone who can help.
Last edited by ndt (2011-10-12 23:49:03)
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