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Hello everyone, just wanted to suggest an aur package for WorldPainter. It's a minecraft world editor. I would do it but i don't know the first thing about making aur packages but will learn if no one responds
you can find more info about it here http://www.minecraftforum.net/topic/231 … -progress/
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Moderator: Moved to AUR issues, Discussion and PKGBUILD requests.
Nothing is too wonderful to be true, if it be consistent with the laws of nature -- Michael Faraday
The shortest way to ruin a country is to give power to demagogues.— Dionysius of Halicarnassus
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I'll get onto it ![]()
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Sweet thanks
i should probably start learning how to do it incase theres something i wanna add to the aur in the future and ewaller my apologies...guess i wasn't think too clearly before i posted away
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I'm in the same boat, taken up 'maintaining' two orphaned packages the other day but nothing complicated. Go for it if you want to have a go!
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... ewaller my apologies...
No worries. Glad to be of service
Nothing is too wonderful to be true, if it be consistent with the laws of nature -- Michael Faraday
The shortest way to ruin a country is to give power to demagogues.— Dionysius of Halicarnassus
---
How to Ask Questions the Smart Way
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Go for it if you want to have a go!
I'll give it a try then but i doubt it will amount to much..don't know the first thing about pkgbuild so ima have to read the wiki alot and look at a bunch of examples before i could start
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dunks wrote:Go for it if you want to have a go!
I'll give it a try then but i doubt it will amount to much..don't know the first thing about pkgbuild so ima have to read the wiki alot and look at a bunch of examples before i could start
I can assure you that no one was born with the knowledge how to create a PKGBUILD :-)
Have a look at this one for minecraft: https://aur.archlinux.org/packages/mi/m … t/PKGBUILD It doesn't look very complex, does it?
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https://aur.archlinux.org/packages.php?ID=57155
Let me know if there's any issues, it seems to work fine here! My first PKGBUILD that's needed more than a simple one line install command, anyone can feel free to suggest improvements!
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https://aur.archlinux.org/packages.php?ID=57155
Let me know if there's any issues, it seems to work fine here! My first PKGBUILD that's needed more than a simple one line install command, anyone can feel free to suggest improvements!
well the first time i ran it i had some sort of strip error? i can't really say cause i don't know what it was and when i came back after i finished some work to repeat the process it seemed you updated the package and now lib32-glibc is a depedency...i use a 32bit system though...do we need to make a 32 and 64bit pkgbuild?
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Okay so out of curiousity i downloaded your pkgbuild as i can't install it with packer with that lib32 dep. and i commented that out and got this
[#####@redgore worldpainter]$ makepkg -s
==> Making package: worldpainter 0.5.10-1 (Tue Feb 28 23:00:22 EST 2012)
==> Checking runtime dependencies...
==> Checking buildtime dependencies...
==> Retrieving Sources...
-> Downloading worldpainter_0.5.10.deb...
% Total % Received % Xferd Average Speed Time Time Time Current
Dload Upload Total Spent Left Speed
100 2798k 100 2798k 0 0 544k 0 0:00:05 0:00:05 --:--:-- 624k
==> Validating source files with md5sums...
worldpainter_0.5.10.deb ... Passed
==> Extracting Sources...
-> Extracting worldpainter_0.5.10.deb with bsdtar
==> Entering fakeroot environment...
==> Starting package()...
tar: Removing leading `/' from member names
==> Tidying install...
-> Purging unwanted files...
-> Compressing man and info pages...
-> Stripping unneeded symbols from binaries and libraries...
strip:./opt/worldpainter/bin/libjpen-2-4-x86_64.so: File format not recognizedseems this pkgbuild is really only for x86_64 and i only have x686 anyways this is pretty much all foriegn to me..
Last edited by Redgore Strikes (2012-03-02 05:57:05)
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didn't get a chance to do much but i did find the source code...would it be better to build it with that?
www.pepsoft.org/worldpainter/updates/worldpainter_source_0.5.11.zip
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