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#1 2012-02-28 16:12:58

Redgore Strikes
Member
Registered: 2012-02-27
Posts: 7

Minecraft and World Painter AUR suggestion

Hello everyone, just wanted to suggest an aur package for WorldPainter. It's a minecraft world editor. I would do it but i don't know the first thing about making aur packages but will learn if no one responds

you can find more info about it here http://www.minecraftforum.net/topic/231 … -progress/

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#2 2012-02-28 16:41:42

ewaller
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From: Pasadena, CA
Registered: 2009-07-13
Posts: 20,701

Re: Minecraft and World Painter AUR suggestion

Moderator: Moved to AUR issues, Discussion and PKGBUILD requests.


Nothing is too wonderful to be true, if it be consistent with the laws of nature -- Michael Faraday
The shortest way to ruin a country is to give power to demagogues.— Dionysius of Halicarnassus
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#3 2012-02-28 19:22:54

dunks
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From: United Kingdom
Registered: 2011-08-23
Posts: 18
Website

Re: Minecraft and World Painter AUR suggestion

I'll get onto it smile

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#4 2012-02-28 19:47:49

Redgore Strikes
Member
Registered: 2012-02-27
Posts: 7

Re: Minecraft and World Painter AUR suggestion

Sweet thanks smile i should probably start learning how to do it incase theres something i wanna add to the aur in the future and ewaller my apologies...guess i wasn't think too clearly before i posted away

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#5 2012-02-28 20:00:35

dunks
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From: United Kingdom
Registered: 2011-08-23
Posts: 18
Website

Re: Minecraft and World Painter AUR suggestion

I'm in the same boat, taken up 'maintaining' two orphaned packages the other day but nothing complicated. Go for it if you want to have a go!

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#6 2012-02-28 20:47:23

ewaller
Administrator
From: Pasadena, CA
Registered: 2009-07-13
Posts: 20,701

Re: Minecraft and World Painter AUR suggestion

Redgore Strikes wrote:

... ewaller my apologies...

No worries.  Glad to be of service


Nothing is too wonderful to be true, if it be consistent with the laws of nature -- Michael Faraday
The shortest way to ruin a country is to give power to demagogues.— Dionysius of Halicarnassus
---
How to Ask Questions the Smart Way

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#7 2012-02-28 22:06:22

Redgore Strikes
Member
Registered: 2012-02-27
Posts: 7

Re: Minecraft and World Painter AUR suggestion

dunks wrote:

Go for it if you want to have a go!

I'll give it a try then but i doubt it will amount to much..don't know the first thing about pkgbuild so ima have to read the wiki alot and look at a bunch of examples before i could start

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#8 2012-02-28 22:26:11

karol
Archivist
Registered: 2009-05-06
Posts: 25,440

Re: Minecraft and World Painter AUR suggestion

Redgore Strikes wrote:
dunks wrote:

Go for it if you want to have a go!

I'll give it a try then but i doubt it will amount to much..don't know the first thing about pkgbuild so ima have to read the wiki alot and look at a bunch of examples before i could start

I can assure you that no one was born with the knowledge how to create a PKGBUILD :-)
Have a look at this one for minecraft: https://aur.archlinux.org/packages/mi/m … t/PKGBUILD It doesn't look very complex, does it?

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#9 2012-02-28 22:51:18

dunks
Member
From: United Kingdom
Registered: 2011-08-23
Posts: 18
Website

Re: Minecraft and World Painter AUR suggestion

https://aur.archlinux.org/packages.php?ID=57155

Let me know if there's any issues, it seems to work fine here! My first PKGBUILD that's needed more than a simple one line install command, anyone can feel free to suggest improvements!

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#10 2012-02-29 00:09:26

Redgore Strikes
Member
Registered: 2012-02-27
Posts: 7

Re: Minecraft and World Painter AUR suggestion

dunks wrote:

https://aur.archlinux.org/packages.php?ID=57155

Let me know if there's any issues, it seems to work fine here! My first PKGBUILD that's needed more than a simple one line install command, anyone can feel free to suggest improvements!

well the first time i ran it i had some sort of strip error? i can't really say cause i don't know what it was and when i came back after i finished some work to repeat the process it seemed you updated the package and now lib32-glibc is a depedency...i use a 32bit system though...do we need to  make a 32 and 64bit pkgbuild?

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#11 2012-02-29 04:07:25

Redgore Strikes
Member
Registered: 2012-02-27
Posts: 7

Re: Minecraft and World Painter AUR suggestion

Okay so out of curiousity i downloaded your pkgbuild as i can't install it with packer with that lib32 dep. and i commented that out and got this

[#####@redgore worldpainter]$ makepkg -s
==> Making package: worldpainter 0.5.10-1 (Tue Feb 28 23:00:22 EST 2012)
==> Checking runtime dependencies...
==> Checking buildtime dependencies...
==> Retrieving Sources...
  -> Downloading worldpainter_0.5.10.deb...
  % Total    % Received % Xferd  Average Speed   Time    Time     Time  Current
                                 Dload  Upload   Total   Spent    Left  Speed
100 2798k  100 2798k    0     0   544k      0  0:00:05  0:00:05 --:--:--  624k
==> Validating source files with md5sums...
    worldpainter_0.5.10.deb ... Passed
==> Extracting Sources...
  -> Extracting worldpainter_0.5.10.deb with bsdtar
==> Entering fakeroot environment...
==> Starting package()...
tar: Removing leading `/' from member names
==> Tidying install...
  -> Purging unwanted files...
  -> Compressing man and info pages...
  -> Stripping unneeded symbols from binaries and libraries...
strip:./opt/worldpainter/bin/libjpen-2-4-x86_64.so: File format not recognized

seems this pkgbuild is really only for x86_64 and i only have x686 anyways this is pretty much all foriegn to me..

Last edited by Redgore Strikes (2012-03-02 05:57:05)

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#12 2012-02-29 17:35:16

Redgore Strikes
Member
Registered: 2012-02-27
Posts: 7

Re: Minecraft and World Painter AUR suggestion

didn't get  a chance to do much but i did find the source code...would it be better to build it with that?

www.pepsoft.org/worldpainter/updates/worldpainter_source_0.5.11.zip

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