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I just installed Openshot on my fairly new, and thus reasonably spartan, Arch + openbox system and I'm having a problem with it opening SVG files. When I run it from the commandline and then try to create a new title, I get:
Traceback (most recent call last):
File "/usr/lib/python2.7/site-packages/openshot/windows/Titles.py", line 214, in on_cmbTemplate_changed
self.set_img_pixbuf(os.path.join(folder,self.template_name))
File "/usr/lib/python2.7/site-packages/openshot/windows/Titles.py", line 310, in set_img_pixbuf
pixbuf = gtk.gdk.pixbuf_new_from_file(filename)
glib.GError: Couldn't recognize the image file format for file '/usr/lib/python2.7/site-packages/openshot/titles/4_3/Gold_2.svg'And svg isn't in the list of supported formats that gets dumped out. I have librsvg installed and I tried install python-rsvg but that didn't help. Any ideas? Should I report this on the openshot package bug page?
Last edited by jdarnold (2012-03-29 16:35:52)
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Nobody has this problem? Or nobody uses openshot?
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Actually, I ended up solving it the same way others solved a similar problem with shotwell not being able to run due to problems reading SVG files - reinstalling librsvg fixes it.
Last edited by jdarnold (2012-03-29 16:36:10)
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Strange that this solves the problem! But great that you shared your solution!
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