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#1 2012-04-26 14:22:07

StrongDrink
Member
Registered: 2010-12-14
Posts: 28

[SOLVED] Skyrim TESV (no steam)

Linux eBox 3.3.2-1-ARCH #1 SMP PREEMPT Sat Apr 14 09:48:37 CEST 2012 x86_64 Intel(R) Core(TM)2 Quad CPU Q8200 @ 2.33GHz GenuineIntel GNU/Linux

wine 1.5.2-1

Skyrim installs fine, but when I run it I get this error...

err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
ALSA lib dlmisc.c:236:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib32/alsa-lib/libasound_module_pcm_pulse.so
ALSA lib dlmisc.c:236:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib32/alsa-lib/libasound_module_pcm_pulse.so
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 0x4 and card vendor 0000 (using GL_RENDERER "Gallium 0.4 on llvmpipe (LLVM 0x300)").
wine: Unhandled page fault on read access to 0xffffffff at address 0xf3b13467 (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0xffffffff in 32-bit code (0xf3b13467).

And then it takes a stack dump.

I already installed lib32alsa.

Thanks for any help.

Last edited by StrongDrink (2012-04-27 21:23:18)

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#2 2012-04-26 14:42:08

Ashren
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From: Denmark
Registered: 2007-06-13
Posts: 1,229
Website

Re: [SOLVED] Skyrim TESV (no steam)

You didn't write if you'd read this: http://appdb.winehq.org/objectManager.p … &iId=24787

Last edited by Ashren (2012-04-26 14:42:19)

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#3 2012-04-26 15:59:06

StrongDrink
Member
Registered: 2010-12-14
Posts: 28

Re: [SOLVED] Skyrim TESV (no steam)

I already did, as well as several other articles. I thought this part would be interesting

ALSA lib dlmisc.c:236:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib32/alsa-lib/libasound_module_pcm_pulse.so

I have this file though.. do you think I configure something?

Last edited by StrongDrink (2012-04-26 16:01:08)

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#4 2012-04-26 21:14:11

KingX
Member
From: CA
Registered: 2010-03-24
Posts: 324

Re: [SOLVED] Skyrim TESV (no steam)

Do you lib32 alsa packages installed also? lib32-alsa-libs?

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#5 2012-04-26 21:46:45

StrongDrink
Member
Registered: 2010-12-14
Posts: 28

Re: [SOLVED] Skyrim TESV (no steam)

Ahh.. I got that problem fixed by installing the alsa-plugins 32 package. But I am still getting this.

fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 0x4 and card vendor 0000 (using GL_RENDERER "Gallium 0.4 on llvmpipe (LLVM 0x300)").

Last edited by StrongDrink (2012-04-26 21:47:14)

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#6 2012-04-26 21:54:22

StrongDrink
Member
Registered: 2010-12-14
Posts: 28

Re: [SOLVED] Skyrim TESV (no steam)

Ahh I got it! I just installed the 32 bit mesa and ATI drivers, the only thing is that there seems to be no sound... and it looks like there is a fix for that. thanks guys

Hmm... the loading screen seems to hang.

According to this...
http://appdb.winehq.org/objectManager.p … ngId=69074

wine V1.4 hangs the loading screen some times. I am using 1.5, would that be why it is hanging, or just because my computer is too slow?

Last edited by StrongDrink (2012-04-26 22:12:08)

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#7 2012-04-27 22:13:45

smudge
Member
Registered: 2011-03-20
Posts: 158

Re: [SOLVED] Skyrim TESV (no steam)

It's occasionally hung on the loading screen since I started playing it last November with quite a few different versions of Wine and Skyrim. Just killing the TESV.exe process and restarting it through Steam (just killing & restarting the game in your case) has solved it 99% of the time for me. And make sure you've got the latest version or Skyrim smile

Last edited by smudge (2012-04-27 22:19:02)

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#8 2012-04-28 17:26:20

StrongDrink
Member
Registered: 2010-12-14
Posts: 28

Re: [SOLVED] Skyrim TESV (no steam)

@smudge It just loads forever when I click new game. The animations are moving and the text changes, but nothing loads. Do you know what is wrong with that?

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#9 2012-04-29 05:25:32

smudge
Member
Registered: 2011-03-20
Posts: 158

Re: [SOLVED] Skyrim TESV (no steam)

I'm afraid I don't, sorry. One little thought though, did you add "HKEY_CURRENT_USER\Software\Wine\Direct3D" to the registry with "DirectDrawRenderer=opengl" and "UseGLSL=disabled"? I'm on different hardware though so no idea if those are useful for you.

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