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Does anyone else here use Mupen64Plus? Back when it came with a GUI, I used it to play Zelda Ocarina of Time. When the upgrade removed the built-in GUI a couple years ago I saved my .sra file for OOT and assumed I'd be able to use it again some day down the road. Well last night I decided to bite the bullet and just learn how to use the CLI. I installed Mupen64Plus on my new laptop and found that gameplay was not too difficult at all. I loaded my Zelda OOT rom and when I found where the files are saved I dropped a copy of my old .sra file into that directory. When I reloaded Zelda OOT, it seemed that the game had gone back to the beginning... I tried several more times to copy that old save state back in but never managed to get it to load. Does anyone know what I'm doing wrong? It would be very nice to have my old save state again...
Last edited by tony5429 (2012-05-15 00:41:00)
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Well I might know what's going on here. Actually when I copy in that .sra file, it does restore my name for Link (AKK) - but nothing else. So I'm thinking the progress through the levels is stored somewhere else - maybe on the ROM itself? Maybe the ROM has flags that get flipped when you pass certain levels? But that doesn't make sense if ROM means "read only memory".... Alternately, maybe the way that Mupen stores the data in save files changed between the last version I used and this one? Any ideas, anyone?
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Nothing to do with the ROM. From what I remember, Nintendo 64 had cartridges plugged into the controllers. What you could do is downgrade the mupen64plus package from the ARM. Right now [community] takes for-FRICKEN-ever to load: http://arm.konnichi.com/community/os/ but when it does, you just use:
$ pacman -U http://arm.konnichi.com/community/os/i686/mupen64plus-1.5-1.pkg.tar.gz$ pacman -U http://arm.konnichi.com/community/os/x86_64/mupen64plus-1.5-1.pkg.tar.gzIt's from January 2009, around 2 MB or so, as opposed to the other ones, which may be what you're looking for (GUI). Of course, you may lose the potential improvements they made since then, but at least you probably won't have to start from the beginning... Why did they drop the GUI for anyway?
I have made a personal commitment not to reply in topics that start with a lowercase letter. Proper grammar and punctuation is a sign of respect, and if you do not show any, you will NOT receive any help (at least not from me).
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Are you sure Mupen isn't modifying the ROM itself? According to http://www.neoseeker.com/forums/875/t85 … tem-itself, Zelda OOT "saves to the cartridge, which is why you only get 3 game slots."
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Most emulators, does not save on the actual rom-file of a catridge - but uses loose files (.srm for instance) , just as they do save-states.
They use that for the internal-game saves.
I don't know where/what mupens saves are and are named though.
Kindness-Update: Googling on the term "mupen64 saves"
and taking a quick look around, rendered this:
http://www.emutalk.net/archive/index.php/t-50897.html
--- Helpful Thoughts: ---
Sometimes finding a good phrase to search can be though,
- but one should always try.
A tip is to make the search so generally simple as possible,
while still making it distinguished enough (narrow)
Last edited by PReP (2012-05-16 20:08:33)
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