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#1 2012-05-29 20:09:24

RunningDroid
Member
Registered: 2012-05-12
Posts: 10

(Solved) Wine + Onlive setup directions?

Does anyone know if there are any guides to running Onlive in Wine on a 64-bit machine?

Last edited by RunningDroid (2012-06-03 12:11:52)

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#2 2012-05-30 08:59:26

DSpider
Member
From: Romania
Registered: 2009-08-23
Posts: 2,273

Re: (Solved) Wine + Onlive setup directions?


"How to Succeed with Linux"

I have made a personal commitment not to reply in topics that start with a lowercase letter. Proper grammar and punctuation is a sign of respect, and if you do not show any, you will NOT receive any help (at least not from me).

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#3 2012-05-31 20:06:15

RunningDroid
Member
Registered: 2012-05-12
Posts: 10

Re: (Solved) Wine + Onlive setup directions?

I found one that works (as in Wine builds without issue.)

But I'm having an issue with OpenGl and Wine not recognizing my graphics chip or something which makes OnLive complain about not having Direct3D.
When I run OnLive from the terminal it gives me this:

$ wine "$HOME/.wine/drive_c/Program Files/OnLive/OnLive.exe"
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:dwmapi:DwmIsCompositionEnabled 0xc0f7dc
fixme:wbemprox:wbem_locator_ConnectServer 0x128d48, L"\\\\.\\root\\cimv2", (null), (null), (null), 0x00000000, (null), (nil), 0xc0f5d0)
fixme:xinput:XInputEnable (1) Stub!
fixme:xinput:XInputGetCapabilities (0 0 0xc0f6fc)
fixme:win:RegisterRawInputDevices RIDEV_INPUTSINK support is not implemented
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 0x4 and card vendor 0000 (using GL_RENDERER "Gallium 0.4 on llvmpipe (LLVM 0x300)").
fixme:win:AnimateWindow partial stub
fixme:thread:SetThreadIdealProcessor (0x134): stub
fixme:thread:SetThreadIdealProcessor (0x138): stub
fixme:dwmapi:DwmIsCompositionEnabled 0xc0f7f0
err:ntdll:RtlpWaitForCriticalSection section 0x7e88e140 "../../../wine/dlls/winex11.drv/x11drv_main.c: X11DRV_CritSection" wait timed out in thread 0009, blocked by 0026, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7e88e140 "../../../wine/dlls/winex11.drv/x11drv_main.c: X11DRV_CritSection" wait timed out in thread 0009, blocked by 0026, retrying (60 sec)
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr 0x7bc36b12

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#4 2012-05-31 20:30:40

DarkCerberus
Banned
From: Holsworthy, Devon
Registered: 2011-12-31
Posts: 252

Re: (Solved) Wine + Onlive setup directions?

Have you tried altering the winetricks settings and install directx through winetricks.


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#5 2012-06-01 00:00:28

RunningDroid
Member
Registered: 2012-05-12
Posts: 10

Re: (Solved) Wine + Onlive setup directions?

I installed winetricks and installed d3dx9_36 - 43 and nothing changed, but I believe Wine only uses the Direct3D driver that comes with it (as opposed to the windows native one.)

Edit: Apparently those dlls do handle Direct3D, but the card selector doesn't recognize my graphics card.

Last edited by RunningDroid (2012-06-03 12:11:27)

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#6 2012-06-03 12:17:39

RunningDroid
Member
Registered: 2012-05-12
Posts: 10

Re: (Solved) Wine + Onlive setup directions?

I did some looking around and found that I needed lib32-ati-dri, and after installing the only issue is OnLive says "We have detected that one of your controllers may not be supported." but it lets me continue anyway.

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