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i have the next problem after install flightgear 2.6 in my system with intel grafics 32-bits
FlightGear has worked perfect in windows and ubuntu on the same machine.
KI266 dme indicator #0 initialized
loading scenario 'nimitz_demo'
creating 3D noise texture... DONE
PNG lib warning : Malformed iTXt chunk
PNG lib warning : Interlace handling should be turned on when using png_read_image
PNG lib warning : Interlace handling should be turned on when using png_read_image
weather util initialized ...
Scaling image '/usr/share/flightgear/data/Textures.high/Signs/black.png' from (4096,128) to (2048,128)
Scaling image '/usr/share/flightgear/data/Textures.high/Signs/red.png' from (4096,128) to (2048,128)
Scaling image '/usr/share/flightgear/data/Textures.high/Signs/framed.png' from (4096,128) to (2048,128)
Scaling image '/usr/share/flightgear/data/Textures.high/Signs/yellow.png' from (4096,128) to (2048,128)
Initializing Nasal Electrical System
glLinkProgram "" FAILED
Program "" infolog:
error: shader uses too many varying components (40 > 32)
FRAGMENT glCompileShader "" FAILED
FRAGMENT Shader "" infolog:
0:9(12): warning: extension `GL_ATI_shader_texture_lod' unsupported in fragment shader
0:10(12): warning: extension `GL_ARB_shader_texture_lod' unsupported in fragment shader
0:0(0): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'
0:63(41): error: type mismatch
0:0(0): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'
0:113(47): error: type mismatch
0:0(0): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'
0:114(47): error: type mismatch
glLinkProgram "" FAILED
Program "" infolog:
error: linking with uncompiled shader
glLinkProgram "" FAILED
Program "" infolog:
error: shader uses too many varying components (36 > 32)
Scaling image '/usr/share/flightgear/data/Aircraft/c172p/Models/Liveries/fuselage-normal.png' from (4096,4096) to (2048,2048)
Scaling image '/usr/share/flightgear/data/Aircraft/c172p/Models/Liveries/wing-normal.png' from (4096,4096) to (2048,2048)
power upOffline
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