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#1 2012-09-29 00:44:47

BennyBolton
Member
From: Christchurch New Zealand
Registered: 2011-10-14
Posts: 63
Website

[SOLVED] No audio with mate and alsa

i have mate installed using alsa.

i have my default card setup in ~/.asoundrc

defaults.pcm.card 1
defaults.pcm.device 0
defaults.ctl.card 1

This works fine with 'aplay /some/wav/file' and 'mplayer /some/audio/file' and with vlc but with bit trip runner i get no sound with this output:

sound: available devices:
     : OpenAL Soft (default)
sound: requested device ALSA Default
sound: failed to access device ALSA Default, will try default device OpenAL Soft

I also don't get sound with darkplaces, minecraft and banshee skips every song (i don't use it often so that could be something else)

These problems just all of a sudden started happening this morning after my laptop crashed.
Any help would be appreciated

Last edited by BennyBolton (2012-09-30 20:48:10)


HP DV6 + Arch + Openbox

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#2 2012-09-30 09:26:36

BennyBolton
Member
From: Christchurch New Zealand
Registered: 2011-10-14
Posts: 63
Website

Re: [SOLVED] No audio with mate and alsa

Ok so i checked openal settings and the file /etc/openal/alsoft.conf didn't exist so i created it and added driver=alsa and that fixed the problem in bit trip runner, minecraft and some other games but darkplaces still isn't playing audio.

The output is:

Game is DarkPlaces-Quake using base gamedir id1
DarkPlaces-Quake Linux 00:09:47 Jun 28 2011 - release
Playing registered version.
Skeletal animation uses SSE code path
DPSOFTRAST available (SSE2 instructions detected)
Failed to init SDL joystick subsystem: 
execing quake.rc
execing default.cfg
execing config.cfg
couldn't exec autoexec.cfg
Client using an automatically assigned port
Client opened a socket on address 0.0.0.0:0
Playing demo demo1.dem.
Linked against SDL version 1.2.14
Using SDL library version 1.2.15
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: AMD Radeon 6600M and 6700M Series
GL_VERSION: 4.2.11762 Compatibility Profile Context
vid.support.arb_multisample 1
vid.mode.samples 0
vid.support.gl20shaders 1
Video Mode: fullscreen 1366x768x32x0.00hz
S_Startup: initializing sound output format: 48000Hz, 16 bit, 2 channels...
Wanted audio Specification:
	Channels  : 2
	Format    : 0x8010
	Frequency : 48000
	Samples   : 2048
Obtained audio specification:
	Channels  : 2
	Format    : 0x8010
	Frequency : 48000
	Samples   : 1024
Sound format: 48000Hz, 2 channels, 16 bits per sample
CDAudio_Init: No CD in player.
Can't get initial CD volume
CD Audio Initialized

my config.cfg file:

bind TAB "+showscores"
bind ENTER "+jump"
bind ESCAPE "togglemenu"
bind SPACE "+jump"
bind + "sizeup"
bind , "+moveleft"
bind - "sizedown"
bind . "+moveright"
bind / "impulse 10"
bind 0 "impulse 0"
bind 1 "impulse 1"
bind 2 "impulse 2"
bind 3 "impulse 3"
bind 4 "impulse 4"
bind 5 "impulse 5"
bind 6 "impulse 6"
bind 7 "impulse 7"
bind 8 "impulse 8"
bind 9 "impulse 225"
bind = "sizeup"
bind BACKSLASH "+mlook"
bind BACKQUOTE "toggleconsole"
bind a "+moveleft"
bind c "+movedown"
bind d "+moveright"
bind s "+back"
bind t "messagemode"
bind w "+forward"
bind z "+lookdown"
bind TILDE "toggleconsole"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
bind ALT "+strafe"
bind CTRL "+attack"
bind SHIFT "+speed"
bind F1 "help"
bind F2 "menu_save"
bind F3 "menu_load"
bind F4 "menu_options"
bind F5 "menu_multiplayer"
bind F6 "echo Quicksaving...; wait; save quick"
bind F9 "echo Quickloading...; wait; load quick"
bind F10 "quit"
bind F11 "zoom_in"
bind F12 "screenshot"
bind INS "+klook"
bind DEL "+lookdown"
bind PGDN "+lookup"
bind END "centerview"
bind PAUSE "pause"
bind MOUSE1 "+attack"
bind MOUSE2 "+forward"
bind MOUSE3 "+mlook"
bind MWHEELUP "impulse 10"
bind MWHEELDOWN "impulse 12"
"_cl_color" "52"
"_cl_name" "Benny"
"cl_beams_instantaimhack" "1"
"cl_beams_lightatend" "1"
"cl_particles_quality" "4"
"cl_stainmaps" "1"
"crosshair" "2"
"r_bloom" "1"
"r_bloom_blur" "2"
"r_bloom_resolution" "576"
"r_hdr_range" "6"
"r_lerplightstyles" "1"
"r_lerpsprites" "1"
"r_lightningbeam_qmbtexture" "1"
"r_shadow_gloss" "2"
"r_wateralpha" "0.600000"
"sensitivity" "5"
"showfps" "1"
"v_contrast" "1.500000"
"vid_height" "768"
"vid_width" "1366"

Also i can control the volume with media buttons but i have no clue what the volume control in the notification bar is changing. Can i set both these to just change default alsa, i have scripts which change my default alsa device when i plug to TV.


HP DV6 + Arch + Openbox

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#3 2012-09-30 20:47:56

BennyBolton
Member
From: Christchurch New Zealand
Registered: 2011-10-14
Posts: 63
Website

Re: [SOLVED] No audio with mate and alsa

OK so i got darkplaces working by exporting SDL_AUDIODRIVER=alsa
I have a couple more issues with sound but not relevant with the title, ill find solutions for those elsewhere


HP DV6 + Arch + Openbox

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