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Subject says it all... have a look:
Why does my anti-aliased text look like that with the horrible green boarders?
EDIT: Solution is in post #4. Works great now:
Last edited by graysky (2013-03-07 21:42:41)
CPU-optimized Linux-ck packages @ Repo-ck • AUR packages • Zsh and other configs
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Something like this?
http://www.waersekuj.nl/images/branding-new-1.xcf
Edit: couldn't get the image tag to work
Last edited by henk (2013-03-07 11:03:52)
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@henk - No, because the font field should do this naively. Converting and filling makes it look too 2-dimensional (no anti-aliasing effect).
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I think I just happened upon the problem: freetype2-infinality
I removed this package reverting to vanilla freetype2 and the problem is now gone... but my OS fonts look all messed up
Last edited by graysky (2013-03-07 21:42:30)
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Some follow-up info: it's a known issue with the infinality patch set. I'm currently using the git build 2.4.99git20130110 from the AUR and the issue is still present. But, the solution posted here (use black text on a white background and invert it) has worked for me.
I use linux and I dont understand nothing in this post.
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@Supplantr - I too found that solution, but it renders the text somewhat 'flat' whereas a true anti-aliasing is what I'm after. Thanks though.
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Having same problem. If it's just B/W text you can "solve" by converting to grayscale. But otherwise, I guess removing infinality is the only real fix.
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Creating /etc/gimp/2.0/fonts.conf and adding
<fontconfig>
<match target="font">
<edit name="rgba" mode="assign">
<const>none</const>
</edit>
</match>
</fontconfig>
fixes the problem.
From http://chakraos.org/wiki/index.php?titl … ity-bundle
Last edited by mittens2001 (2014-12-23 05:43:36)
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Creating /etc/gimp/2.0/fonts.conf and adding
<fontconfig> <match target="font"> <edit name="rgba" mode="assign"> <const>none</const> </edit> </match> </fontconfig>
fixes the problem.
This is the solution I went for.
It turns off subpixel rendering for GIMP, and it isn't a such bad idea as it sounds like at first, due to the fact that GIMP uses it's own subpixel-rendering anyway.
This is a better solution than the one in post #4, since that solution affects all programs, and not just GIMP.
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