You are not logged in.

#1 2013-06-01 21:38:24

Zenol
Member
Registered: 2013-01-09
Posts: 7

Don't starve crash with HWTexture error [solved]

Hi,
I tryed to player to Don't Starve on Steam, but I had some issue. Fortunately, I found what was missing. So, here is the error log I had (you may have the same error log, but a different problem. Sorry if this thread can't help you hmm ) :

Here is the log :

...

[23:08.11.265542]: GL_OES_read_format
[23:08.11.265575]: GL_SGIS_generate_mipmap
[23:08.11.265607]: GL_SGIS_texture_border_clamp
[23:08.11.265640]: GL_SGIS_texture_edge_clamp
[23:08.11.265673]: GL_SGIS_texture_lod
[23:08.11.265706]: GL_SUN_multi_draw_arrays
[23:08.11.265751]: GL_MAX_TEXTURE_SIZE = 8192
[23:08.11.265797]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[23:08.11.265832]: GL_MAX_RENDERBUFFER_SIZE = 8192
[23:08.11.265866]: GL_MAX_VIEWPORT_DIMS = 8192, 8192
[23:08.11.265900]: GL_MAX_VARYING_VECTORS = 32
[23:08.11.265935]: GL_MAX_VERTEX_ATTRIBS = 16
[23:08.11.265968]: GL_MAX_VERTEX_UNIFORM_VECTORS = 4096
[23:08.11.266003]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 16
[23:08.11.266037]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 4096
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
[23:08.11.477556]: cDontStarveGame::DoGameSpecificInitialize()
[23:08.11.490088]: cGame::StartPlaying
[23:08.11.496616]: LOADING LUA
[23:08.11.496686]: DoLuaFile data/scripts/main.lua
[23:08.11.497020]: DoLuaFile loading buffer data/scripts/main.lua
[23:08.11.549258]: data/scripts/main.lua(115,1) running main.lua

[23:08.11.589000]: LOADING LUA SUCCESS
[23:08.11.719174]: data/scripts/playerprofile.lua(228,1)        loaded profile
[23:08.11.722980]: data/scripts/saveindex.lua(65,1)     loaded saveindex
[23:08.11.724747]: data/scripts/gamelogic.lua(61,1)     LOAD FE
[23:08.11.898730]: data/scripts/gamelogic.lua(65,1)     done
[23:08.11.903204]: Reset() returning
[23:08.11.946901]: ERROR: HWTexture::DeserializeTexture failed on data/images/circle.tex. glGetError returned 0x500
[23:08.11.950546]: Collecting garbage...
[23:08.11.968075]: lua_gc took 0.02 seconds
[23:08.11.980000]: lua_close took 0.01 seconds
[23:08.11.984042]: ORPHANED UNKNOWN RESOURCES:
[23:08.11.984092]: data/images/square.tex - 2
Updates 0Seconds elapsed: 0.84452 fps:0
[23:08.12.46788]: HttpClient::ClientThread::Main() complete
[23:08.12.47019]: Shutting down
Game removed: AppID 219740 "Don't Starve", ProcID 6386 

So, the answer? I just have to install s3tc libraries ;

yaourt -S libtxc_dxtn lib32-libtxc_dxtn

(Don't know if don't starve use the 32bit or 64bit one. I use miltilib so I just installed both without thinking to much.)

I hope this will help many players, since this game is really awesome!

Offline

#2 2013-06-20 09:10:03

Nicoco
Member
Registered: 2007-12-25
Posts: 19

Re: Don't starve crash with HWTexture error [solved]

This helped me a lot, thanks !
I thought I couldn't play because I was using ATI open source drivers and was so sad...

Last edited by Nicoco (2013-06-20 09:10:35)

Offline

Board footer

Powered by FluxBB