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So, I have Overgrowth installed through Steam (native), and every time I run it, it runs fine (though it throws some fontconfig errors; see below).
Generating new string page texture 81: 16x256, total string texture memory is 917.50 KB
Generating new string page texture 82: 512x256, total string texture memory is 1.44 MB
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
Generating new string page texture 83: 24x256, total string texture memory is 1.47 MB
AL lib: ALc.c:1879: exit(): closing 1 Device
AL lib: ALc.c:1808: alcCloseDevice(): destroying 1 Context(s)
AL lib: ALc.c:1420: alcDestroyContext(): deleting 32 Source(s)
AL lib: ALc.c:1818: alcCloseDevice(): deleting 4 Buffer(s)However, when I select one of the areas to load, the loading screen comes up, but a dialog box appears (see screenshot here) that says the following:
Error(s) in Data/GLSL/secondterrain.frag
0:40(55): error: arrays cannot be out or inout parameters in GLSL 1.10 (GLSL 1.20 or GLSL ES 1.00 required)If I press "Retry", the dialog just returns, if I press anything else, the game closes. I don't really know what to do to fix this, but the text on the dialog doesn't actually show up. I only know that it says this because the text shows up in the screenshot.
Any thoughts on how to fix the GLSL issue or the text not showing up?
All the best,
-HG
Last edited by HalosGhost (2013-12-28 22:08:40)
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Hi,
i'm no expert, but guessing from the error message "GLSL 1.20 or GLSL ES 1.00 required", what is your hardware configuration and do you have all the drivers installed for the proper opengl support?
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Hi,
i'm no expert, but guessing from the error message "GLSL 1.20 or GLSL ES 1.00 required", what is your hardware configuration and do you have all the drivers installed for the proper opengl support?
Well, I've had no issue with any other game on this front, nor do I know which Arch packages would provide GLSL. But, I do have the glu/glew and mesa sets. Are there others that I should be aware of, or which packages would it be helpful for fellow troubleshooters to know about?
All the best,
-HG
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I don't know, if you are using like nvidia, and use the proprietary driver, that provides an nvidia-libgl or ... but if you have no issues in other games, then here is a thread with the same error message: http://steamcommunity.com/app/25000/dis … 205316927/ hopefully it will help you.
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I don't know, if you are using like nvidia, and use the proprietary driver, that provides an nvidia-libgl or ... but if you have no issues in other games, then here is a thread with the same error message: http://steamcommunity.com/app/25000/dis … 205316927/ hopefully it will help you.
I'm using the open-source drivers, but the final post in the thread you linked to offered the solution. It's still running quite slowly, but it is running, at least.
That solution, for those searching for the answer to this problem, was the following:
$ cd "$HOME/.local/share/Steam/SteamApps/common/Overgrowth/Data/GLSL"
$ for file in *.frag *.vert; do sed -i '1i#version 130' $file; doneThanks for the find! All the best,
-HG
Last edited by HalosGhost (2013-12-28 22:08:26)
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