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Hello,
I have a problem, where source games seem to crash in a random period. Sometimes they crash in 5 minutes, sometimes they crash in 20 minutes, sometimes they won't crash.
Any source game has this problem. During the crash, X completely stops working. Switching to a TTY doesn't work, any SYSRQ combinations, etc.
Things I have tried to do:
* Disable Steam In-Game Overlay,
* Run Steam without runtime,
* Try three different desktop environments,
* Use prerelease of source games,
* Downgrade Catalyst drivers,
* Dmesg, Journalctl, Xorg log, they show no errors.
* SSH works during the freeze.
* Added more swap space to see if it's a memory leak.
* Compositing off.
* Play in Windowed mode.
Steam yields no backtraces during the crash, total freeze.
Neither of these things worked. I reported this in the Valve bugtracker, but the problem doesn't seem to occur in Mint, which I have installed alongside Arch today. So I am thinking it would be more approriate to post it in here.
Hopefully, I am being just an idiot ![]()
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I had the same (or at least a similar) problem with Catalyst beta versions on my HD 7870 Ghz. I don't remember trying SSH, but otherwise your problem is what I remember. Immediately before the crash, TF2 would start to stutter, and eventually the system would be locked up.
I fixed the problem by downgrading to the stable version of Catalyst, which was, at the time, 13.4. I don't have any problem with the current stable version, 13.12, either. What Catalyst versions have you tried/downgraded to?
You can also try asking in The AMD/ATI Bar & Grill if downgrading to the [catalyst-stable] repo doesn't help.
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