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#1 2014-02-22 18:38:35

MagmaCode
Member
Registered: 2014-01-18
Posts: 18

[SOLVED] NEO Scavenger Error

I recently tried the playing NEO scavenger , downloading the demo , installing dependencies, and now i have come to a bit of a problem;
When trying to launch the game it come up with this error:

(NEOScavenger_demo:1577): GLib-GObject-WARNING **: instance with invalid (NULL) class pointer
(NEOScavenger_demo:1577): GLib-GObject-CRITICAL **: g_signal_handlers_disconnect_matched: assertion 'G_TYPE_CHECK_INSTANCE (instance)' failed

Is there a way to fix this or is the game just coded poorly for linux (It works on windows 7)


PS: I have open source ati drivers installed

Last edited by MagmaCode (2014-02-23 12:41:36)

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#2 2014-02-23 11:43:00

Rexilion
Member
Registered: 2013-12-23
Posts: 784

Re: [SOLVED] NEO Scavenger Error

Those errors don't have to be fatal. I would run a strace and see what happens. Never played the game though.


fs/super.c : "Self-destruct in 5 seconds.  Have a nice day...\n",

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#3 2014-02-23 12:41:01

MagmaCode
Member
Registered: 2014-01-18
Posts: 18

Re: [SOLVED] NEO Scavenger Error

It turns out that the game is just x86 and I installed lib32-flashplugin and now it works

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