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I just fitted a shiny new Radeon 9600 card but can't get it running in Arch, despite reading all I can find here and at Rage3D.
It doesn't appear to run at all with the old XFree86 radeon driver I was using before with my Radeon 7500, so I downloaded the ATI drivers and built the fglrx module with apparent success.
I can modprobe to insert the fglrx module and it then shows up on an lsmod. (However, if I try insmod instead, that fails to locate the module).
I have run fglrxconfig and created a config file. But when I run startx, it complains "failed to load module fglrx (module does not exist)" and therefore it fails with "No Screen".
I don't understand how modprobe can manage to insert the module, yet XFree86 (and insmod) cannot find it. Any ideas what might have gone wrong please??
I am using a stock-configuration 2.6.2 kernel and XFree86 4.3
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Got it working now. The installation of the module is a messy procedure and not all the elements got installed first time round.
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Got it working now. The installation of the module is a messy procedure and not all the elements got installed first time round.
How do U did it?
I can enable dri with fglrx
Can you tell me how U make it ?
TNX
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I'm not quite certain what you are asking here. And I'm also not certain I have everything working as it should!
As I expect you have read in these forums, there is a patch to one of the driver files if you are using the 2.6 kernel.
After applying the patch and compiling the fglrx module, I ended up manually copying the contents of the other fglrx folders to the corresponding folder in /usr/X11R6. This was enough to get my X-server to run, which was my immediate need.
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I'm using kernel 2.62.
If I don't apply the patch module is correctly compiled, but loading it I've errors on starting X
If I APPLY the patch, module is not compiled. I don't know if it is caused by kernel version.
I'm not quite certain what you are asking here. And I'm also not certain I have everything working as it should!
As I expect you have read in these forums, there is a patch to one of the driver files if you are using the 2.6 kernel.
After applying the patch and compiling the fglrx module, I ended up manually copying the contents of the other fglrx folders to the corresponding folder in /usr/X11R6. This was enough to get my X-server to run, which was my immediate need.
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Actually, the patch I used was taken from the rage3d forum and I notice it's quite a bit shorter than the one posted here, but have not studied the differences. Here is the link if you have not already tried it:
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need vmalloc patch, aswell as a amd specific patch (if applicible)
comepile with no dri in kernel, can compile agpgart and your chipset specific agp in or as modules, make sure if you use mods they are loaded before loading fglrx. and make sure in the x config that you specifiy to not use internal agpgart.
should be golden,
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