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I'm using Pulseaudio with the following packages installed:
~> pacman -Q | grep 'alsa\|pulse'
alsa-lib 1.0.27.2-1
alsa-plugins 1.0.27-2
alsa-utils 1.0.27.2-1
lib32-alsa-lib 1.0.27.2-1
lib32-libpulse 5.0-1
libpulse 5.0-1
pulseaudio 5.0-1
pulseaudio-alsa 2-2
When running a wine application sound works, unless a linux application is playing sound. If that is the case, no sound is playing from the wine app until sound from the linux application stops (for example by pausing smplayer).
Is there any way to make sound work simultaneously from wine and native applications?
Other information that may be relevant:
Architecture - x86_64
Desktop - KDE
Wine application - BabasChess
Last edited by CarbonFixer (2014-04-16 16:14:10)
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Install lib32-alsa-plugins (contains the necessary alsa plugin to redirect alsa programs to pulse) and set wine to use the default resp (System Standard) card in winecfg.
pulsemixers should show an [alsa-plugin] wine stream
Last edited by V1del (2014-04-16 16:13:32)
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Install lib32-alsa-plugins and set wine to use the default resp (System Standard) card in winecfg pulsemixers should show an [alsa-plugin] wine stream
Thanks ![]()
Was missing that package.
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Install lib32-alsa-plugins (contains the necessary alsa plugin to redirect alsa programs to pulse) and set wine to use the default resp (System Standard) card in winecfg.
pulsemixers should show an [alsa-plugin] wine stream
This might be a silly question. What is pulsemixers?
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A made up word for any mixer with pulse support e.g. pavucontrol, gnomes sound menu, kmix whatever, didn't know what he was using, but the mentioned entry would be missing if wine wasn't using pulse
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