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#1 2014-05-03 18:38:15

ioanm
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From: 127.0.0.1
Registered: 2014-05-03
Posts: 34
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snakegame - a snake game in C++ and SDL

A remake of snake with graphics in SDL and music


Package:

https://aur.archlinux.org/packages/snakegame/


Arch Linux + i3wm (amd64)

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#2 2014-05-03 18:55:47

Trilby
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Registered: 2011-11-29
Posts: 30,330
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Re: snakegame - a snake game in C++ and SDL

Nice work.  It currently conflicts, however, with [community]/bsd-games - you could consider changing the binary name, or include that as a conflict in the PKGBUILD.

Any plan on supporting scaling to other window sizes/resolutions?


"UNIX is simple and coherent" - Dennis Ritchie; "GNU's Not Unix" - Richard Stallman

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#3 2014-05-03 18:58:57

ioanm
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From: 127.0.0.1
Registered: 2014-05-03
Posts: 34
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Re: snakegame - a snake game in C++ and SDL

yes I will support other resolutions, and i'll add that to conflicts asap (tomorrow it's 22:00 in my country)


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#4 2014-05-04 00:23:22

drcouzelis
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From: Connecticut, USA
Registered: 2009-11-09
Posts: 4,092
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Re: snakegame - a snake game in C++ and SDL

Dude, those difficulty levels range from "hard" to "impossible". tongue

Please implement a way to quit the game without needing to play it. wink

As a fellow amateur game developer, I am VERY impressed with the way you implemented the menus (using images). The easiest solution that works is often the best. smile

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#5 2014-05-04 05:40:44

ioanm
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From: 127.0.0.1
Registered: 2014-05-03
Posts: 34
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Re: snakegame - a snake game in C++ and SDL

Hard is impossible at first, but if you train enough on easy, then on medium you can play on hard or expert


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#6 2014-05-04 06:24:07

x33a
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Registered: 2009-08-15
Posts: 4,587

Re: snakegame - a snake game in C++ and SDL

Screenshots please.

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#7 2014-05-04 06:53:22

ioanm
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From: 127.0.0.1
Registered: 2014-05-03
Posts: 34
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Re: snakegame - a snake game in C++ and SDL

Bug fixed
and added quit option on level select (only at startup)

Done, new AUR update available now!

Last edited by ioanm (2014-05-04 07:58:15)


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