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#151 2006-02-16 16:18:09

Mikos
Member
From: Prague, Czech Republic
Registered: 2005-05-03
Posts: 228
Website

Re: XGL., anyone wanna join the ride?

Blaasvis wrote:

here gxine won't play anything nicely sad

Try mplayer -vo gl2. It works much better for me. But XV acceleration in Xgl will be highly improved in the near future.

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#152 2006-02-16 16:51:31

Pajaro
Member
Registered: 2004-04-21
Posts: 884

Re: XGL., anyone wanna join the ride?

nvidia works perfect to me

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#153 2006-02-16 17:00:10

Cimi
Member
From: Padova, Italy
Registered: 2006-01-16
Posts: 301
Website

Re: XGL., anyone wanna join the ride?

Pajaro wrote:

nvidia works perfect to me

with dri???


Murrine Creator - GNOME Developer

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#154 2006-02-16 17:08:53

Mikos
Member
From: Prague, Czech Republic
Registered: 2005-05-03
Posts: 228
Website

Re: XGL., anyone wanna join the ride?

Cimi wrote:
Pajaro wrote:

nvidia works perfect to me

with dri???

Of course not ;-) I don't understand your question...

NVidia doesn't use DRI, it uses proprietary closed source drivers. But it works great with it.

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#155 2006-02-16 17:31:14

rasta
Member
From: Sweden
Registered: 2006-02-13
Posts: 25

Re: XGL., anyone wanna join the ride?

Hi folks,
first of all, thanks to Mikos for your work on the PKGBUILDs!
I tried to run versionpkg in xgl from your overlay, and the latest latest xgl cvs (20060216) has a bug or something, it fails with

s_span.c:41:25: error: s_arbshader.h: No such file or directory

To fix this, I added a patch from hanno`s latest overlay called xgl-arbshader-symlink-2.diff to the PKGBUILD and after that, the building went fine. So this is just a tip to those of you who want the latest, and to Mikos if you want to make a new overlay. Thanks.

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#156 2006-02-16 17:51:09

Mikos
Member
From: Prague, Czech Republic
Registered: 2005-05-03
Posts: 228
Website

Re: XGL., anyone wanna join the ride?

rasta wrote:

Hi folks,
first of all, thanks to Mikos for your work on the PKGBUILDs!
I tried to run versionpkg in xgl from your overlay, and the latest latest xgl cvs (20060216) has a bug or something, it fails with

s_span.c:41:25: error: s_arbshader.h: No such file or directory

To fix this, I added a patch from hanno`s latest overlay called xgl-arbshader-symlink-2.diff to the PKGBUILD and after that, the building went fine. So this is just a tip to those of you who want the latest, and to Mikos if you want to make a new overlay. Thanks.

Thanks! I will update my overlay when I have the time...

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#157 2006-02-16 18:28:05

Cimi
Member
From: Padova, Italy
Registered: 2006-01-16
Posts: 301
Website

Re: XGL., anyone wanna join the ride?

Mikos wrote:
Cimi wrote:
Pajaro wrote:

nvidia works perfect to me

with dri???

Of course not ;-) I don't understand your question...

NVidia doesn't use DRI, it uses proprietary closed source drivers. But it works great with it.

glxinfo | grep dir

the drect rendering is not enabled


Murrine Creator - GNOME Developer

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#158 2006-02-16 19:29:28

FoPref
Member
From: Erlangen / Germany
Registered: 2004-03-24
Posts: 96
Website

Re: XGL., anyone wanna join the ride?

If anyone wants prebuilt packages I have mine here:

http://fopref.meinungsverstaerker.de/xgl/

USE AT YOUR OWN RISK

Perhaps someone who have it already working (Mikos?) could try them out too so that I can see if it is a building problem that I have these problems.


Thanks,

Johannes

p.s.: I have a GF 4800 which is better than most FX 5*** cards and also has shader support... but not GL_EXT_FRAMEBUFFER_OBJECTS

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#159 2006-02-17 00:29:46

lessthanjake
Member
From: Norway
Registered: 2005-11-09
Posts: 319
Website

Re: XGL., anyone wanna join the ride?

Use the -d option on pacman.

And Mikos, thanks for the PKGBUIKDs, they worked perfectly om my system smile

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#160 2006-02-17 01:45:45

Mikos
Member
From: Prague, Czech Republic
Registered: 2005-05-03
Posts: 228
Website

Re: XGL., anyone wanna join the ride?

Cimi wrote:
Mikos wrote:
Cimi wrote:
Pajaro wrote:

nvidia works perfect to me

with dri???

Of course not ;-) I don't understand your question...

NVidia doesn't use DRI, it uses proprietary closed source drivers. But it works great with it.

glxinfo | grep dir

the drect rendering is not enabled

Xgl doesn't use direct rendering! Xgl use accelerated indirect rendering.

Edit (for clarification):
Xglx (this is what you are using) is another X server (like xephyr or xnest). It uses your real X server for OpenGL rendering. So you will see indirect rendering in Xglx, but what does matter is that your real X server has direct rendering. Xglx is only one of Xgl implementations - there is also Xegl, standalone X server which runs directly on OpenGL + EGL (but it doesn't work now and it will work only with opensource drivers like radeon r200).

Btw. don't confuse it with real "accelerated indirect rendering", it is new thing Red Hat is working on and it is something different. You can find some info about it HERE.

Remember:
Direct rendering doesn't necessarily mean it is hw accelerated (but yes, most of the time, it's true). It just means the GL calls doesn't go through glx (X11 is client-server protocol, all function calls are transferred from the client to the server, in case of OpenGL by means of glx).

And in the same way indirect rendering doesn't necessarily mean that it is not hw accelerated (but yes, most of the time, it isn't). You could also have hardware accelerated indirect rendering, for example to accelerate OpenGL applications running on other computers or to accelerate Composite extension through OpenGL (this is what Red Hat is working on).

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#161 2006-02-17 08:27:58

kth5
Member
Registered: 2004-04-29
Posts: 657
Website

Re: XGL., anyone wanna join the ride?

nice background information. i already wondered why glxinfo stated that direct rendering is disabled. actually i was guessing it could be something like that. smile


I recognize that while theory and practice are, in theory, the same, they are, in practice, different. -Mark Mitchell

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#162 2006-02-17 10:15:47

Cimi
Member
From: Padova, Italy
Registered: 2006-01-16
Posts: 301
Website

Re: XGL., anyone wanna join the ride?

Mikos wrote:
Cimi wrote:
Mikos wrote:
Cimi wrote:
Pajaro wrote:

nvidia works perfect to me

with dri???

Of course not ;-) I don't understand your question...

NVidia doesn't use DRI, it uses proprietary closed source drivers. But it works great with it.

glxinfo | grep dir

the drect rendering is not enabled

Xgl doesn't use direct rendering! Xgl use accelerated indirect rendering.

Edit (for clarification):
Xglx (this is what you are using) is another X server (like xephyr or xnest). It uses your real X server for OpenGL rendering. So you will see indirect rendering in Xglx, but what does matter is that your real X server has direct rendering. Xglx is only one of Xgl implementations - there is also Xegl, standalone X server which runs directly on OpenGL + EGL (but it doesn't work now and it will work only with opensource drivers like radeon r200).

Btw. don't confuse it with real "accelerated indirect rendering", it is new thing Red Hat is working on and it is something different. You can find some info about it HERE.

Remember:
Direct rendering doesn't necessarily mean it is hw accelerated (but yes, most of the time, it's true). It just means the GL calls doesn't go through glx (X11 is client-server protocol, all function calls are transferred from the client to the server, in case of OpenGL by means of glx).

And in the same way indirect rendering doesn't necessarily mean that it is not hw accelerated (but yes, most of the time, it isn't). You could also have hardware accelerated indirect rendering, for example to accelerate OpenGL applications running on other computers or to accelerate Composite extension through OpenGL (this is what Red Hat is working on).

I've read the same on nvidia forums... nice the confirm...

But now why i have to reinstall xgl after a nvidia driver installation?


Murrine Creator - GNOME Developer

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#163 2006-02-17 13:30:28

Cimi
Member
From: Padova, Italy
Registered: 2006-01-16
Posts: 301
Website

Re: XGL., anyone wanna join the ride?

douglas wrote:

Im having this error:

compiz: GLX_EXT_texture_from_pixmap is missing
compiz: Failed to manage screen: 0
compiz: No managable screens found on display :1

My graphics board is a NVIDIA FX 5500.

you have to launch xgl using the script by mikos (startxgl).

By now compiz can't be runned outside xgl (I suppose you write compiz in gnome-terminal after startx)


Murrine Creator - GNOME Developer

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#164 2006-02-17 14:42:22

aneas
Member
Registered: 2005-02-13
Posts: 17

Re: XGL., anyone wanna join the ride?

When I run gnome-session, that gnome splash screen starts up, displays the panels but gets stuck for ... 30? seconds (timeout?) ... until I get a working desktop. Is there any gnome log file I could check for errors, or did anyone else notice this?

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#165 2006-02-17 14:52:42

lessthanjake
Member
From: Norway
Registered: 2005-11-09
Posts: 319
Website

Re: XGL., anyone wanna join the ride?

Same here, but I have only used the gnome 2.13.90 version together with xgl, but at least I can confirm this i a problem here too.

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#166 2006-02-17 15:05:48

aneas
Member
Registered: 2005-02-13
Posts: 17

Re: XGL., anyone wanna join the ride?

I got this error with both, gnome from extra and gnome 2.13. By desktop I really mean desktop... That colorful thingy with icons on it behind all other windows big_smile

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#167 2006-02-17 15:43:51

celeron2002
Member
From: Santiago, Chile.
Registered: 2004-02-18
Posts: 150

Re: XGL., anyone wanna join the ride?

douglas wrote:

Yes. I got it to work, but the window is all black. Did someone had this problem too ?

Which is your video card? there are some problems with nvidia gforce mx videocards and with some integrated intel chipset (like 810)...

I have the same problem with my igp gforce2 and it seems doesn't have a *real* solution, only wait for a newer release of the nvidia drivers or wait for  xgl's fixes, if it is the guilty or maybe the same compiz :S


See in http://gentoo-wiki.com/HOWTO_XGL, for more info...


irc.bsd.cl #linux
irc.freenode.org #archlinux-es

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#168 2006-02-17 16:22:56

Mikos
Member
From: Prague, Czech Republic
Registered: 2005-05-03
Posts: 228
Website

Re: XGL., anyone wanna join the ride?

celeron2002 wrote:
douglas wrote:

Yes. I got it to work, but the window is all black. Did someone had this problem too ?

Which is your video card? there are some problems with nvidia gforce mx videocards and with some integrated intel chipset (like 810)...

I have the same problem with my igp gforce2 and it seems doesn't have a *real* solution, only wait for a newer release of the nvidia drivers or wait for  xgl's fixes, if it is the guilty or maybe the same compiz :S


See in http://gentoo-wiki.com/HOWTO_XGL, for more info...

Well, there is update in wiki. That "black windows bug" seems to have disappared with latest xgl/mesa/glitz/compiz CVS for people with older NVidia cards. So maybe he can try to change pkgver in all of my PKGBUILDs to 20060217 and recompile everything (there shouldn't be needed any new additional patches now - xgl-arbshader-symlink-2.diff was merged in CVS).

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#169 2006-02-17 16:55:42

aneas
Member
Registered: 2005-02-13
Posts: 17

Re: XGL., anyone wanna join the ride?

I'm bored. Now that we've got this super fantastic brand new display server there really should be a way to design new _client_ applications. Does someone now how to add semi-alpha transparent window masks or draw such windows in opengl? Like those gears/dolpins in the video?

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#170 2006-02-17 19:10:26

wiremore
Member
Registered: 2005-08-23
Posts: 43

Re: XGL., anyone wanna join the ride?

I tried recompiling with the latest CVS, but im still getting errors.

~>LD_LIBRARY_PATH=/opt/mesa-cvs/lib Xgl :1 -ac
X Error of failed request:  BadLength (poly request too large or internal Xlib length error)
  Major opcode of failed request:  144 (GLX)
  Minor opcode of failed request:  1 (X_GLXRender)
  Serial number of failed request:  94
  Current serial number in output stream:  95
~>Xgl :1 -ac

Fatal server error:
no screens found 

Anyone have any idea? Thanks

EDIT:
using intel 855GM integrated graphics with i810 driver

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#171 2006-02-17 20:20:43

_Gandalf_
Member
Registered: 2006-01-12
Posts: 735

Re: XGL., anyone wanna join the ride?

FoPref wrote:

If anyone wants prebuilt packages I have mine here:

http://fopref.meinungsverstaerker.de/xgl/

USE AT YOUR OWN RISK

Perhaps someone who have it already working (Mikos?) could try them out too so that I can see if it is a building problem that I have these problems.


Thanks,

Johannes

p.s.: I have a GF 4800 which is better than most FX 5*** cards and also has shader support... but not GL_EXT_FRAMEBUFFER_OBJECTS

Thanks for posting the binaries it worked for me too, however like they have said on Xgl Homepage, there is an annoying issue with intel 915 drivers (i810) and it flickers a bit when ju;ping from a desktop to another

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#172 2006-02-17 21:10:26

aneas
Member
Registered: 2005-02-13
Posts: 17

Re: XGL., anyone wanna join the ride?

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#173 2006-02-17 22:41:37

Mikos
Member
From: Prague, Czech Republic
Registered: 2005-05-03
Posts: 228
Website

Re: XGL., anyone wanna join the ride?

aneas wrote:

Well, that red-brownish shadow color is awful ;-) But how did you changed appearance of shadows?

And btw. does anybody know how to have different wallpapers on different cube workspaces? Usually I don't use GNOME, so I don't know if it is possible in GNOME at all. In KDE, it is possible, but if you turn on Compiz virtual cube plugin, KDE see only one real workspace (similar to GNOME pager applet, which also see only one big workspace).

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#174 2006-02-18 00:55:45

Mikos
Member
From: Prague, Czech Republic
Registered: 2005-05-03
Posts: 228
Website

Re: XGL., anyone wanna join the ride?

azuwis wrote:

wow! Finaly XGL works on my MX 440 card.
Install glitz using this source http://cairographics.org/snapshots/glitz-0.5.3.tar.gz, instead of the cvs one.
Anyone who meets "black window" problem, try it smile

Great! :-) But I don't understand it, there shouldn't be anything new in it compared to latest CVS. Please, if you have time, try to compile latest CVS if it will also works for you (simply change pkgver in my glitz-cvs PKGBUILD to 20060218 and recompile it).

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#175 2006-02-18 10:19:00

aneas
Member
Registered: 2005-02-13
Posts: 17

Re: XGL., anyone wanna join the ride?

Mikos wrote:

... Well, that red-brownish shadow color is awful ;-) But how did you changed appearance of shadows? ...

I was bored and played with the gnome-window-decorator src. You'd love that brown if you'd see the pink shadows i had before roll Shadows in gnome-decorator are not drawn, but blitted from an image. Using different shadows is as easy as implementing another shadow image. I've tried completely blue borders for active windows on that screenshot, too.

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