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#1 2014-09-18 13:23:00

BillCosby
Member
Registered: 2013-05-03
Posts: 5

Stella: Gamepads not working

Hello everyone,

I am trying to get stella to work on my Arch (x64) system. I have two Gamepads connected, and they work fine in other emulators like dgen or snes9x.
Stella reports both of my Gamepads detected as Joysticks in its "System Log", but when I try to map their buttons or axis, it doesn't work, nothing happens when I press a button.
Could this be a SDL-2 issue? Anyone has any suggestions?

I am running an XBMC system, with the Xwrapper, I am really out of ideas.

Any suggestions?

regards,
Bill

Last edited by BillCosby (2014-09-18 13:23:35)

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#2 2014-09-18 17:32:57

emeres
Member
Registered: 2013-10-08
Posts: 1,570

Re: Stella: Gamepads not working

 Try setting those variables to get more output and specify the device[⁣s].

SDL documentation wrote:

Debugging

SDL_DEBUG

    If set, causes every call to SDL_SetError (that is, every time SDL signals an error) to also print an error message on stderr.

Joystick

SDL_JOYSTICK_DEVICE

    Joystick device to use in the linux joystick driver, in addition to the usual: /dev/js*, /dev/input/event*, /dev/input/js*
SDL_LINUX_JOYSTICK

    Special joystick configuration string for linux. The format is

    "name numaxes numhats numballs"

    where name is the name string of the joystick (possibly in single quotes), and the rest are the number of axes, hats and balls respectively.

http://www.libsdl.org/release/SDL-1.2.1 … vvars.html

Edit: Possibly the wrong SDL version.

Last edited by emeres (2014-09-18 17:34:39)

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