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#1 2014-09-23 19:27:03

havok
Member
Registered: 2007-12-07
Posts: 14

Got CSGO working with native runtime and RadeonSI

First follow the wiki on finding missing libs - pkgfile, yaourt and the aur was a huge help, also the console output from steam is often helpful. lib32-gcrypt15 from the AUR worked as a replacement for v11, as that version is not in the aur.

Just do steam --reset if you fuck something up; i sure did when steam updated when started before i had all libraries in place. 

Then start steam with LD_PRELOAD="/usr/lib32/libgcc_s.so.1 /usr/lib/libgcc_s.so.1 /usr/lib/libstdc++.so.6 /usr/lib32/libstdc++.so.6" STEAM_RUNTIME=0 TEAM_FRAME_FORCE_CLOSE=1 steam

CSGO comes with its own copy of the preloaded libs with leads to glGetError errors.

Few graphical glitches and occasionas sub-second freezes, but nowhere near as buggy as I've read on /r/linux_gaming.

Not noticed any other issues so far, neither in steam or other games.

Last edited by havok (2014-09-23 19:28:05)

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