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#1 2015-03-24 04:31:34

gnox
Member
Registered: 2013-05-18
Posts: 90

Maya + Primusrun

Hi, I have this error when I try to run maya with primusrun

Stack trace:
  /usr/lib/libc.so.6(+0x33540) [0x7f9bcf822540]
  OGS::Devices::GLFunctionTable::populate()
  OGS::Devices::GLContext::PopulateFunctionTable(OGS::Devices::ACreationParameters const*)
  OGS::Devices::VirtualDeviceGL::CreateDevice(OGS::Devices::ACreationParameters const*)
  OGS::Devices::Sys::CreateVirtualDevice(OGS::Devices::ACreationParameters*)
  OGSRenderer::initializeOGSDevice(OGS::Objects::UString*, int)
  OGSMayaRenderer::initialize(bool, unsigned int, int, void*, void*, void*, bool)
  OGSMayaBridge::CreateOGSRenderer()
  OGSMayaBaseRenderer::initialize()
  OGSViewportRenderer::initialize()
  OGSMayaBridge::Create3DViewportRenderer()
  /usr/autodesk/maya2015-x64/bin/maya.bin() [0x4179e4]
  Tapplication::start()
  /usr/autodesk/maya2015-x64/bin/maya.bin() [0x40e262]
  /usr/autodesk/maya2015-x64/bin/maya.bin() [0x420831]
  __libc_start_main
  /usr/autodesk/maya2015-x64/bin/maya.bin() [0x40da69]

Fatal Error. Attempting to save in /usr/tmp/ea.20150323.2314.ma
Writing crash report in /usr/tmp/ea.20150323.2314.crash
Segmentation fault (core dumped)

If I run without primusrun (intel card) I can get into maya. I can run games steam+playonlinux normally with primusrun.

My Specs :
Arch Linux 3.19.2-1-ck
Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz
Nvidia GTX 860M
Intel HD 4600

Any ideas why?

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#2 2015-03-24 13:50:36

mrunion
Member
From: Jonesborough, TN
Registered: 2007-01-26
Posts: 1,938
Website

Re: Maya + Primusrun

No idea, but what's in the crash report? Does that have any info in there?


Matt

"It is very difficult to educate the educated."

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#3 2015-03-24 19:15:36

gnox
Member
Registered: 2013-05-18
Posts: 90

Re: Maya + Primusrun

mrunion wrote:

No idea, but what's in the crash report? Does that have any info in there?

Hi, the crash report shows almost the same info :

//crash log file name     = /usr/tmp/ea.20150324.1406
//cut            = 201410051530 /local/S/Maya_2015_DI/build
//host name      = arch
//release name   = 3.19.2-1-ck
//version        = #1 SMP PREEMPT Wed Mar 18 16:33:36 EDT 2015
//machine name   = x86_64
//current scene  = unDisclosed
//directory      = /home/xx
//====================================================
//command history (most recent last):
//====================================================

//====================================================
  /usr/lib/libc.so.6(+0x33540) [0x7ff961d18540]
  OGS::Devices::GLFunctionTable::populate()
  OGS::Devices::GLContext::PopulateFunctionTable(OGS::Devices::ACreationParameters const*)
  OGS::Devices::VirtualDeviceGL::CreateDevice(OGS::Devices::ACreationParameters const*)
  OGS::Devices::Sys::CreateVirtualDevice(OGS::Devices::ACreationParameters*)
  OGSRenderer::initializeOGSDevice(OGS::Objects::UString*, int)
  OGSMayaRenderer::initialize(bool, unsigned int, int, void*, void*, void*, bool)
  OGSMayaBridge::CreateOGSRenderer()
  OGSMayaBaseRenderer::initialize()
  OGSViewportRenderer::initialize()
  OGSMayaBridge::Create3DViewportRenderer()
  /usr/autodesk/maya2015-x64/bin/maya.bin() [0x4179e4]
  Tapplication::start()
  /usr/autodesk/maya2015-x64/bin/maya.bin() [0x40e262]
  /usr/autodesk/maya2015-x64/bin/maya.bin() [0x420831]
  __libc_start_main
  /usr/autodesk/maya2015-x64/bin/maya.bin() [0x40da69]


//====================================================
//Memory usage:
// 14853.091 Mb	Free Memory
// 2147.480 Mb	Free Swap
//   72.889 Mb	Heap
//   14.609 Mb	MEL
//    0.062 Mb	Arrays
//    0.332 Mb	Data Blocks
//    0.002 Mb	arguments
//    0.125 Mb	Transforms
//====================================================

Only thing I found in google was http://forums.autodesk.com/t5/installat … -p/5474998

says to activate the xorg with nouveau, I will give it a try. But the question is why with the nvidia driver doesnt work, or is primusrun different call of drivers, or maybe xorg the problem.

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