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when starting blender:
blender: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by /usr/lib/liboslexec.so)
blender: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by /usr/lib/liboslquery.so)
What I have tried so far, expected something trivial having to update and reinstall
pacman -Qo /usr/lib/libstdc++.so.6*
/usr/lib/libstdc++.so.6 is owned by gcc-libs 4.9.2-4
/usr/lib/libstdc++.so.6.0.20 is owned by gcc-libs 4.9.2-4
sudo pacman -Ss gcc-libs
core/gcc-libs 4.9.2-4 (base) [installed]
Runtime libraries shipped by GCC
multilib/gcc-libs-multilib 4.9.2-4
Runtime libraries shipped by GCC for multilib
multilib/lib32-gcc-libs 4.9.2-4 [installed]
Runtime libraries shipped by GCC (32-bit)
tried to reinstall aswell with --debug -Syu gcc-libs
Any advice would bu useful.
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Might need to file a bug report for the community/openshadinglanguage package.
That's the package that owns liboslexec.so and liboslquery.so that are looking for the missing libstdc++.so.6 file.
I recompiled openshadinglanguage from the ABS and launching blender works now.
"We don't inherit the land from our ancestors - we borrow it from our children."
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Hey. I've filed a bug here. Although I did it before reading this blogpost. Sorry.
I'm a newbie here. So can you explain how to recompile openshadinglanguage? I mean, it's not just a re-install is it?
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Hey. I've filed a bug here. Although I did it before reading this blogpost. Sorry.
I'm a newbie here. So can you explain how to recompile openshadinglanguage? I mean, it's not just a re-install is it?
install abs
populate abs "sudo abs"
make a build directory
cd buildfolder if you have one
cp -r /var/abs/community/openshadinglanguage .
sudo makepkg
install: sudo pacman -U openshadinlanguage package
run blender but I suggest you look at the documentation for the arch build system
Last edited by Maokei (2015-04-29 00:09:18)
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