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I recently tried switching to the curses interface for nethack, but I'm finding that, in a curious bug, it prints certain objects on the ground as black text characters on a black background. Actually, it's color0-on-color0: if I change color0 to bright red, for example, in my .Xresources file, the tile becomes a pure red square, presumably a red character on a red background. This makes it impossible to read what character is actually in that tile, which is quite an impediment to play.
I don't really know whether this is a bug with xterm, nethack, or something else. Does anyone have any suggestions for fixing it or at least narrowing down the possible cause?
Last edited by sediment (2015-05-25 10:18:20)
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Hmmm. It seems to be caused by setting xterm's termname to xterm-256color. But I need that setting set to xterm-256color to get nice colour schemes in vim. Hmmm... Will continue to investigate to see if there's a way I can get both these programs to behave as I'd like.
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