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I just removed the game tar after build.
Yep, same here.
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Added Lure of the Temptress:
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Fettouhi, I'm trying to packaging Baldur's Gate 2: Enhanced Edition, and I'm running into a problem. I'm using your Icewind Dale: Enhanced Edition PKGBUILD as a template, but I can't seem to stop makepkg --source from trying to add the game tar.gz file to the source package. How did you achieve that? Did you just remove the file manually after building the source package?
I suggest you use the local:// protocol. Files marked with local:// won't be included in the source archive.
source=(local://not-included-archive.tar some_other_file)
| alias CUTF='LANG=en_XX.UTF-8@POSIX ' |
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Added Broken Sword Directors Cut.
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Just added Silent Service PKGBUILD to AUR (for those interested).
Split package into two packages.
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Now for Beneath A Steel Sky
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Added Broken Sword 2 now:
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Added Skulls of the Shogun
https://aur.archlinux.org/packages/gog- … he-shogun/
I'm curious to how this all will be handled once the linux version of GOG-Galaxy is released...
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For anyone interested all my packages that I maintain on AUR have been uploaded to the new AUR git repo.
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Added Resonance and Blackwell Convergence to AUR
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Also added the rest of the Blackwell games from the bundle
https://aur.archlinux.org/packages/gog- … deception/
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GOG has changed their installer again, now it uses an interactive installer bundled in an sh file. The raw contents can be unzipped from it though. If the contents are the same as the old .tar.gz files, updating the PKGBUILDs shouldn't be too much of a chore.
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Is there a script to install Caesar III?
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