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#1 2015-07-03 11:41:37

nlern
Member
From: West Bengal, India
Registered: 2015-06-29
Posts: 51

[SOLVED]Age of Empire 2 crashes on 64 bit Arch

Hello everyone, I am using 64 bit arch linux. I have PlayonLinux along with Wine installed in my PC. I tried to install Age of Empires 2 on playonlinux by selecting the playonlinux installer. I installed by copying game data in a local folder and selecting Local install. It installed successfully. Then I tried to launch the game but it crashed.

Afterwards I debugged the program by selecting Debug in PlayonLinux and found the following errors.

libGL error: unable to load driver: i915_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: i915
libGL error: unable to load driver: swrast_dri.so
libGL error: failed to load driver: swrast
X Error of failed request:  BadValue (integer parameter out of range for operation)
  Major opcode of failed request:  154 (GLX)
  Minor opcode of failed request:  3 (X_GLXCreateContext)
  Value in failed request:  0x0
  Serial number of failed request:  365
  Current serial number in output stream:  369

Interestingly, if I use gdi instead of opengl as DirectDrawRenderer The game runs fine.

I have Intel G33 Express Chipset integrated graphics. Also I have Multilib repository enabled and have installed mesa-libgl, lib32-mesa-libgl. The game ran fine on previous Ubuntu Wine 32 bit setup.

Can anyone please help me solve this problem?

Last edited by nlern (2015-07-04 05:35:06)

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#2 2015-07-04 05:34:52

nlern
Member
From: West Bengal, India
Registered: 2015-06-29
Posts: 51

Re: [SOLVED]Age of Empire 2 crashes on 64 bit Arch

I installed wine, wine_gecko, wine-mono packages from Arch repository using pacman. Then I again tried to install AOE2 from playonlinux by selecting Install a non-listed program and selecting System Wine. It installed and ran successfully with OpenGL. So it seemed as a bug in Wine-1.6 which PlayOnLinux script uses for installing AOE2. Anyway my problem is solved.

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