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I recently managed to run the QTGMC script with Vapoursynth in Arch (without Wine). This is now possible because (among other things) the mvtools2 Avisynth package has been ported to Vapoursynth.
I tested couple of scripts from the havsfunc package (QTGMC with preset "Medium" and "Slow" and the Deblock_QED filter). Autoloading of plugins worked fine, there was no need to invoke the LoadPlugin function explicitly.
Moreover, the vspipe utility gave no trouble, so I could use mpv to preview the output of the script, and also feed x264 for encoding.
The only thing I would still wish for is to have a working version of the fft3dfilter. I have seen that there exists a port of this filter for avxsynth (and there is a package in AUR), but I have no clue how much effort would be required to adapt the code for the vapoursynth interface (and if the plugin could be easily accelerated with OpenCL/CUDA). Perhaps if sl1pkn07 is around and has a minute, he could comment on that
Just in case there would be other video encoding/processing enthusiasts in the community, here is what I used:
Vapoursynth-git from AUR (this may also work with the Community package, but I did not try it).
If using the git version, the imagemagick-no-hdri package is required. However, I found it easier to recompile imagemagick via ABS and leave out the --enable-hdri option (and then modify the vapoursynth-git PKGBUILD to use the "normal" imagemagick package)
The havsfunc script package, available in AUR as vapoursynth-plugin-havsfunc.
A bunch of plugins are required: vapoursynth-plugin-addgrain-git, vapoursynth-plugin-dctfilter-git, vapoursynth-plugin-deblock-git, vapoursynth-plugin-eedi2-git, vapoursynth-plugin-fmtconv-git, vapoursynth-plugin-genericfilters-git, vapoursynth-plugin-havsfunc, vapoursynth-plugin-mvtools-git, vapoursynth-plugin-nnedi3-git, vapoursynth-plugin-scenechange-git, vapoursynth-plugin-tdeintmod-git, vapoursynth-plugin-temporalsoften2-git, vapoursynth-plugin-temporalsoften-git.
In addition, vapoursynth-plugin-fmtconv-git is also needed but the AUR PKGBUILD required a small modification, as pointed out by the comments in the AUR page (add "-march=native" to the g++ line).
Using vspipe was simple:
mkfifo stream.y4m
# playing in mpv (e.g., for previewing the script's result)
vspipe ~/test.vpy stream.y4m --y4m & mpv stream.y4m
# encoding
vspipe ~/test.vpy stream.y4m --y4m & x264 --crf 20 --preset fast --output test.mkv stream.y4m
Here is the basic script I used:
import vapoursynth as vs
import havsfunc
# get the core instance
core = vs.get_core()
# Load havsfunc, which provides QTGMC among other tools
haf = havsfunc.HAvsFunc()
# open a video file; ret is now a clip object
ret = core.ffms2.Source(source='/tmp/v.mpg')
ret = core.std.Trim(clip=ret, first=0, last=1000) # take initial frames for testing
# try one of the HAvsFunc scripts. Note that autoloading worked, as long as plugins were installed
# e.g., Deblock_QED required plugins: fmtconv (patched PKGBUILD with -march=native), deblock, dctfilter - all installed from git version AUR packages
#ret = haf.Deblock_QED(ret)
# QTGMC
ret = haf.QTGMC( ret, Preset='Slow', TFF=True)
# set the clip to be output
ret.set_output()
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doom9 is your friend
you can ask to tsp (fft3dGPU) or Fizick (FFT3DFilter) if can port his plugin to vapoursynth
Last edited by sl1pkn07 (2014-11-22 17:43:59)
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OK, will eventually do.
By the way, thanks for keeping those AUR packages!
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thank you for posting this - got me going. now.. using the script nowadays yields an error:
Traceback (most recent call last):
File "src/cython/vapoursynth.pyx", line 1469, in vapoursynth.vpy_evaluateScript (src/cython/vapoursynth.c:24755)
File "test2.vpy", line 6, in <module>
haf = havsfunc.HAvsFunc()
NameError: name 'havsfunc' is not defined
here's a working one:
import vapoursynth as vs
import havsfunc as haf
core = vs.get_core()
ret = core.ffms2.Source(source='/tmp/test.dv')
ret = haf.QTGMC( ret, Preset='Placebo', TFF=True)
ret.set_output()
also, fft3dfilter exists in aur so thank you for that (without it i could not use placebo effect for qtgmc).
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Thanks for the good news!
Back when I started the thread, only the avxsynth version of fft3dfilter existed. Then I lost track of the issue and now I get a nice surprise
Last edited by ezacaria (2015-08-01 12:53:38)
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