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I recently installed the
xf86-video-atidriver from the official repos.
lspci -v produces the following output:
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Tahiti XT [Radeon HD 7970/8970 OEM / R9 280X] (prog-if 00 [VGA controller])
Subsystem: Gigabyte Technology Co., Ltd Tahiti XTL [Radeon R9 280X OC]
Flags: bus master, fast devsel, latency 0, IRQ 25
Memory at c0000000 (64-bit, prefetchable) [size=256M]
Memory at fea00000 (64-bit, non-prefetchable) [size=256K]
I/O ports at e000 [size=256]
Expansion ROM at fea40000 [disabled] [size=128K]
Capabilities: [48] Vendor Specific Information: Len=08 <?>
Capabilities: [50] Power Management version 3
Capabilities: [58] Express Legacy Endpoint, MSI 00
Capabilities: [a0] MSI: Enable+ Count=1/1 Maskable- 64bit+
Capabilities: [100] Vendor Specific Information: ID=0001 Rev=1 Len=010 <?>
Capabilities: [150] Advanced Error Reporting
Capabilities: [200] #15
Capabilities: [270] #19
Capabilities: [2b0] Address Translation Service (ATS)
Capabilities: [2c0] #13
Capabilities: [2d0] #1b
Kernel driver in use: radeon
Kernel modules: radeonIndicating that the radeon driver is loaded.
But running any program from GpuTest (http://www.geeks3d.com/20130419/gputest … -released/) only gives me the following error:
X Error of failed request: GLXBadFBConfig
Major opcode of failed request: 155 (GLX)
Minor opcode of failed request: 34 ()
Serial number of failed request: 30
Current serial number in output stream: 29Steam also doesn't launch, giving the following error:
libGL error: unable to load driver: radeonsi_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: radeonsi
libGL error: unable to load driver: swrast_dri.so
libGL error: failed to load driver: swrastAny help would be appreciated.
Last edited by TheZech (2015-08-03 18:29:33)
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Did you install mesa?
R00KIE
Tm90aGluZyB0byBzZWUgaGVyZSwgbW92ZSBhbG9uZy4K
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Yes, mesa and lib32-mesa are both installed.
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post xorg logs (/var/log/Xorg.0.log or ~/.local/share/xorg/Xorg.0.log)
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Apparently Steam not launching was a separate issue, and games do actually work.
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