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There's not much in it (I'm talking about fractions of FPS), but are the newer (last 4 or so) generation of NV proprietary drivers getting slower?
I ask because, my go to benchmark (both to make sure that the drivers are working, and to assess the improvement), Unigine Valley, seems to be getting fractionally slower with each release. On Ultra settings, I use to get a comfortable benchmark of 30 fps on Ultra - HD settings. For the first time, it's dropped below 29 fps. I always benchmark on a clean boot. Now, it's not critical for me yet, but are the drivers getting slower, or is it just a config thing?
Ryzen 5900X 12 core/24 thread - RTX 3090 FE 24 Gb, Asus B550-F Gaming MB, 128Gb Corsair DDR4, Fractal Design Define 7 XL, 5 HD (2 NvME PCI, 4SSD) + 1 x optical.
Linux user #545703
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Between config files, updates of all kinds and whatnot you have done to your system between 30 and 29 FPS, why are we talking about the nvidia blob getting slower specifically?
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I think it's more likely that the nvidia blob is slower due to:
* Knock-on effects of Nvidia's bugfixes.
* The changing focus of Nvidia's optimization efforts, towards more recent cards and games.
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Like I said, the differnece overall is negligiible , burt it's there. I'm not anal about FOS to the extent that it should all be that way, merelely that improvement comes at a cosŧ.
Ryzen 5900X 12 core/24 thread - RTX 3090 FE 24 Gb, Asus B550-F Gaming MB, 128Gb Corsair DDR4, Fractal Design Define 7 XL, 5 HD (2 NvME PCI, 4SSD) + 1 x optical.
Linux user #545703
/ is the root of all problems.
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