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Hello! I am trying to use some 3rd party shaders for Cycles in blender and more specifically the chocofur shaders. However none of the shaders actually work with the 2.76 version of blender (build date: October 10, 2015) from the repositories. When I am using the previous 2.76rc3 package or the 2.76 version from the official blender site everything is fine. I can't actually pinpoint if it's something wrong with my system, the archlinux built package or the shader, so I am posting here instead of opening a bug. Can anyone else confirm this?
The first one is the expected result (rendered with the official blender binary, or the arch linux 2.76rc3 package) the second one is what the arch 2.76 blender package produces. Exactly same file

If you want to check it out here is the test blend file, just hit render after selecting Cycles as renderer.
Last edited by Foucault (2015-10-11 18:34:09)
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The shader is screwed up. I played with it a little and got to this (I started from where you did - black)
Ryzen 5900X 12 core/24 thread - RTX 3090 FE 24 Gb, Asus B550-F Gaming MB, 128Gb Corsair DDR4, Fractal Design Define 7 XL, 5 HD (2 NvME PCI, 4SSD) + 1 x optical.
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This still does not explain why there is that difference between the official blender binary and the archlinux package. Care to post your blend file?
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I didn't save, but all I did was shift a couple of nodes around the layer weight in the shader group to get the diffuse showing. Oh, and I get the same thing using the official blender package.
Ryzen 5900X 12 core/24 thread - RTX 3090 FE 24 Gb, Asus B550-F Gaming MB, 128Gb Corsair DDR4, Fractal Design Define 7 XL, 5 HD (2 NvME PCI, 4SSD) + 1 x optical.
Linux user #545703
/ is the root of all problems.
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