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#1 2016-03-17 00:33:20

yZaph
Member
Registered: 2016-03-17
Posts: 1

NVIDIA + Bumblebee in unigine-heaven

Hello, everyone.

So, I installed bumblebee and nvidia drivers following the "bumblebee"'s arch article.
I also executed the "tests" in that article which were running "glxgears" and "glxspheres64" with optirun. Everything went fine, and no errors ocurred.

But, when I tried to run "unigine-heaven", there it was.
(it ocurred in the exact moment when I clicked the "run" button of the browser).

$ optirun unigine-heaven
http://unigine.com/refer/heaven40engine/
Loading "/home/yukiosir/.Heaven/heaven_4.0.cfg"...
Loading "libGPUMonitor_x64.so"...
Loading "libGL.so.1"...
GLWrapper::init(): can't find "glXGetCurrentContext" function in "libGL.so.1" library
GLWrapper::init(): can't find "glCullFace" function in "libGL.so.1" library
GLWrapper::init(): can't find "glFrontFace" function in "libGL.so.1" library
GLWrapper::init(): can't find "glHint" function in "libGL.so.1" library
GLWrapper::init(): can't find "glLineWidth" function in "libGL.so.1" library
GLWrapper::init(): can't find "glPointSize" function in "libGL.so.1" library
GLWrapper::init(): can't find "glPolygonMode" function in "libGL.so.1" library
GLWrapper::init(): can't find "glScissor" function in "libGL.so.1" library

And the error list goes on...
Tried to search something related without success.

Any ideas?

Btw, this is a laptop, x86_64, with NVIDIA GT 750M (with NVIDIA Optimus).

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#2 2016-03-17 13:28:36

mrunion
Member
From: Jonesborough, TN
Registered: 2007-01-26
Posts: 1,938
Website

Re: NVIDIA + Bumblebee in unigine-heaven

Is "unigine-heaven" a 32-bit app? If so, do you have the 32-bit nvidia libraries installed?


Matt

"It is very difficult to educate the educated."

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