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I've tried reaching to the GOG support, but the site has made very clear they support only Ubuntu and Mint.
Every time I try to run the game with ./start.sh, I get a flicker of black x window before it terminates with the following messages:
$ ./start.sh
Running Sublevel Zero
Set current directory to /data/Games/Sublevel Zero/game
Found path: /data/Games/Sublevel Zero/game/SublevelZero.x86
Mono path[0] = '/data/Games/Sublevel Zero/game/SublevelZero_Data/Managed'
Mono path[1] = '/data/Games/Sublevel Zero/game/SublevelZero_Data/Mono'
Mono config path = '/data/Games/Sublevel Zero/game/SublevelZero_Data/Mono/etc'
displaymanager : xrandr version warning. 1.4
client has 2 screens
displaymanager screen (0)(LVDS-0): 1680 x 1050
Using libudev for joystick management
Importing game controller configs
support/gog_com.shlib: line 94: 5028 Aborted (core dumped) ./"${bin_64}"
the only thing that's logged into /var/log/Xorg.0.log is this
$ tail -n2 /var/log/Xorg.0.log
[ 4487.348] (II) NVIDIA(GPU-0): Display (AU Optronics Corporation (DFP-0)) does not support
[ 4487.348] (II) NVIDIA(GPU-0): NVIDIA 3D Vision stereo.
I don't have problems running most other games be it Steam version ones os standalone ones.
$ coredumpctl list | grep Sublevel
Tue 2016-03-22 01:52:29 CET 28062 1000 100 6 * /data/Games/Sublevel Zero/game/SublevelZero.x86
Tue 2016-03-22 01:52:48 CET 28093 1000 100 6 * /data/Games/Sublevel Zero/game/SublevelZero.x86
Tue 2016-03-22 01:54:31 CET 28132 1000 100 6 * /data/Games/Sublevel Zero/game/SublevelZero.x86
Tue 2016-03-22 01:57:09 CET 28160 1000 100 6 * /data/Games/Sublevel Zero/game/SublevelZero.x86
Tue 2016-03-22 02:02:43 CET 28264 1000 100 6 * /data/Games/Sublevel Zero/game/SublevelZero.x86
Tue 2016-03-22 02:09:26 CET 28474 1000 100 6 * /data/Games/Sublevel Zero/game/SublevelZero.x86
Tue 2016-03-22 02:12:10 CET 28511 1000 100 6 * /data/Games/Sublevel Zero/game/SublevelZero.x86
Tue 2016-03-22 14:05:26 CET 5028 1000 100 6 * /data/Games/Sublevel Zero/game/SublevelZero.x86
Tue 2016-03-22 14:11:38 CET 5163 1000 100 6 * /data/Games/Sublevel Zero/game/SublevelZero.x86
Tue 2016-03-22 14:12:21 CET 5201 1000 100 6 * /data/Games/Sublevel Zero/game/SublevelZero.x86
$ coredumpctl gdb 5201
PID: 5201 (SublevelZero.x8)
UID: 1000 (marek)
GID: 100 (users)
Signal: 6 (ABRT)
Timestamp: Tue 2016-03-22 14:12:21 CET (24min ago)
Command Line: ./SublevelZero.x86
Executable: /data/Games/Sublevel Zero/game/SublevelZero.x86
Control Group: /user.slice/user-1000.slice/session-c1.scope
Unit: session-c1.scope
Slice: user-1000.slice
Session: c1
Owner UID: 1000 (marek)
Boot ID: aac2f337421c46a0b97c331dcfb82751
Machine ID: a2ca134c50f14082add81fea6b1f1fd8
Hostname: coruscant
Coredump: /var/lib/systemd/coredump/core.SublevelZero\x2ex8.1000.aac2f337421c46a0b97c331dcfb82751.5201.1458652341000000000000.lz4
Message: Process 5201 (SublevelZero.x8) of user 1000 dumped core.
Stack trace of thread 5201:
#0 0x00000000f77c4be9 __kernel_vsyscall (linux-gate.so.1)
#1 0x00000000f7206c49 raise (libc.so.6)
#2 0x00000000f72081a7 abort (libc.so.6)
#3 0x00000000f3b5c838 n/a (libmono.so)
#4 0x00000000f3af4a63 n/a (libmono.so)
#5 0x00000000f77c4bd0 n/a (linux-gate.so.1)
Stack trace of thread 5203:
#0 0x00000000f77c4be9 __kernel_vsyscall (linux-gate.so.1)
#1 0x00000000f775fe75 pthread_cond_timedwait@@GLIBC_2.3.2 (libpthread.so.0)
#2 0x00000000f3c3a855 n/a (libmono.so)
#3 0x00000000f775a291 start_thread (libpthread.so.0)
#4 0x00000000f72c1cce __clone (libc.so.6)
Stack trace of thread 5204:
#0 0x00000000f77c4be9 __kernel_vsyscall (linux-gate.so.1)
#1 0x00000000f7762046 do_futex_wait.constprop.2 (libpthread.so.0)
#2 0x00000000f7762137 __new_sem_wait_slow.constprop.1 (libpthread.so.0)
#3 0x00000000f3c58521 mono_sem_wait (libmono.so)
#4 0x00000000f3bb7e99 n/a (libmono.so)
#5 0x00000000f3c26b0d n/a (libmono.so)
#6 0x00000000f3c500fb n/a (libmono.so)
#7 0x00000000f3c71868 n/a (libmono.so)
#8 0x00000000f775a291 start_thread (libpthread.so.0)
#9 0x00000000f72c1cce __clone (libc.so.6)
Stack trace of thread 5202:
#0 0x00000000f77c4be9 __kernel_vsyscall (linux-gate.so.1)
#1 0x00000000f775fe75 pthread_cond_timedwait@@GLIBC_2.3.2 (libpthread.so.0)
#2 0x00000000f7760479 pthread_cond_timedwait@GLIBC_2.0 (libpthread.so.0)
#3 0x00000000f76d30a4 n/a (libGL.so.1)
#4 0x00000000f5e74d47 n/a (libnvidia-glcore.so.340.96)
#5 0x00000000f76d3a32 n/a (libGL.so.1)
#6 0x00000000f775a291 start_thread (libpthread.so.0)
#7 0x00000000f72c1cce __clone (libc.so.6)
Stack trace of thread 5205:
#0 0x00000000f77c4be9 __kernel_vsyscall (linux-gate.so.1)
#1 0x00000000f7762046 do_futex_wait.constprop.2 (libpthread.so.0)
#2 0x00000000f7762137 __new_sem_wait_slow.constprop.1 (libpthread.so.0)
#3 0x00000000084d5f4c n/a (SublevelZero.x86)
#4 0x00000000084d689f n/a (SublevelZero.x86)
#5 0x000000000848b518 n/a (SublevelZero.x86)
#6 0x00000000f775a291 start_thread (libpthread.so.0)
#7 0x00000000f72c1cce __clone (libc.so.6)
GNU gdb (GDB) 7.11
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Reading symbols from /data/Games/Sublevel Zero/game/SublevelZero.x86...(no debugging symbols found)...done.
warning: core file may not match specified executable file.
[New LWP 5201]
[New LWP 5203]
[New LWP 5204]
[New LWP 5202]
[New LWP 5205]
warning: Could not load shared library symbols for linux-gate.so.1.
Do you need "set solib-search-path" or "set sysroot"?
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/usr/lib/libthread_db.so.1".
Core was generated by `./SublevelZero.x86'.
Program terminated with signal SIGABRT, Aborted.
#0 0xf77c4be9 in __kernel_vsyscall ()
[Current thread is 1 (Thread 0xf4bed700 (LWP 5201))]
(gdb) bt
#0 0xf77c4be9 in __kernel_vsyscall ()
#1 0xf7206c49 in raise () from /usr/lib32/libc.so.6
#2 0xf72081a7 in abort () from /usr/lib32/libc.so.6
#3 0xf3b5c838 in ?? () from /data/Games/Sublevel Zero/game/SublevelZero_Data/Mono/x86/libmono.so
#4 0xf3af4a63 in ?? () from /data/Games/Sublevel Zero/game/SublevelZero_Data/Mono/x86/libmono.so
#5 <signal handler called>
#6 0x00000000 in ?? ()
(gdb)
my arch:
$ uname -roms
Linux 4.4.5-1-ARCH x86_64 GNU/Linux
Has anyone managed to run Sublevel Zero, the GOG version (or even the Steam version)?
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I've tried symlinking `Sublevel Zero/lib` to `/usr/lib` and `/usr/lib32` (I don't know which version is used by SLZ, so I tried both) to see if anything happens. Nothing changed. Surprisingly there didn't seem to be any difference between the 64bit and 32bit version libraries too. I expected at least the game to crash in a different way if symlinking wrong libs.
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