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#1 2016-05-08 02:07:07

xgdgsc
Member
Registered: 2012-02-03
Posts: 125

Plasma corrupt window shadow after suspend with OpenGL

After recent plasma updates, I get a 100% reproducible bug that the window shadow under the OpenGL 2.0 and 3.1 backend are corrupt like the images shows after suspend:
OpenGL 2
OpenGL 3.1

The Xrender backend is fine. How to solve this?

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#2 2016-05-25 07:40:27

Zaxth
Member
Registered: 2014-03-24
Posts: 34

Re: Plasma corrupt window shadow after suspend with OpenGL

I'm experiencing this bug as well. I'm on nvidia binary.

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