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I used Microsofts Sidewinder GameControl in the 90's and had a lot of fun with it. I am looking for a solution that transforms spoken commands to keyboard input. You should have a file / profile for a game, where you can create and train combinations of spoken words with keyboard actions.
Example:
Speak "Full Throttle" will act as Keyboard Input "+", while the game is configured to match "Full Throttle" with "+".
Frumpus ♥ addict
[mu'.krum.pus], [frum.pus]
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