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Flurry looks wierd when using GL as backend. It shoud look like this but it looks like this , any one got a clue? (If I use a other backend, it looks just the same. but slow)
I'm using the i810 driver in xorg (I have a i915GM) DRI works. All of the other GL screensavers looks normal.
and I'm deeply sorry for the noise. I missed having DefaultDepth in xorg.conf. Having only "Depth 24" in a SubSection Display was not enough.
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