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#1 2016-06-27 20:10:10

Megameneer
Member
Registered: 2013-11-05
Posts: 34

Rigs of Rods crashes upon loading a track

Hello everybody,

I have installed rigsofrods-git today, but it won't come any further than loading a track. During the loading process, the game crashes.

These are the lines on the terminal when I ran it on the terminal;

dennis@Catalyst ~ % /opt/rigsofrods/RoR
 * log path:         /home/dennis/.rigsofrods/logs/
 * config path:      /home/dennis/.rigsofrods/config/
 * user path:        /home/dennis/.rigsofrods/
 * program path:     /opt/rigsofrods/
 * used plugins.cfg: /opt/rigsofrods/plugins.cfg
 * used ogre.cfg:    /home/dennis/.rigsofrods/config/ogre.cfg
 * used ogre.log:    /home/dennis/.rigsofrods/logs/RoR.log
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
ArchiveFactory for archive type EmbeddedZip registered.
DDS codec registering
FreeImage version: 3.17.0
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,rgb,rgba,bw,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti,x3f,webp,jxr,wdp,hdp
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
*-*-* OGRE Initialising
*-*-* Version 1.9.0 (Ghadamon)
Loading library /usr/lib/OGRE/RenderSystem_GL
Installing plugin: GL RenderSystem
OpenGL Rendering Subsystem created.
Plugin successfully installed
Loading library /usr/lib/OGRE/Plugin_ParticleFX
Installing plugin: ParticleFX
Particle Emitter Type 'Point' registered
Particle Emitter Type 'Box' registered
Particle Emitter Type 'Ellipsoid' registered
Particle Emitter Type 'Cylinder' registered
Particle Emitter Type 'Ring' registered
Particle Emitter Type 'HollowEllipsoid' registered
Particle Affector Type 'LinearForce' registered
Particle Affector Type 'ColourFader' registered
Particle Affector Type 'ColourFader2' registered
Particle Affector Type 'ColourImage' registered
Particle Affector Type 'ColourInterpolator' registered
Particle Affector Type 'Scaler' registered
Particle Affector Type 'Rotator' registered
Particle Affector Type 'DirectionRandomiser' registered
Particle Affector Type 'DeflectorPlane' registered
Plugin successfully installed
Loading library /usr/lib/OGRE/Plugin_OctreeSceneManager
Installing plugin: Octree Scene Manager
Plugin successfully installed
Loading library /usr/lib/OGRE/Plugin_CgProgramManager
Installing plugin: Cg Program Manager
Plugin successfully installed
Loading library /usr/lib/OGRE/../../../../usr/lib/libCaelum.so
Installing plugin: Caelum
Caelum plugin version 0.6.3 installed
Registering ResourceManager for type PropertyScript
Plugin successfully installed
CPU Identifier & Features
-------------------------
 *   CPU ID: GenuineIntel: Intel(R) Pentium(R) 4 CPU 3.00GHz
 *      SSE: yes
 *     SSE2: yes
 *     SSE3: yes
 *      MMX: yes
 *   MMXEXT: yes
 *    3DNOW: no
 * 3DNOWEXT: no
 *     CMOV: yes
 *      TSC: yes
 *      FPU: yes
 *      PRO: yes
 *       HT: yes
-------------------------
******************************
*** Starting GLX Subsystem ***
******************************
Registering ResourceManager for type Texture
GLRenderSystem::_createRenderWindow "Rigs of Rods version 0.4.6.0-dev-a7e28b4", 1024x768 fullscreen  miscParams: FSAA=0 displayFrequency=60 Hz gamma=No vsync=No 
GLXWindow::create used FBConfigID = 39
GL_VERSION = 3.3.11672 Compatibility Profile Context
GL_VENDOR = ATI Technologies Inc.
GL_RENDERER = ATI Radeon HD 4600 Series
GL_EXTENSIONS = GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
Supported GLX extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_swap_control GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_swap_control GLX_NV_swap_group GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap 
***************************
*** GL Renderer Started ***
***************************
Registering ResourceManager for type GpuProgram
GLSL support detected
GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_L8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_L16 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_A4L4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_BYTE_LA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_SHORT_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_A4L4 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB 
RenderSystem capabilities
-------------------------
RenderSystem Name: OpenGL Rendering Subsystem
GPU Vendor: amd
Device Name: ATI Radeon HD 4600 Series
Driver Version: 3.3.11672.0
 * Fixed function pipeline: yes
 * Hardware generation of mipmaps: no
 * Texture blending: yes
 * Anisotropic texture filtering: yes
 * Dot product texture operation: yes
 * Cube mapping: yes
 * Hardware stencil buffer: yes
   - Stencil depth: 8
   - Two sided stencil support: yes
   - Wrap stencil values: yes
 * Hardware vertex / index buffers: yes
 * Vertex programs: yes
 * Number of floating-point constants for vertex programs: 256
 * Number of integer constants for vertex programs: 0
 * Number of boolean constants for vertex programs: 0
 * Fragment programs: yes
 * Number of floating-point constants for fragment programs: 256
 * Number of integer constants for fragment programs: 0
 * Number of boolean constants for fragment programs: 0
 * Geometry programs: yes
 * Number of floating-point constants for geometry programs: 16384
 * Number of integer constants for geometry programs: 0
 * Number of boolean constants for geometry programs: 0
 * Tesselation Hull programs: no
 * Number of floating-point constants for tesselation hull programs: 0
 * Number of integer constants for tesselation hull programs: 0
 * Number of boolean constants for tesselation hull programs: 0
 * Tesselation Domain programs: no
 * Number of floating-point constants for tesselation domain programs: 0
 * Number of integer constants for tesselation domain programs: 0
 * Number of boolean constants for tesselation domain programs: 0
 * Compute programs: no
 * Number of floating-point constants for compute programs: 0
 * Number of integer constants for compute programs: 0
 * Number of boolean constants for compute programs: 0
 * Supported Shader Profiles: arbfp1 arbvp1 glsl gp4gp gpu_gp nvgp4 ps_1_1 ps_1_2 ps_1_3 ps_1_4
 * Texture Compression: yes
   - DXT: yes
   - VTC: no
   - PVRTC: no
   - ATC: no
   - ETC1: no
   - ETC2: no
   - BC4/BC5: no
   - BC6H/BC7: no
 * Scissor Rectangle: yes
 * Hardware Occlusion Query: yes
 * User clip planes: yes
 * VET_UBYTE4 vertex element type: yes
 * Infinite far plane projection: yes
 * Hardware render-to-texture: yes
 * Floating point textures: yes
 * Non-power-of-two textures: yes
 * 1d textures: yes
 * Volume textures: yes
 * Multiple Render Targets: 8
   - With different bit depths: yes
 * Point Sprites: yes
 * Extended point parameters: yes
 * Max Point Size: 8192
 * Vertex texture fetch: yes
 * Number of world matrices: 0
 * Number of texture units: 16
 * Stencil buffer depth: 8
 * Number of vertex blend matrices: 0
   - Max vertex textures: 16
   - Vertex textures shared: yes
 * Render to Vertex Buffer : no
 * Hardware Atomic Counters: no
 * GL 1.5 without VBO workaround: no
 * Frame Buffer objects: yes
 * Frame Buffer objects (ARB extension): no
 * Frame Buffer objects (ATI extension): no
 * PBuffer support: yes
 * GL 1.5 without HW-occlusion workaround: no
 * Vertex Array Objects: no
 * Separate shader objects: no
DefaultWorkQueue('Root') initialising on thread b546e840.
Particle Renderer Type 'billboard' registered
SceneManagerFactory for type 'OctreeSceneManager' registered.
DefaultWorkQueue('Root')::WorkerFunc - thread b0122b40 starting.
DefaultWorkQueue('Root')::WorkerFunc - thread b0923b40 starting.
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
system locale is: C
setting new locale to en_US
error setting new locale
* Language successfully loaded
[RoR|ContentManager] Loading resource pack "OgreCore" from group "Bootstrap" (directory)
Creating resource group Bootstrap
Added resource location '/opt/rigsofrods/resources/OgreCore' of type 'FileSystem' to resource group 'Bootstrap'
[RoR|ContentManager] Loading resource pack "gui_startup_screen" from group "Bootstrap" (directory)
Added resource location '/opt/rigsofrods/resources/gui_startup_screen' of type 'FileSystem' to resource group 'Bootstrap'
[RoR|ContentManager] Loading resource pack "gui_menu_wallpapers" from group "Wallpapers" (directory)
Creating resource group Wallpapers
Added resource location '/opt/rigsofrods/resources/gui_menu_wallpapers' of type 'FileSystem' to resource group 'Wallpapers'
Initialising resource group Bootstrap
Parsing scripts for resource group Bootstrap
Parsing script StdQuad_vp.program
Parsing script OgreProfiler.material
Parsing script OgreCore.material
Parsing script StartupScreen.material
Parsing script cyberbit.fontdef
Parsing script highcontrast.fontdef
Parsing script cent.fontdef
Parsing script Vera.fontdef
Parsing script OgreDebugPanel.overlay
Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
Parsing script StartupScreen.overlay
Texture: loading_01.jpg: Loading 1 faces(PF_R8G8B8,1920x1080x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1920x1080x1.
Finished parsing scripts for resource group Bootstrap
Creating resources for group Bootstrap
All done
Initialising resource group Wallpapers
Parsing scripts for resource group Wallpapers
Finished parsing scripts for resource group Wallpapers
Creating resources for group Wallpapers
All done
Texture: loading_05.jpg: Loading 1 faces(PF_R8G8B8,1920x1080x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1920x1080x1.
[RoR|ContentManager] Loading resource pack "mygui" from group "General" (directory)
Added resource location '/opt/rigsofrods/resources/mygui' of type 'FileSystem' to resource group 'General'
[RoR|ContentManager] Loading resource pack "dashboards" from group "General" (directory)
Added resource location '/opt/rigsofrods/resources/dashboards' of type 'FileSystem' to resource group 'General'
Particle Affector Type 'FireExtinguisher' registered
Particle Affector Type 'ExtinguishableFire' registered
RoR|ContentManager: Creating Sound Manager
SoundManager: OpenAL vendor is: OpenAL Community
SoundManager: OpenAL version is: 1.1 ALSOFT 1.17.2
SoundManager: OpenAL renderer is: OpenAL Soft
SoundManager: OpenAL extensions are: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
SoundManager: OpenAL device is: OpenAL Soft
SoundManager: OpenAL ALC extensions are: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_pause_device
SoundScriptManager: Sound Manager started with 32 sources
[RoR|ContentManager] Loading resource pack "sounds" from group "General" (directory)
Added resource location '/opt/rigsofrods/resources/sounds' of type 'FileSystem' to resource group 'General'
RoR|ContentManager: Loading filesystems
Creating resource group cache
Added resource location '/home/dennis/.rigsofrods/cache' of type 'FileSystem' to resource group 'cache'
Added resource location '/home/dennis/.rigsofrods/config' of type 'FileSystem' to resource group 'General'
Added resource location '/home/dennis/.rigsofrods/alwaysload' of type 'FileSystem' to resource group 'General'
Creating resource group Scripts
Added resource location '/home/dennis/.rigsofrods/scripts' of type 'FileSystem' to resource group 'Scripts'
RoR|ContentManager: Registering Skin Manager
Registering ResourceManager for type RoRVehicleSkins
RoR|ContentManager: Registering colored text overlay factory
OverlayElementFactory for type ColoredTextArea registered.
RoR|ContentManager: Calling initialiseAllResourceGroups()
Parsing scripts for resource group Autodetect
Finished parsing scripts for resource group Autodetect
Creating resources for group Autodetect
All done
Parsing scripts for resource group General
Parsing script defaults.soundscript
SoundScriptManager: Parsing script defaults.soundscript
SoundScriptManager: creating template tracks/main_menu_tune
SoundScriptManager: creating template tracks/default_diesel
SoundScriptManager: creating template tracks/default_force
SoundScriptManager: creating template tracks/default_car
SoundScriptManager: creating template tracks/default_starter
SoundScriptManager: creating template tracks/default_turbo
SoundScriptManager: creating template tracks/default_turbo_small
SoundScriptManager: creating template tracks/default_turbo_mid
SoundScriptManager: creating template tracks/default_turbo_big
SoundScriptManager: creating template tracks/default_turbo_bov
SoundScriptManager: creating template tracks/default_wastegate_flutter
SoundScriptManager: creating template tracks/default_turbo_backfire
SoundScriptManager: creating template tracks/default_air_purge
SoundScriptManager: creating template tracks/default_horn
SoundScriptManager: creating template tracks/default_pump
SoundScriptManager: creating template tracks/default_police
SoundScriptManager: creating template tracks/default_screetch
SoundScriptManager: creating template tracks/default_brakes
SoundScriptManager: creating template tracks/default_parkbrakes
SoundScriptManager: creating template tracks/default_air
SoundScriptManager: creating template tracks/default_shift
SoundScriptManager: creating template tracks/default_break
SoundScriptManager: creating template tracks/default_creak
Bad SoundScript attribute line: 'trigger_source	creak' in defaults.soundscript
SoundScriptManager: creating template tracks/default_gear_slide
SoundScriptManager: creating template tracks/default_marine_large
SoundScriptManager: creating template tracks/default_marine_small
SoundScriptManager: creating template tracks/default_turboprop_start1
SoundScriptManager: creating template tracks/default_turboprop_lopower1
SoundScriptManager: creating template tracks/default_turboprop_hipower1
SoundScriptManager: creating template tracks/default_turboprop_start2
SoundScriptManager: creating template tracks/default_turboprop_lopower2
SoundScriptManager: creating template tracks/default_turboprop_hipower2
SoundScriptManager: creating template tracks/default_turboprop_start3
SoundScriptManager: creating template tracks/default_turboprop_lopower3
SoundScriptManager: creating template tracks/default_turboprop_hipower3
SoundScriptManager: creating template tracks/default_turboprop_start4
SoundScriptManager: creating template tracks/default_turboprop_lopower4
SoundScriptManager: creating template tracks/default_turboprop_hipower4
SoundScriptManager: creating template tracks/default_turboprop_start5
SoundScriptManager: creating template tracks/default_turboprop_lopower5
SoundScriptManager: creating template tracks/default_turboprop_hipower5
SoundScriptManager: creating template tracks/default_turboprop_start6
SoundScriptManager: creating template tracks/default_turboprop_lopower6
SoundScriptManager: creating template tracks/default_turboprop_hipower6
SoundScriptManager: creating template tracks/default_turboprop_start7
SoundScriptManager: creating template tracks/default_turboprop_lopower7
SoundScriptManager: creating template tracks/default_turboprop_hipower7
SoundScriptManager: creating template tracks/default_turboprop_start8
SoundScriptManager: creating template tracks/default_turboprop_lopower8
SoundScriptManager: creating template tracks/default_turboprop_hipower8
SoundScriptManager: creating template tracks/default_pistonprop_start1
SoundScriptManager: creating template tracks/default_pistonprop_lopower1
SoundScriptManager: creating template tracks/default_pistonprop_hipower1
SoundScriptManager: creating template tracks/default_pistonprop_start2
SoundScriptManager: creating template tracks/default_pistonprop_lopower2
SoundScriptManager: creating template tracks/default_pistonprop_hipower2
SoundScriptManager: creating template tracks/default_pistonprop_start3
SoundScriptManager: creating template tracks/default_pistonprop_lopower3
SoundScriptManager: creating template tracks/default_pistonprop_hipower3
SoundScriptManager: creating template tracks/default_pistonprop_start4
SoundScriptManager: creating template tracks/default_pistonprop_lopower4
SoundScriptManager: creating template tracks/default_pistonprop_hipower4
SoundScriptManager: creating template tracks/default_pistonprop_lopower5
SoundScriptManager: creating template tracks/default_pistonprop_hipower5
SoundScriptManager: creating template tracks/default_pistonprop_lopower6
SoundScriptManager: creating template tracks/default_pistonprop_hipower6
SoundScriptManager: creating template tracks/default_pistonprop_lopower7
SoundScriptManager: creating template tracks/default_pistonprop_hipower7
SoundScriptManager: creating template tracks/default_pistonprop_lopower8
SoundScriptManager: creating template tracks/default_pistonprop_hipower8
SoundScriptManager: creating template tracks/default_turbojet_start1
SoundScriptManager: creating template tracks/default_turbojet_lopower1
SoundScriptManager: creating template tracks/default_turbojet_hipower1
SoundScriptManager: creating template tracks/default_turbojet_afterburner1
SoundScriptManager: creating template tracks/default_turbojet_start2
SoundScriptManager: creating template tracks/default_turbojet_lopower2
SoundScriptManager: creating template tracks/default_turbojet_hipower2
SoundScriptManager: creating template tracks/default_turbojet_afterburner2
SoundScriptManager: creating template tracks/default_turbojet_start3
SoundScriptManager: creating template tracks/default_turbojet_lopower3
SoundScriptManager: creating template tracks/default_turbojet_hipower3
SoundScriptManager: creating template tracks/default_turbojet_afterburner3
SoundScriptManager: creating template tracks/default_turbojet_start4
SoundScriptManager: creating template tracks/default_turbojet_lopower4
SoundScriptManager: creating template tracks/default_turbojet_hipower4
SoundScriptManager: creating template tracks/default_turbojet_afterburner4
SoundScriptManager: creating template tracks/default_turbojet_start5
SoundScriptManager: creating template tracks/default_turbojet_lopower5
SoundScriptManager: creating template tracks/default_turbojet_hipower5
SoundScriptManager: creating template tracks/default_turbojet_afterburner5
SoundScriptManager: creating template tracks/default_turbojet_start6
SoundScriptManager: creating template tracks/default_turbojet_lopower6
SoundScriptManager: creating template tracks/default_turbojet_hipower6
SoundScriptManager: creating template tracks/default_turbojet_afterburner6
SoundScriptManager: creating template tracks/default_turbojet_start7
SoundScriptManager: creating template tracks/default_turbojet_lopower7
SoundScriptManager: creating template tracks/default_turbojet_hipower7
SoundScriptManager: creating template tracks/default_turbojet_afterburner7
SoundScriptManager: creating template tracks/default_turbojet_start8
SoundScriptManager: creating template tracks/default_turbojet_lopower8
SoundScriptManager: creating template tracks/default_turbojet_hipower8
SoundScriptManager: creating template tracks/default_turbojet_afterburner8
SoundScriptManager: creating template tracks/default_reverse_beep
SoundScriptManager: creating template tracks/default_turn_signal
SoundScriptManager: creating template tracks/default_antilock
SoundScriptManager: creating template tracks/default_tractioncontrol
SoundScriptManager: creating template tracks/default_gpws_10
SoundScriptManager: creating template tracks/default_gpws_20
SoundScriptManager: creating template tracks/default_gpws_30
SoundScriptManager: creating template tracks/default_gpws_40
SoundScriptManager: creating template tracks/default_gpws_50
SoundScriptManager: creating template tracks/default_gpws_100
SoundScriptManager: creating template tracks/default_gpws_pullup
SoundScriptManager: creating template tracks/default_gpws_minimums
SoundScriptManager: creating template tracks/default_gpws_apdisconnect
SoundScriptManager: creating template tracks/default_aoa_warning
SoundScriptManager: creating template tracks/default_aivionic_chat01
SoundScriptManager: creating template tracks/default_aivionic_chat02
SoundScriptManager: creating template tracks/default_aivionic_chat03
SoundScriptManager: creating template tracks/default_aivionic_chat04
SoundScriptManager: creating template tracks/default_aivionic_chat05
SoundScriptManager: creating template tracks/default_aivionic_chat06
SoundScriptManager: creating template tracks/default_aivionic_chat07
SoundScriptManager: creating template tracks/default_aivionic_chat08
SoundScriptManager: creating template tracks/default_aivionic_chat09
SoundScriptManager: creating template tracks/default_aivionic_chat10
SoundScriptManager: creating template tracks/default_aivionic_chat11
SoundScriptManager: creating template tracks/default_aivionic_chat12
SoundScriptManager: creating template tracks/default_aivionic_chat13
Finished parsing scripts for resource group General
Creating resources for group General
All done
Parsing scripts for resource group Internal
Finished parsing scripts for resource group Internal
Creating resources for group Internal
All done
Parsing scripts for resource group Scripts
Finished parsing scripts for resource group Scripts
Creating resources for group Scripts
All done
Parsing scripts for resource group cache
Finished parsing scripts for resource group cache
Creating resources for group cache
All done
Creating resource group Packs
Added resource location '/opt/rigsofrods/packs' of type 'FileSystem' to resource group 'Packs' with recursive option
Added resource location '/home/dennis/.rigsofrods/packs' of type 'FileSystem' to resource group 'Packs' with recursive option
Added resource location '/home/dennis/.rigsofrods/mods' of type 'FileSystem' to resource group 'Packs' with recursive option
Creating resource group VehicleFolders
Added resource location '/home/dennis/.rigsofrods/vehicles' of type 'FileSystem' to resource group 'VehicleFolders'
Creating resource group TerrainFolders
Added resource location '/home/dennis/.rigsofrods/terrains' of type 'FileSystem' to resource group 'TerrainFolders'
initialiseResourceGroups: VehicleFolders
Initialising resource group VehicleFolders
Parsing scripts for resource group VehicleFolders
Finished parsing scripts for resource group VehicleFolders
Creating resources for group VehicleFolders
All done
initialiseResourceGroups: TerrainFolders
Initialising resource group TerrainFolders
Parsing scripts for resource group TerrainFolders
Finished parsing scripts for resource group TerrainFolders
Creating resources for group TerrainFolders
All done
RoR|ContentManager: Calling initialiseAllResourceGroups() - Content
Initialising resource group Packs
Parsing scripts for resource group Packs
Finished parsing scripts for resource group Packs
Creating resources for group Packs
All done
BEAMFACTORY: 2 Logical CPUs found
BEAMFACTORY: 1 CPU Cores found
BEAMFACTORY: Hyper-Threading true
BEAMFACTORY: Not enough CPU cores to enable the thread pool
* Initialise: RenderManager
RenderManager successfully initialized
* Initialise: DataManager
DataManager successfully initialized
* Initialise: Gui
* MyGUI version 3.2.2
* Initialise: ResourceManager
ResourceManager successfully initialized
* Initialise: LayerManager
LayerManager successfully initialized
* Initialise: WidgetManager
WidgetManager successfully initialized
* Initialise: InputManager
InputManager successfully initialized
* Initialise: SubWidgetManager
SubWidgetManager successfully initialized
* Initialise: SkinManager
SkinManager successfully initialized
* Initialise: FontManager
FontManager successfully initialized
* Initialise: ControllerManager
ControllerManager successfully initialized
* Initialise: PointerManager
PointerManager successfully initialized
* Initialise: ClipboardManager
ClipboardManager successfully initialized
* Initialise: LayoutManager
LayoutManager successfully initialized
* Initialise: DynLibManager
DynLibManager successfully initialized
* Initialise: PluginManager
PluginManager successfully initialized
* Initialise: LanguageManager
LanguageManager successfully initialized
* Initialise: FactoryManager
FactoryManager successfully initialized
* Initialise: ToolTipManager
ToolTipManager successfully initialized
Gui successfully initialized
Load ini file 'MyGUI_Images.xml'
Load ini file 'MyGUI_CommonSkins.xml'
Load ini file 'MyGUI_BlueWhiteTheme.xml'
Load ini file 'MyGUI_BlueWhiteImages.xml'
Load ini file 'MyGUI_BlueWhiteSkins.xml'
Texture: MyGUI_BlueWhiteSkins.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1.
Load ini file 'MyGUI_BlueWhiteTemplates.xml'
Load ini file 'MyGUI_Pointers.xml'
Load ini file 'MyGUI_Layers.xml'
Load ini file 'MyGUI_Settings.xml'
Texture: RoR_Pointers.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
ResourceTrueTypeFont: Font 'Default' using texture size 128 x 128.
ResourceTrueTypeFont: Font 'Default' using real height 14 pixels.
ResourceTrueTypeFont: Font 'DefaultBig' using texture size 128 x 256.
ResourceTrueTypeFont: Font 'DefaultBig' using real height 24 pixels.
ResourceTrueTypeFont: Font 'DefaultSmall' using texture size 128 x 128.
ResourceTrueTypeFont: Font 'DefaultSmall' using real height 13 pixels.
Root widget with name '_Main' or 'Root'  not found. [RigSpawnerReportWindow.layout]
Texture: wallpaper.jpg: Loading 1 faces(PF_R8G8B8,495x371x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,495x371x1.
ScriptEngine initialized
ScriptEngine (SE) initializing ...
Type registrations done. If you see no error above everything should be working
*** Loading OIS ***
*** Initializing OIS ***
*** OIS WINDOW: 14680066
OIS Version: 1.3.0
+ Release Name: 1.3.0
+ Manager: X11InputManager
+ Total Keyboards: 1
+ Total Mice: 1
+ Total JoySticks: 0
* Device: Keyboard Vendor: X11InputManager
* Device: Mouse Vendor: X11InputManager
 * Loading input mapping input.map
unknown event (ignored): COMMON_START_TRUCK_EDITOR
Error while processing input config: Unknown Event: COMMON_START_TRUCK_EDITOR
 * Input map successfully loaded: 227 entries
Creating resource group ShadowsMats
Added resource location '/opt/rigsofrods/resources/managed_materials/shadows/pssm/off/' of type 'FileSystem' to resource group 'ShadowsMats'
Initialising resource group ShadowsMats
Parsing scripts for resource group ShadowsMats
Parsing script shadows.material
Finished parsing scripts for resource group ShadowsMats
Creating resources for group ShadowsMats
All done
Creating resource group TextureManager
Added resource location '/opt/rigsofrods/resources/managed_materials/texture/' of type 'FileSystem' to resource group 'TextureManager'
Initialising resource group TextureManager
Parsing scripts for resource group TextureManager
Parsing script texture_manager.material
Finished parsing scripts for resource group TextureManager
Creating resources for group TextureManager
All done
Creating resource group ManagedMats
Added resource location '/opt/rigsofrods/resources/managed_materials/' of type 'FileSystem' to resource group 'ManagedMats'
Initialising resource group ManagedMats
Parsing scripts for resource group ManagedMats
Parsing script managed_mats.material
Parsing script managed_mats_vehicles_transparent.material
Parsing script managed_mats_vehicles.material
Parsing script managed_submesh.material
Compiler error: unknown error in managed_submesh.material(204): token "color_op_ex" is not recognized
Compiler error: unknown error in managed_submesh.material(403): token "color_op_ex" is not recognized
Finished parsing scripts for resource group ManagedMats
Creating resources for group ManagedMats
All done
Loading category titles from /home/dennis/.rigsofrods/config/categories.cfg
* mod cache is valid, using it.
loading cache...
CacheSystem::loadCache
Cache loaded, enumerating all resource groups...
		Autodetect
		Bootstrap
		General
		Internal
		ManagedMats
		Packs
		Scripts
		ShadowsMats
		TerrainFolders
		TextureManager
		VehicleFolders
		Wallpapers
		cache
cache loaded!
Widget property 'MoveToClick' not found [LoadingWindow.layout]
Texture: rorlogo.png: Loading 1 faces(PF_A8R8G8B8,106x86x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,106x86x1.
*** windowResized
BEAMFACTORY: 2 Logical CPUs found
BEAMFACTORY: 1 CPU Cores found
BEAMFACTORY: Hyper-Threading true
BEAMFACTORY: Not enough CPU cores to enable the thread pool
Loading WAV file main_menu_tune.wav
Invalid WAV file: the file needs to be mono, and nothing else. Will try to continue anyways ...
SoundScriptInstance: instance created: defaults.soundscript--1-0
Widget property 'Show' not found [MainMenu.layout]
Widget property 'Show' not found [MainMenu.layout]
Texture: Dustytrack.zip_Dustytrack.terrn2.mini.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
Loading base resources
[RoR|ContentManager] Loading resource pack "airfoils" from group "LoadBeforeMap" (directory)
Creating resource group LoadBeforeMap
Added resource location '/opt/rigsofrods/resources/airfoils' of type 'FileSystem' to resource group 'LoadBeforeMap'
[RoR|ContentManager] Loading resource pack "beamobjects" from group "LoadBeforeMap" (directory)
Added resource location '/opt/rigsofrods/resources/beamobjects' of type 'FileSystem' to resource group 'LoadBeforeMap'
[RoR|ContentManager] Loading resource pack "materials" from group "LoadBeforeMap" (directory)
Added resource location '/opt/rigsofrods/resources/materials' of type 'FileSystem' to resource group 'LoadBeforeMap'
[RoR|ContentManager] Loading resource pack "meshes" from group "LoadBeforeMap" (directory)
Added resource location '/opt/rigsofrods/resources/meshes' of type 'FileSystem' to resource group 'LoadBeforeMap'
[RoR|ContentManager] Loading resource pack "overlays" from group "LoadBeforeMap" (directory)
Added resource location '/opt/rigsofrods/resources/overlays' of type 'FileSystem' to resource group 'LoadBeforeMap'
[RoR|ContentManager] Loading resource pack "particles" from group "LoadBeforeMap" (directory)
Added resource location '/opt/rigsofrods/resources/particles' of type 'FileSystem' to resource group 'LoadBeforeMap'
[RoR|ContentManager] Loading resource pack "scripts" from group "LoadBeforeMap" (directory)
Added resource location '/opt/rigsofrods/resources/scripts' of type 'FileSystem' to resource group 'LoadBeforeMap'
[RoR|ContentManager] Loading resource pack "textures" from group "LoadBeforeMap" (directory)
Added resource location '/opt/rigsofrods/resources/textures' of type 'FileSystem' to resource group 'LoadBeforeMap'
[RoR|ContentManager] Loading resource pack "flags" from group "LoadBeforeMap" (directory)
Added resource location '/opt/rigsofrods/resources/flags' of type 'FileSystem' to resource group 'LoadBeforeMap'
[RoR|ContentManager] Loading resource pack "icons" from group "LoadBeforeMap" (directory)
Added resource location '/opt/rigsofrods/resources/icons' of type 'FileSystem' to resource group 'LoadBeforeMap'
[RoR|ContentManager] Loading resource pack "famicons" from group "LoadBeforeMap" (directory)
Added resource location '/opt/rigsofrods/resources/famicons' of type 'FileSystem' to resource group 'LoadBeforeMap'
[RoR|ContentManager] Loading resource pack "caelum" from group "LoadBeforeMap" (directory)
Added resource location '/opt/rigsofrods/resources/caelum' of type 'FileSystem' to resource group 'LoadBeforeMap'
[RoR|ContentManager] Loading resource pack "paged" from group "LoadBeforeMap" (directory)
Added resource location '/opt/rigsofrods/resources/paged' of type 'FileSystem' to resource group 'LoadBeforeMap'
Initialising resource group LoadBeforeMap
Parsing scripts for resource group LoadBeforeMap
Parsing script general.program
Parsing script nicemetal.program
Parsing script DepthRender.program
Parsing script GroundFog.program
Parsing script Haze.program
Parsing script MinimalCompositorVP.program
Parsing script ror.material
Parsing script eurosigns.material
Parsing script grass.material
Parsing script hangar.material
Parsing script ferryslip.material
Parsing script fresnel.material
Parsing script open-truck-spawner.material
Parsing script load-spawner.material
Parsing script character.material
Parsing script general.material
Parsing script marina.material
Parsing script floatingdocks.material
Parsing script trafficlights.material
Parsing script train_rails.material
Parsing script largedocks.material
Parsing script train_platform.material
Parsing script truckshop.material
Parsing script runway.material
Parsing script character.material
Parsing script particles.material
Parsing script PointStarfield.material
Parsing script GroundFog.material
Parsing script Sun.material
Parsing script DepthComposer.material
Parsing script Precipitation.material
Parsing script Starfield.material
Parsing script SkyDome.material
Parsing script moon.material
Parsing script LayeredClouds.material
Parsing script grass.material
Parsing script palm.material
Parsing script tree_01.material
Parsing script tree.material
Parsing script mud.particle
Parsing script snow.particle
Parsing script smoke.particle
Parsing script dust.particle
Parsing script water.particle
Parsing script DepthComposer.compositor
Parsing script Precipitation.compositor
Parsing script CaelumSkies.os
Compiler error: unknown error in CaelumSkies.os(9): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(15): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(21): token class, point_starfield, unrecognized.
Compiler error: unknown error in CaelumSkies.os(34): token class, sun, unrecognized.
Compiler error: unknown error in CaelumSkies.os(43): token class, moon, unrecognized.
Compiler error: unknown error in CaelumSkies.os(63): token class, sky_dome, unrecognized.
Compiler error: unknown error in CaelumSkies.os(72): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(74): token class, cloud_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(76): token class, cloud_layer, unrecognized.
Compiler error: unknown error in CaelumSkies.os(85): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(90): token class, point_starfield, unrecognized.
Compiler error: unknown error in CaelumSkies.os(100): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(102): token class, depth_composer, unrecognized.
Compiler error: unknown error in CaelumSkies.os(114): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(123): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(130): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(132): token class, depth_composer, unrecognized.
Compiler error: unknown error in CaelumSkies.os(141): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(143): token class, precipitation, unrecognized.
Compiler error: unknown error in CaelumSkies.os(157): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(159): token class, precipitation, unrecognized.
Compiler error: unknown error in CaelumSkies.os(167): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(174): token class, sun, unrecognized.
Compiler error: unknown error in CaelumSkies.os(180): token class, moon, unrecognized.
Compiler error: unknown error in CaelumSkies.os(187): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(194): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(196): token class, cloud_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(197): token class, cloud_layer, unrecognized.
Compiler error: unknown error in CaelumSkies.os(203): token class, cloud_layer, unrecognized.
Compiler error: unknown error in CaelumSkies.os(211): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(213): token class, cloud_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(214): token class, cloud_layer, unrecognized.
Compiler error: unknown error in CaelumSkies.os(218): token class, cloud_layer, unrecognized.
Compiler error: unknown error in CaelumSkies.os(222): token class, cloud_layer, unrecognized.
Compiler error: unknown error in CaelumSkies.os(230): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(232): token class, cloud_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(233): token class, cloud_layer, unrecognized.
Compiler error: unknown error in CaelumSkies.os(248): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(250): token class, cloud_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(251): token class, cloud_layer, unrecognized.
Compiler error: unknown error in CaelumSkies.os(260): token class, cloud_layer, unrecognized.
Compiler error: unknown error in CaelumSkies.os(269): token class, cloud_layer, unrecognized.
Compiler error: unknown error in CaelumSkies.os(281): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(283): token class, sky_dome, unrecognized.
Compiler error: unknown error in CaelumSkies.os(289): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(291): token class, depth_composer, unrecognized.
Compiler error: unknown error in CaelumSkies.os(301): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(306): token class, depth_composer, unrecognized.
Compiler error: unknown error in CaelumSkies.os(313): token class, cloud_system, unrecognized.
Compiler error: unknown error in CaelumSkies.os(314): token class, cloud_layer, unrecognized.
Compiler error: unknown error in CaelumSkies.os(322): token class, cloud_layer, unrecognized.
Parsing script RoRSkies.os
Compiler error: unknown error in RoRSkies.os(1): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in RoRSkies.os(7): token class, point_starfield, unrecognized.
Compiler error: unknown error in RoRSkies.os(21): token class, sun, unrecognized.
Compiler error: unknown error in RoRSkies.os(30): token class, moon, unrecognized.
Compiler error: unknown error in RoRSkies.os(51): token class, sky_dome, unrecognized.
Compiler error: unknown error in RoRSkies.os(57): token class, cloud_system, unrecognized.
Compiler error: unknown error in RoRSkies.os(59): token class, cloud_layer, unrecognized.
Parsing script airneedles.overlay
Texture: thrusthandle.dds: Loading 1 faces(PF_DXT1,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT1,32x32x1.
Texture: whiteneedle.dds: Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
Parsing script various.overlay
Texture: pressure.dds: Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1.
Texture: redneedle.dds: Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
Parsing script 3d_dashboard.overlay
Texture: dashboard.dds: Loading 1 faces(PF_DXT1,1024x256x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x256x1.
Texture: tacho.dds: Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
Texture: speedo.dds: Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
Parsing script needles.overlay
Texture: blueneedle.dds: Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
Texture: pedal.dds: Loading 1 faces(PF_DXT3,128x64x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x64x1.
Texture: pbrake-off.dds: Loading 1 faces(PF_DXT1,256x64x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x64x1.
Texture: locked-off.dds: Loading 1 faces(PF_DXT1,256x64x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x64x1.
Texture: secured-off.dds: Loading 1 faces(PF_DXT1,256x64x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x64x1.
Texture: lopress-off.dds: Loading 1 faces(PF_DXT1,256x64x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x64x1.
Texture: clutch-off.dds: Loading 1 faces(PF_DXT1,256x64x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x64x1.
Texture: lights-off.dds: Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1.
Texture: batt-off.dds: Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1.
Texture: ign-off.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
Texture: TC_OFF.dds: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
Texture: ALB_OFF.dds: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
Parsing script truckhud.overlay
Parsing script boatneedles.overlay
Texture: shipsteer.dds: Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
Parsing script engine.overlay
Parsing script loader.overlay
Texture: unknown.dds: Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1.
Parsing script beamtiming.overlay
Parsing script airdashboard.overlay
Texture: dashbar.dds: Loading 1 faces(PF_DXT1,512x16x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x16x1.
Texture: airspeed.dds: Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
Texture: altimeter.dds: Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
Texture: vvi.dds: Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1.
Texture: adi-tape.dds: Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
Texture: adi.dds: Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
Texture: adi-bugs.dds: Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
Texture: aoa.dds: Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1.
Texture: hsi.dds: Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
Texture: hsi-rose.dds: Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
Texture: hsi-bug.dds: Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1.
Texture: hsi-v.dds: Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1.
Texture: hsi-h.dds: Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1.
Texture: thrusttrack.dds: Loading 1 faces(PF_DXT1,32x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,32x128x1.
Texture: engfire-off.dds: Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1.
Texture: engstart-off.dds: Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1.
Texture: airrpm.dds: Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1.
Texture: airpitch.dds: Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1.
Texture: airtorque.dds: Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1.
Texture: val-bg.dds: Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1.
Texture: ap-up.dds: Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1.
Texture: ap-dn.dds: Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1.
Texture: hdg-off.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
Texture: wlv-off.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
Texture: nav-off.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
Texture: hold-off.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
Texture: vs-off.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
Texture: athr-off.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
Texture: gpws-on.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
Texture: brks-off.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
Parsing script credits.overlay
Texture: credits.dds: Loading 1 faces(PF_DXT1,1024x512x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x512x1.
Parsing script machinedashboard.overlay
Texture: instructions.dds: Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
Parsing script directionarrow.overlay
Parsing script dashboard.overlay
Texture: anglo.dds: Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1.
Parsing script 3d_dashboard_needles.overlay
Parsing script needlesmask.overlay
Texture: pitchmask.dds: Loading 1 faces(PF_DXT1,128x64x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x64x1.
Texture: rollmask.dds: Loading 1 faces(PF_DXT1,128x64x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x64x1.
Parsing script 3d_dashblend.overlay
Texture: dashblend.dds: Loading 1 faces(PF_DXT5,128x64x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x64x1.
Parsing script chat.overlay
Parsing script boatdashboard.overlay
Texture: shipsteer_bg.dds: Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
Texture: boatspeed.dds: Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
Texture: boatdepthmeter.dds: Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1.
Texture: boatthrusttrack.dds: Loading 1 faces(PF_DXT3,32x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,32x128x1.
Finished parsing scripts for resource group LoadBeforeMap
Creating resources for group LoadBeforeMap
All done
Mesh: Loading arrow2.mesh.
Texture: targetarrowtex.dds: Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1.
Mesh: Loading character.mesh.
Skeleton: Loading character.skeleton
Texture: male_char01_tex.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
Texture: character.dds: Loading 1 faces(PF_X8R8G8B8,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Texture: character-alpha.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Creating resource group General-Reloaded-1
Added resource location '/home/dennis/.rigsofrods/packs/Dustytrack.zip' of type 'Zip' to resource group 'General-Reloaded-1'
Initialising resource group General-Reloaded-1
Parsing scripts for resource group General-Reloaded-1
Parsing script my_terrain_sky.os
Compiler error: unknown error in my_terrain_sky.os(1): token class, caelum_sky_system, unrecognized.
Compiler error: unknown error in my_terrain_sky.os(7): token class, point_starfield, unrecognized.
Compiler error: unknown error in my_terrain_sky.os(21): token class, sun, unrecognized.
Compiler error: unknown error in my_terrain_sky.os(30): token class, moon, unrecognized.
Compiler error: unknown error in my_terrain_sky.os(51): token class, sky_dome, unrecognized.
Finished parsing scripts for resource group General-Reloaded-1
Creating resources for group General-Reloaded-1
All done
Loading map resources
Texture: dust.dds: Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1.
Texture: flaretrail.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Texture: splash.dds: Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1.
Texture: ripple.dds: Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1.
Loading new terrain format: Dustytrack.terrn2
  ## Loading Terrain Configuration
 ===== LOADING TERRAIN Dustytrack.terrn2
  ## Initializing Geometry Subsystem
  ## Initializing Object Subsystem
  ## Initializing Collision Subsystem
  ## Initializing Script Subsystem
saving script bytecode to file /home/dennis/.rigsofrods/cache/script0F4423C4042A73C8F8B04B09079BBF5D2250651F_default.asc
Executing main()
[1]    751 segmentation fault (core dumped)  /opt/rigsofrods/RoR
/opt/rigsofrods/RoR  5,76s user 1,97s system 61% cpu 12,625 total
139 dennis@Catalyst ~ %                                                                                                   :(

And this is the log at ~/.rigsofrods/logs/RoR.log ;

dennis@Catalyst ~ % cat ~/.rigsofrods/logs/RoR.log     
21:59:26: Creating resource group General
21:59:26: Creating resource group Internal
21:59:26: Creating resource group Autodetect
21:59:26: SceneManagerFactory for type 'DefaultSceneManager' registered.
21:59:26: Registering ResourceManager for type Material
21:59:26: Registering ResourceManager for type Mesh
21:59:26: Registering ResourceManager for type Skeleton
21:59:26: MovableObjectFactory for type 'ParticleSystem' registered.
21:59:26: ArchiveFactory for archive type FileSystem registered.
21:59:26: ArchiveFactory for archive type Zip registered.
21:59:26: ArchiveFactory for archive type EmbeddedZip registered.
21:59:26: DDS codec registering
21:59:26: FreeImage version: 3.17.0
21:59:26: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
21:59:26: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,rgb,rgba,bw,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti,x3f,webp,jxr,wdp,hdp
21:59:26: Registering ResourceManager for type HighLevelGpuProgram
21:59:26: Registering ResourceManager for type Compositor
21:59:26: MovableObjectFactory for type 'Entity' registered.
21:59:26: MovableObjectFactory for type 'Light' registered.
21:59:26: MovableObjectFactory for type 'BillboardSet' registered.
21:59:26: MovableObjectFactory for type 'ManualObject' registered.
21:59:26: MovableObjectFactory for type 'BillboardChain' registered.
21:59:26: MovableObjectFactory for type 'RibbonTrail' registered.
21:59:26: *-*-* OGRE Initialising
21:59:26: *-*-* Version 1.9.0 (Ghadamon)
21:59:26: Loading library /usr/lib/OGRE/RenderSystem_GL
21:59:26: Installing plugin: GL RenderSystem
21:59:26: OpenGL Rendering Subsystem created.
21:59:27: Plugin successfully installed
21:59:27: Loading library /usr/lib/OGRE/Plugin_ParticleFX
21:59:27: Installing plugin: ParticleFX
21:59:27: Particle Emitter Type 'Point' registered
21:59:27: Particle Emitter Type 'Box' registered
21:59:27: Particle Emitter Type 'Ellipsoid' registered
21:59:27: Particle Emitter Type 'Cylinder' registered
21:59:27: Particle Emitter Type 'Ring' registered
21:59:27: Particle Emitter Type 'HollowEllipsoid' registered
21:59:27: Particle Affector Type 'LinearForce' registered
21:59:27: Particle Affector Type 'ColourFader' registered
21:59:27: Particle Affector Type 'ColourFader2' registered
21:59:27: Particle Affector Type 'ColourImage' registered
21:59:27: Particle Affector Type 'ColourInterpolator' registered
21:59:27: Particle Affector Type 'Scaler' registered
21:59:27: Particle Affector Type 'Rotator' registered
21:59:27: Particle Affector Type 'DirectionRandomiser' registered
21:59:27: Particle Affector Type 'DeflectorPlane' registered
21:59:27: Plugin successfully installed
21:59:27: Loading library /usr/lib/OGRE/Plugin_OctreeSceneManager
21:59:27: Installing plugin: Octree Scene Manager
21:59:27: Plugin successfully installed
21:59:27: Loading library /usr/lib/OGRE/Plugin_CgProgramManager
21:59:27: Installing plugin: Cg Program Manager
21:59:27: Plugin successfully installed
21:59:27: Loading library /usr/lib/OGRE/../../../../usr/lib/libCaelum.so
21:59:27: Installing plugin: Caelum
21:59:27: Caelum plugin version 0.6.3 installed
21:59:27: Registering ResourceManager for type PropertyScript
21:59:27: Plugin successfully installed
21:59:27: CPU Identifier & Features
21:59:27: -------------------------
21:59:27:  *   CPU ID: GenuineIntel: Intel(R) Pentium(R) 4 CPU 3.00GHz
21:59:27:  *      SSE: yes
21:59:27:  *     SSE2: yes
21:59:27:  *     SSE3: yes
21:59:27:  *      MMX: yes
21:59:27:  *   MMXEXT: yes
21:59:27:  *    3DNOW: no
21:59:27:  * 3DNOWEXT: no
21:59:27:  *     CMOV: yes
21:59:27:  *      TSC: yes
21:59:27:  *      FPU: yes
21:59:27:  *      PRO: yes
21:59:27:  *       HT: yes
21:59:27: -------------------------
21:59:27: ******************************
*** Starting GLX Subsystem ***
******************************
21:59:27: Registering ResourceManager for type Texture
21:59:27: GLRenderSystem::_createRenderWindow "Rigs of Rods version 0.4.6.0-dev-a7e28b4", 1024x768 fullscreen  miscParams: FSAA=0 displayFrequency=60 Hz gamma=No vsync=No 
21:59:27: GLXWindow::create used FBConfigID = 39
21:59:27: GL_VERSION = 3.3.11672 Compatibility Profile Context
21:59:27: GL_VENDOR = ATI Technologies Inc.
21:59:27: GL_RENDERER = ATI Radeon HD 4600 Series
21:59:27: GL_EXTENSIONS = GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
21:59:27: Supported GLX extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_swap_control GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_swap_control GLX_NV_swap_group GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap 
21:59:27: ***************************
21:59:27: *** GL Renderer Started ***
21:59:27: ***************************
21:59:27: Registering ResourceManager for type GpuProgram
21:59:27: GLSL support detected
21:59:27: GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
21:59:27: FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:27: FBO PF_L8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:27: FBO PF_L16 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:27: FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:27: FBO PF_A4L4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:27: FBO PF_BYTE_LA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:27: FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:27: FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:27: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:27: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_SHORT_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
21:59:28: [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_A4L4 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB 
21:59:28: RenderSystem capabilities
21:59:28: -------------------------
21:59:28: RenderSystem Name: OpenGL Rendering Subsystem
21:59:28: GPU Vendor: amd
21:59:28: Device Name: ATI Radeon HD 4600 Series
21:59:28: Driver Version: 3.3.11672.0
21:59:28:  * Fixed function pipeline: yes
21:59:28:  * Hardware generation of mipmaps: no
21:59:28:  * Texture blending: yes
21:59:28:  * Anisotropic texture filtering: yes
21:59:28:  * Dot product texture operation: yes
21:59:28:  * Cube mapping: yes
21:59:28:  * Hardware stencil buffer: yes
21:59:28:    - Stencil depth: 8
21:59:28:    - Two sided stencil support: yes
21:59:28:    - Wrap stencil values: yes
21:59:28:  * Hardware vertex / index buffers: yes
21:59:28:  * Vertex programs: yes
21:59:28:  * Number of floating-point constants for vertex programs: 256
21:59:28:  * Number of integer constants for vertex programs: 0
21:59:28:  * Number of boolean constants for vertex programs: 0
21:59:28:  * Fragment programs: yes
21:59:28:  * Number of floating-point constants for fragment programs: 256
21:59:28:  * Number of integer constants for fragment programs: 0
21:59:28:  * Number of boolean constants for fragment programs: 0
21:59:28:  * Geometry programs: yes
21:59:28:  * Number of floating-point constants for geometry programs: 16384
21:59:28:  * Number of integer constants for geometry programs: 0
21:59:28:  * Number of boolean constants for geometry programs: 0
21:59:28:  * Tesselation Hull programs: no
21:59:28:  * Number of floating-point constants for tesselation hull programs: 0
21:59:28:  * Number of integer constants for tesselation hull programs: 0
21:59:28:  * Number of boolean constants for tesselation hull programs: 0
21:59:28:  * Tesselation Domain programs: no
21:59:28:  * Number of floating-point constants for tesselation domain programs: 0
21:59:28:  * Number of integer constants for tesselation domain programs: 0
21:59:28:  * Number of boolean constants for tesselation domain programs: 0
21:59:28:  * Compute programs: no
21:59:28:  * Number of floating-point constants for compute programs: 0
21:59:28:  * Number of integer constants for compute programs: 0
21:59:28:  * Number of boolean constants for compute programs: 0
21:59:28:  * Supported Shader Profiles: arbfp1 arbvp1 glsl gp4gp gpu_gp nvgp4 ps_1_1 ps_1_2 ps_1_3 ps_1_4
21:59:28:  * Texture Compression: yes
21:59:28:    - DXT: yes
21:59:28:    - VTC: no
21:59:28:    - PVRTC: no
21:59:28:    - ATC: no
21:59:28:    - ETC1: no
21:59:28:    - ETC2: no
21:59:28:    - BC4/BC5: no
21:59:28:    - BC6H/BC7: no
21:59:28:  * Scissor Rectangle: yes
21:59:28:  * Hardware Occlusion Query: yes
21:59:28:  * User clip planes: yes
21:59:28:  * VET_UBYTE4 vertex element type: yes
21:59:28:  * Infinite far plane projection: yes
21:59:28:  * Hardware render-to-texture: yes
21:59:28:  * Floating point textures: yes
21:59:28:  * Non-power-of-two textures: yes
21:59:28:  * 1d textures: yes
21:59:28:  * Volume textures: yes
21:59:28:  * Multiple Render Targets: 8
21:59:28:    - With different bit depths: yes
21:59:28:  * Point Sprites: yes
21:59:28:  * Extended point parameters: yes
21:59:28:  * Max Point Size: 8192
21:59:28:  * Vertex texture fetch: yes
21:59:28:  * Number of world matrices: 0
21:59:28:  * Number of texture units: 16
21:59:28:  * Stencil buffer depth: 8
21:59:28:  * Number of vertex blend matrices: 0
21:59:28:    - Max vertex textures: 16
21:59:28:    - Vertex textures shared: yes
21:59:28:  * Render to Vertex Buffer : no
21:59:28:  * Hardware Atomic Counters: no
21:59:28:  * GL 1.5 without VBO workaround: no
21:59:28:  * Frame Buffer objects: yes
21:59:28:  * Frame Buffer objects (ARB extension): no
21:59:28:  * Frame Buffer objects (ATI extension): no
21:59:28:  * PBuffer support: yes
21:59:28:  * GL 1.5 without HW-occlusion workaround: no
21:59:28:  * Vertex Array Objects: no
21:59:28:  * Separate shader objects: no
21:59:28: DefaultWorkQueue('Root') initialising on thread b546e840.
21:59:28: Particle Renderer Type 'billboard' registered
21:59:28: SceneManagerFactory for type 'OctreeSceneManager' registered.
21:59:28: DefaultWorkQueue('Root')::WorkerFunc - thread b0122b40 starting.
21:59:28: DefaultWorkQueue('Root')::WorkerFunc - thread b0923b40 starting.
21:59:28: OverlayElementFactory for type Panel registered.
21:59:28: OverlayElementFactory for type BorderPanel registered.
21:59:28: OverlayElementFactory for type TextArea registered.
21:59:28: Registering ResourceManager for type Font
21:59:28: system locale is: C
21:59:28: setting new locale to en_US
21:59:28: error setting new locale
21:59:28: * Language successfully loaded
21:59:28: [RoR|ContentManager] Loading resource pack "OgreCore" from group "Bootstrap" (directory)
21:59:28: Creating resource group Bootstrap
21:59:28: Added resource location '/opt/rigsofrods/resources/OgreCore' of type 'FileSystem' to resource group 'Bootstrap'
21:59:28: [RoR|ContentManager] Loading resource pack "gui_startup_screen" from group "Bootstrap" (directory)
21:59:28: Added resource location '/opt/rigsofrods/resources/gui_startup_screen' of type 'FileSystem' to resource group 'Bootstrap'
21:59:28: [RoR|ContentManager] Loading resource pack "gui_menu_wallpapers" from group "Wallpapers" (directory)
21:59:28: Creating resource group Wallpapers
21:59:28: Added resource location '/opt/rigsofrods/resources/gui_menu_wallpapers' of type 'FileSystem' to resource group 'Wallpapers'
21:59:28: Initialising resource group Bootstrap
21:59:28: Parsing scripts for resource group Bootstrap
21:59:28: Parsing script StdQuad_vp.program
21:59:28: Parsing script OgreProfiler.material
21:59:28: Parsing script OgreCore.material
21:59:28: Parsing script StartupScreen.material
21:59:28: Parsing script cyberbit.fontdef
21:59:28: Parsing script highcontrast.fontdef
21:59:28: Parsing script cent.fontdef
21:59:28: Parsing script Vera.fontdef
21:59:28: Parsing script OgreDebugPanel.overlay
21:59:28: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
21:59:28: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
21:59:28: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
21:59:28: Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
21:59:28: Parsing script StartupScreen.overlay
21:59:28: Texture: loading_01.jpg: Loading 1 faces(PF_R8G8B8,1920x1080x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1920x1080x1.
21:59:29: Finished parsing scripts for resource group Bootstrap
21:59:29: Creating resources for group Bootstrap
21:59:29: All done
21:59:29: Initialising resource group Wallpapers
21:59:29: Parsing scripts for resource group Wallpapers
21:59:29: Finished parsing scripts for resource group Wallpapers
21:59:29: Creating resources for group Wallpapers
21:59:29: All done
21:59:29: Texture: loading_05.jpg: Loading 1 faces(PF_R8G8B8,1920x1080x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1920x1080x1.
21:59:29: [RoR|ContentManager] Loading resource pack "mygui" from group "General" (directory)
21:59:29: Added resource location '/opt/rigsofrods/resources/mygui' of type 'FileSystem' to resource group 'General'
21:59:29: [RoR|ContentManager] Loading resource pack "dashboards" from group "General" (directory)
21:59:29: Added resource location '/opt/rigsofrods/resources/dashboards' of type 'FileSystem' to resource group 'General'
21:59:29: Particle Affector Type 'FireExtinguisher' registered
21:59:29: Particle Affector Type 'ExtinguishableFire' registered
21:59:29: RoR|ContentManager: Creating Sound Manager
21:59:29: SoundManager: OpenAL vendor is: OpenAL Community
21:59:29: SoundManager: OpenAL version is: 1.1 ALSOFT 1.17.2
21:59:29: SoundManager: OpenAL renderer is: OpenAL Soft
21:59:29: SoundManager: OpenAL extensions are: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
21:59:29: SoundManager: OpenAL device is: OpenAL Soft
21:59:29: SoundManager: OpenAL ALC extensions are: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_pause_device
21:59:29: SoundScriptManager: Sound Manager started with 32 sources
21:59:29: [RoR|ContentManager] Loading resource pack "sounds" from group "General" (directory)
21:59:29: Added resource location '/opt/rigsofrods/resources/sounds' of type 'FileSystem' to resource group 'General'
21:59:29: RoR|ContentManager: Loading filesystems
21:59:29: Creating resource group cache
21:59:29: Added resource location '/home/dennis/.rigsofrods/cache' of type 'FileSystem' to resource group 'cache'
21:59:29: Added resource location '/home/dennis/.rigsofrods/config' of type 'FileSystem' to resource group 'General'
21:59:29: Added resource location '/home/dennis/.rigsofrods/alwaysload' of type 'FileSystem' to resource group 'General'
21:59:29: Creating resource group Scripts
21:59:29: Added resource location '/home/dennis/.rigsofrods/scripts' of type 'FileSystem' to resource group 'Scripts'
21:59:29: RoR|ContentManager: Registering Skin Manager
21:59:29: Registering ResourceManager for type RoRVehicleSkins
21:59:29: RoR|ContentManager: Registering colored text overlay factory
21:59:29: OverlayElementFactory for type ColoredTextArea registered.
21:59:29: RoR|ContentManager: Calling initialiseAllResourceGroups()
21:59:29: Parsing scripts for resource group Autodetect
21:59:29: Finished parsing scripts for resource group Autodetect
21:59:29: Creating resources for group Autodetect
21:59:29: All done
21:59:29: Parsing scripts for resource group General
21:59:29: Parsing script defaults.soundscript
21:59:29: SoundScriptManager: Parsing script defaults.soundscript
21:59:29: SoundScriptManager: creating template tracks/main_menu_tune
21:59:29: SoundScriptManager: creating template tracks/default_diesel
21:59:29: SoundScriptManager: creating template tracks/default_force
21:59:29: SoundScriptManager: creating template tracks/default_car
21:59:29: SoundScriptManager: creating template tracks/default_starter
21:59:29: SoundScriptManager: creating template tracks/default_turbo
21:59:29: SoundScriptManager: creating template tracks/default_turbo_small
21:59:29: SoundScriptManager: creating template tracks/default_turbo_mid
21:59:29: SoundScriptManager: creating template tracks/default_turbo_big
21:59:29: SoundScriptManager: creating template tracks/default_turbo_bov
21:59:29: SoundScriptManager: creating template tracks/default_wastegate_flutter
21:59:29: SoundScriptManager: creating template tracks/default_turbo_backfire
21:59:29: SoundScriptManager: creating template tracks/default_air_purge
21:59:29: SoundScriptManager: creating template tracks/default_horn
21:59:29: SoundScriptManager: creating template tracks/default_pump
21:59:29: SoundScriptManager: creating template tracks/default_police
21:59:29: SoundScriptManager: creating template tracks/default_screetch
21:59:29: SoundScriptManager: creating template tracks/default_brakes
21:59:29: SoundScriptManager: creating template tracks/default_parkbrakes
21:59:29: SoundScriptManager: creating template tracks/default_air
21:59:29: SoundScriptManager: creating template tracks/default_shift
21:59:29: SoundScriptManager: creating template tracks/default_break
21:59:29: SoundScriptManager: creating template tracks/default_creak
21:59:29: Bad SoundScript attribute line: 'trigger_source	creak' in defaults.soundscript
21:59:29: SoundScriptManager: creating template tracks/default_gear_slide
21:59:29: SoundScriptManager: creating template tracks/default_marine_large
21:59:29: SoundScriptManager: creating template tracks/default_marine_small
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_start1
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_lopower1
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_hipower1
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_start2
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_lopower2
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_hipower2
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_start3
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_lopower3
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_hipower3
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_start4
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_lopower4
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_hipower4
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_start5
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_lopower5
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_hipower5
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_start6
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_lopower6
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_hipower6
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_start7
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_lopower7
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_hipower7
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_start8
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_lopower8
21:59:29: SoundScriptManager: creating template tracks/default_turboprop_hipower8
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_start1
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_lopower1
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_hipower1
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_start2
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_lopower2
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_hipower2
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_start3
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_lopower3
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_hipower3
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_start4
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_lopower4
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_hipower4
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_lopower5
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_hipower5
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_lopower6
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_hipower6
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_lopower7
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_hipower7
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_lopower8
21:59:29: SoundScriptManager: creating template tracks/default_pistonprop_hipower8
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_start1
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_lopower1
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_hipower1
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_afterburner1
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_start2
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_lopower2
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_hipower2
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_afterburner2
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_start3
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_lopower3
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_hipower3
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_afterburner3
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_start4
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_lopower4
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_hipower4
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_afterburner4
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_start5
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_lopower5
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_hipower5
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_afterburner5
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_start6
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_lopower6
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_hipower6
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_afterburner6
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_start7
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_lopower7
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_hipower7
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_afterburner7
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_start8
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_lopower8
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_hipower8
21:59:29: SoundScriptManager: creating template tracks/default_turbojet_afterburner8
21:59:29: SoundScriptManager: creating template tracks/default_reverse_beep
21:59:29: SoundScriptManager: creating template tracks/default_turn_signal
21:59:29: SoundScriptManager: creating template tracks/default_antilock
21:59:29: SoundScriptManager: creating template tracks/default_tractioncontrol
21:59:29: SoundScriptManager: creating template tracks/default_gpws_10
21:59:29: SoundScriptManager: creating template tracks/default_gpws_20
21:59:29: SoundScriptManager: creating template tracks/default_gpws_30
21:59:29: SoundScriptManager: creating template tracks/default_gpws_40
21:59:29: SoundScriptManager: creating template tracks/default_gpws_50
21:59:29: SoundScriptManager: creating template tracks/default_gpws_100
21:59:29: SoundScriptManager: creating template tracks/default_gpws_pullup
21:59:29: SoundScriptManager: creating template tracks/default_gpws_minimums
21:59:29: SoundScriptManager: creating template tracks/default_gpws_apdisconnect
21:59:29: SoundScriptManager: creating template tracks/default_aoa_warning
21:59:29: SoundScriptManager: creating template tracks/default_aivionic_chat01
21:59:29: SoundScriptManager: creating template tracks/default_aivionic_chat02
21:59:29: SoundScriptManager: creating template tracks/default_aivionic_chat03
21:59:29: SoundScriptManager: creating template tracks/default_aivionic_chat04
21:59:29: SoundScriptManager: creating template tracks/default_aivionic_chat05
21:59:29: SoundScriptManager: creating template tracks/default_aivionic_chat06
21:59:29: SoundScriptManager: creating template tracks/default_aivionic_chat07
21:59:29: SoundScriptManager: creating template tracks/default_aivionic_chat08
21:59:29: SoundScriptManager: creating template tracks/default_aivionic_chat09
21:59:29: SoundScriptManager: creating template tracks/default_aivionic_chat10
21:59:29: SoundScriptManager: creating template tracks/default_aivionic_chat11
21:59:29: SoundScriptManager: creating template tracks/default_aivionic_chat12
21:59:29: SoundScriptManager: creating template tracks/default_aivionic_chat13
21:59:29: Finished parsing scripts for resource group General
21:59:29: Creating resources for group General
21:59:29: All done
21:59:29: Parsing scripts for resource group Internal
21:59:29: Finished parsing scripts for resource group Internal
21:59:29: Creating resources for group Internal
21:59:29: All done
21:59:29: Parsing scripts for resource group Scripts
21:59:29: Finished parsing scripts for resource group Scripts
21:59:29: Creating resources for group Scripts
21:59:29: All done
21:59:29: Parsing scripts for resource group cache
21:59:29: Finished parsing scripts for resource group cache
21:59:29: Creating resources for group cache
21:59:29: All done
21:59:29: Creating resource group Packs
21:59:29: Added resource location '/opt/rigsofrods/packs' of type 'FileSystem' to resource group 'Packs' with recursive option
21:59:29: Added resource location '/home/dennis/.rigsofrods/packs' of type 'FileSystem' to resource group 'Packs' with recursive option
21:59:29: Added resource location '/home/dennis/.rigsofrods/mods' of type 'FileSystem' to resource group 'Packs' with recursive option
21:59:29: Creating resource group VehicleFolders
21:59:29: Added resource location '/home/dennis/.rigsofrods/vehicles' of type 'FileSystem' to resource group 'VehicleFolders'
21:59:29: Creating resource group TerrainFolders
21:59:29: Added resource location '/home/dennis/.rigsofrods/terrains' of type 'FileSystem' to resource group 'TerrainFolders'
21:59:29: initialiseResourceGroups: VehicleFolders
21:59:29: Initialising resource group VehicleFolders
21:59:29: Parsing scripts for resource group VehicleFolders
21:59:29: Finished parsing scripts for resource group VehicleFolders
21:59:29: Creating resources for group VehicleFolders
21:59:29: All done
21:59:29: initialiseResourceGroups: TerrainFolders
21:59:29: Initialising resource group TerrainFolders
21:59:29: Parsing scripts for resource group TerrainFolders
21:59:29: Finished parsing scripts for resource group TerrainFolders
21:59:29: Creating resources for group TerrainFolders
21:59:29: All done
21:59:29: RoR|ContentManager: Calling initialiseAllResourceGroups() - Content
21:59:29: Initialising resource group Packs
21:59:29: Parsing scripts for resource group Packs
21:59:29: Finished parsing scripts for resource group Packs
21:59:29: Creating resources for group Packs
21:59:29: All done
21:59:29: OGRE EXCEPTION(5:ItemIdentityException): OverlayElement with name Core/LoadPanel/Description not found. in OverlayManager::getOverlayElementImpl at /build/ogre/src/ogre/Components/Overlay/src/OgreOverlayManager.cpp (line 616)
21:59:29: OGRE EXCEPTION(5:ItemIdentityException): OverlayElement with name Core/LoadPanel/Comment not found. in OverlayManager::getOverlayElementImpl at /build/ogre/src/ogre/Components/Overlay/src/OgreOverlayManager.cpp (line 616)
21:59:29: BEAMFACTORY: 2 Logical CPUs found
21:59:29: BEAMFACTORY: 1 CPU Cores found
21:59:29: BEAMFACTORY: Hyper-Threading true
21:59:29: BEAMFACTORY: Not enough CPU cores to enable the thread pool
21:59:29: Texture: MyGUI_BlueWhiteSkins.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1.
21:59:29: Texture: RoR_Pointers.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
21:59:30: Texture: wallpaper.jpg: Loading 1 faces(PF_R8G8B8,495x371x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,495x371x1.
21:59:30: *** Loading OIS ***
21:59:30: *** Initializing OIS ***
21:59:30: *** OIS WINDOW: 14680066
21:59:30: OIS Version: 1.3.0
21:59:30: + Release Name: 1.3.0
21:59:30: + Manager: X11InputManager
21:59:30: + Total Keyboards: 1
21:59:30: + Total Mice: 1
21:59:30: + Total JoySticks: 0
21:59:30: * Device: Keyboard Vendor: X11InputManager
21:59:30: * Device: Mouse Vendor: X11InputManager
21:59:30:  * Loading input mapping input.map
21:59:30: unknown event (ignored): COMMON_START_TRUCK_EDITOR
21:59:30: Error while processing input config: Unknown Event: COMMON_START_TRUCK_EDITOR
21:59:30:  * Input map successfully loaded: 227 entries
21:59:30: Creating resource group ShadowsMats
21:59:30: Added resource location '/opt/rigsofrods/resources/managed_materials/shadows/pssm/off/' of type 'FileSystem' to resource group 'ShadowsMats'
21:59:30: Initialising resource group ShadowsMats
21:59:30: Parsing scripts for resource group ShadowsMats
21:59:30: Parsing script shadows.material
21:59:30: Finished parsing scripts for resource group ShadowsMats
21:59:30: Creating resources for group ShadowsMats
21:59:30: All done
21:59:30: Creating resource group TextureManager
21:59:30: Added resource location '/opt/rigsofrods/resources/managed_materials/texture/' of type 'FileSystem' to resource group 'TextureManager'
21:59:30: Initialising resource group TextureManager
21:59:30: Parsing scripts for resource group TextureManager
21:59:30: Parsing script texture_manager.material
21:59:30: Finished parsing scripts for resource group TextureManager
21:59:30: Creating resources for group TextureManager
21:59:30: All done
21:59:30: Creating resource group ManagedMats
21:59:30: Added resource location '/opt/rigsofrods/resources/managed_materials/' of type 'FileSystem' to resource group 'ManagedMats'
21:59:30: Initialising resource group ManagedMats
21:59:30: Parsing scripts for resource group ManagedMats
21:59:30: Parsing script managed_mats.material
21:59:30: Parsing script managed_mats_vehicles_transparent.material
21:59:30: Parsing script managed_mats_vehicles.material
21:59:30: Parsing script managed_submesh.material
21:59:30: Compiler error: unknown error in managed_submesh.material(204): token "color_op_ex" is not recognized
21:59:30: Compiler error: unknown error in managed_submesh.material(403): token "color_op_ex" is not recognized
21:59:30: Finished parsing scripts for resource group ManagedMats
21:59:30: Creating resources for group ManagedMats
21:59:30: All done
21:59:30: Loading category titles from /home/dennis/.rigsofrods/config/categories.cfg
21:59:30: * mod cache is valid, using it.
21:59:30: loading cache...
21:59:30: CacheSystem::loadCache
21:59:30: Cache loaded, enumerating all resource groups...
21:59:30: 		Autodetect
21:59:30: 		Bootstrap
21:59:30: 		General
21:59:30: 		Internal
21:59:30: 		ManagedMats
21:59:30: 		Packs
21:59:30: 		Scripts
21:59:30: 		ShadowsMats
21:59:30: 		TerrainFolders
21:59:30: 		TextureManager
21:59:30: 		VehicleFolders
21:59:30: 		Wallpapers
21:59:30: 		cache
21:59:30: cache loaded!
21:59:30: Texture: rorlogo.png: Loading 1 faces(PF_A8R8G8B8,106x86x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,106x86x1.
21:59:30: *** windowResized
21:59:30: BEAMFACTORY: 2 Logical CPUs found
21:59:30: BEAMFACTORY: 1 CPU Cores found
21:59:30: BEAMFACTORY: Hyper-Threading true
21:59:30: BEAMFACTORY: Not enough CPU cores to enable the thread pool
21:59:30: Loading WAV file main_menu_tune.wav
21:59:30: Invalid WAV file: the file needs to be mono, and nothing else. Will try to continue anyways ...
21:59:30: SoundScriptInstance: instance created: defaults.soundscript--1-0
21:59:32: Texture: Dustytrack.zip_Dustytrack.terrn2.mini.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
21:59:34: Loading base resources
21:59:34: [RoR|ContentManager] Loading resource pack "airfoils" from group "LoadBeforeMap" (directory)
21:59:34: Creating resource group LoadBeforeMap
21:59:34: Added resource location '/opt/rigsofrods/resources/airfoils' of type 'FileSystem' to resource group 'LoadBeforeMap'
21:59:34: [RoR|ContentManager] Loading resource pack "beamobjects" from group "LoadBeforeMap" (directory)
21:59:34: Added resource location '/opt/rigsofrods/resources/beamobjects' of type 'FileSystem' to resource group 'LoadBeforeMap'
21:59:34: [RoR|ContentManager] Loading resource pack "materials" from group "LoadBeforeMap" (directory)
21:59:34: Added resource location '/opt/rigsofrods/resources/materials' of type 'FileSystem' to resource group 'LoadBeforeMap'
21:59:34: [RoR|ContentManager] Loading resource pack "meshes" from group "LoadBeforeMap" (directory)
21:59:34: Added resource location '/opt/rigsofrods/resources/meshes' of type 'FileSystem' to resource group 'LoadBeforeMap'
21:59:34: [RoR|ContentManager] Loading resource pack "overlays" from group "LoadBeforeMap" (directory)
21:59:34: Added resource location '/opt/rigsofrods/resources/overlays' of type 'FileSystem' to resource group 'LoadBeforeMap'
21:59:34: [RoR|ContentManager] Loading resource pack "particles" from group "LoadBeforeMap" (directory)
21:59:34: Added resource location '/opt/rigsofrods/resources/particles' of type 'FileSystem' to resource group 'LoadBeforeMap'
21:59:34: [RoR|ContentManager] Loading resource pack "scripts" from group "LoadBeforeMap" (directory)
21:59:34: Added resource location '/opt/rigsofrods/resources/scripts' of type 'FileSystem' to resource group 'LoadBeforeMap'
21:59:34: [RoR|ContentManager] Loading resource pack "textures" from group "LoadBeforeMap" (directory)
21:59:34: Added resource location '/opt/rigsofrods/resources/textures' of type 'FileSystem' to resource group 'LoadBeforeMap'
21:59:34: [RoR|ContentManager] Loading resource pack "flags" from group "LoadBeforeMap" (directory)
21:59:34: Added resource location '/opt/rigsofrods/resources/flags' of type 'FileSystem' to resource group 'LoadBeforeMap'
21:59:34: [RoR|ContentManager] Loading resource pack "icons" from group "LoadBeforeMap" (directory)
21:59:34: Added resource location '/opt/rigsofrods/resources/icons' of type 'FileSystem' to resource group 'LoadBeforeMap'
21:59:34: [RoR|ContentManager] Loading resource pack "famicons" from group "LoadBeforeMap" (directory)
21:59:34: Added resource location '/opt/rigsofrods/resources/famicons' of type 'FileSystem' to resource group 'LoadBeforeMap'
21:59:34: [RoR|ContentManager] Loading resource pack "caelum" from group "LoadBeforeMap" (directory)
21:59:34: Added resource location '/opt/rigsofrods/resources/caelum' of type 'FileSystem' to resource group 'LoadBeforeMap'
21:59:34: [RoR|ContentManager] Loading resource pack "paged" from group "LoadBeforeMap" (directory)
21:59:34: Added resource location '/opt/rigsofrods/resources/paged' of type 'FileSystem' to resource group 'LoadBeforeMap'
21:59:34: Initialising resource group LoadBeforeMap
21:59:34: Parsing scripts for resource group LoadBeforeMap
21:59:34: Parsing script general.program
21:59:34: Parsing script nicemetal.program
21:59:34: Parsing script DepthRender.program
21:59:34: Parsing script GroundFog.program
21:59:34: Parsing script Haze.program
21:59:34: Parsing script MinimalCompositorVP.program
21:59:34: Parsing script ror.material
21:59:34: Parsing script eurosigns.material
21:59:34: Parsing script grass.material
21:59:34: Parsing script hangar.material
21:59:34: Parsing script ferryslip.material
21:59:34: Parsing script fresnel.material
21:59:35: Parsing script open-truck-spawner.material
21:59:35: Parsing script load-spawner.material
21:59:35: Parsing script character.material
21:59:35: Parsing script general.material
21:59:35: Parsing script marina.material
21:59:35: Parsing script floatingdocks.material
21:59:35: Parsing script trafficlights.material
21:59:35: Parsing script train_rails.material
21:59:35: Parsing script largedocks.material
21:59:35: Parsing script train_platform.material
21:59:35: Parsing script truckshop.material
21:59:35: Parsing script runway.material
21:59:35: Parsing script character.material
21:59:35: Parsing script particles.material
21:59:35: Parsing script PointStarfield.material
21:59:35: Parsing script GroundFog.material
21:59:35: Parsing script Sun.material
21:59:35: Parsing script DepthComposer.material
21:59:35: Parsing script Precipitation.material
21:59:35: Parsing script Starfield.material
21:59:35: Parsing script SkyDome.material
21:59:35: Parsing script moon.material
21:59:35: Parsing script LayeredClouds.material
21:59:35: Parsing script grass.material
21:59:35: Parsing script palm.material
21:59:35: Parsing script tree_01.material
21:59:35: Parsing script tree.material
21:59:35: Parsing script mud.particle
21:59:35: Parsing script snow.particle
21:59:35: Parsing script smoke.particle
21:59:35: Parsing script dust.particle
21:59:35: Parsing script water.particle
21:59:35: Parsing script DepthComposer.compositor
21:59:35: Parsing script Precipitation.compositor
21:59:35: Parsing script CaelumSkies.os
21:59:35: Compiler error: unknown error in CaelumSkies.os(9): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(15): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(21): token class, point_starfield, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(34): token class, sun, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(43): token class, moon, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(63): token class, sky_dome, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(72): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(74): token class, cloud_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(76): token class, cloud_layer, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(85): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(90): token class, point_starfield, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(100): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(102): token class, depth_composer, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(114): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(123): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(130): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(132): token class, depth_composer, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(141): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(143): token class, precipitation, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(157): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(159): token class, precipitation, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(167): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(174): token class, sun, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(180): token class, moon, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(187): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(194): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(196): token class, cloud_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(197): token class, cloud_layer, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(203): token class, cloud_layer, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(211): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(213): token class, cloud_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(214): token class, cloud_layer, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(218): token class, cloud_layer, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(222): token class, cloud_layer, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(230): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(232): token class, cloud_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(233): token class, cloud_layer, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(248): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(250): token class, cloud_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(251): token class, cloud_layer, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(260): token class, cloud_layer, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(269): token class, cloud_layer, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(281): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(283): token class, sky_dome, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(289): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(291): token class, depth_composer, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(301): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(306): token class, depth_composer, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(313): token class, cloud_system, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(314): token class, cloud_layer, unrecognized.
21:59:35: Compiler error: unknown error in CaelumSkies.os(322): token class, cloud_layer, unrecognized.
21:59:35: Parsing script RoRSkies.os
21:59:35: Compiler error: unknown error in RoRSkies.os(1): token class, caelum_sky_system, unrecognized.
21:59:35: Compiler error: unknown error in RoRSkies.os(7): token class, point_starfield, unrecognized.
21:59:35: Compiler error: unknown error in RoRSkies.os(21): token class, sun, unrecognized.
21:59:35: Compiler error: unknown error in RoRSkies.os(30): token class, moon, unrecognized.
21:59:35: Compiler error: unknown error in RoRSkies.os(51): token class, sky_dome, unrecognized.
21:59:35: Compiler error: unknown error in RoRSkies.os(57): token class, cloud_system, unrecognized.
21:59:35: Compiler error: unknown error in RoRSkies.os(59): token class, cloud_layer, unrecognized.
21:59:35: Parsing script airneedles.overlay
21:59:35: Texture: thrusthandle.dds: Loading 1 faces(PF_DXT1,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT1,32x32x1.
21:59:35: Texture: whiteneedle.dds: Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
21:59:35: Parsing script various.overlay
21:59:35: Texture: pressure.dds: Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1.
21:59:35: Texture: redneedle.dds: Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
21:59:35: Parsing script 3d_dashboard.overlay
21:59:35: Texture: dashboard.dds: Loading 1 faces(PF_DXT1,1024x256x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x256x1.
21:59:35: Texture: tacho.dds: Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
21:59:35: Texture: speedo.dds: Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
21:59:35: Parsing script needles.overlay
21:59:35: Texture: blueneedle.dds: Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
21:59:35: Texture: pedal.dds: Loading 1 faces(PF_DXT3,128x64x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x64x1.
21:59:35: Texture: pbrake-off.dds: Loading 1 faces(PF_DXT1,256x64x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x64x1.
21:59:35: Texture: locked-off.dds: Loading 1 faces(PF_DXT1,256x64x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x64x1.
21:59:35: Texture: secured-off.dds: Loading 1 faces(PF_DXT1,256x64x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x64x1.
21:59:35: Texture: lopress-off.dds: Loading 1 faces(PF_DXT1,256x64x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x64x1.
21:59:35: Texture: clutch-off.dds: Loading 1 faces(PF_DXT1,256x64x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x64x1.
21:59:35: Texture: lights-off.dds: Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1.
21:59:35: Texture: batt-off.dds: Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1.
21:59:35: Texture: ign-off.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
21:59:35: Texture: TC_OFF.dds: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
21:59:35: Texture: ALB_OFF.dds: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
21:59:35: Parsing script truckhud.overlay
21:59:35: Parsing script boatneedles.overlay
21:59:35: Texture: shipsteer.dds: Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
21:59:35: Parsing script engine.overlay
21:59:35: Parsing script loader.overlay
21:59:35: Texture: unknown.dds: Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1.
21:59:35: Parsing script beamtiming.overlay
21:59:35: Parsing script airdashboard.overlay
21:59:35: Texture: dashbar.dds: Loading 1 faces(PF_DXT1,512x16x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x16x1.
21:59:35: Texture: airspeed.dds: Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
21:59:35: Texture: altimeter.dds: Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
21:59:35: Texture: vvi.dds: Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1.
21:59:35: Texture: adi-tape.dds: Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
21:59:35: Texture: adi.dds: Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
21:59:35: Texture: adi-bugs.dds: Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
21:59:35: Texture: aoa.dds: Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1.
21:59:35: Texture: hsi.dds: Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
21:59:35: Texture: hsi-rose.dds: Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
21:59:35: Texture: hsi-bug.dds: Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1.
21:59:35: Texture: hsi-v.dds: Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1.
21:59:35: Texture: hsi-h.dds: Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1.
21:59:35: Texture: thrusttrack.dds: Loading 1 faces(PF_DXT1,32x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,32x128x1.
21:59:35: Texture: engfire-off.dds: Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1.
21:59:35: Texture: engstart-off.dds: Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1.
21:59:35: Texture: airrpm.dds: Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1.
21:59:35: Texture: airpitch.dds: Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1.
21:59:35: Texture: airtorque.dds: Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1.
21:59:35: Texture: val-bg.dds: Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1.
21:59:35: Texture: ap-up.dds: Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1.
21:59:35: Texture: ap-dn.dds: Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1.
21:59:35: Texture: hdg-off.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
21:59:35: Texture: wlv-off.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
21:59:35: Texture: nav-off.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
21:59:35: Texture: hold-off.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
21:59:35: Texture: vs-off.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
21:59:35: Texture: athr-off.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
21:59:35: Texture: gpws-on.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
21:59:35: Texture: brks-off.dds: Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
21:59:35: Parsing script credits.overlay
21:59:35: Texture: credits.dds: Loading 1 faces(PF_DXT1,1024x512x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x512x1.
21:59:35: Parsing script machinedashboard.overlay
21:59:35: Texture: instructions.dds: Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
21:59:35: Parsing script directionarrow.overlay
21:59:35: Parsing script dashboard.overlay
21:59:35: Texture: anglo.dds: Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1.
21:59:35: Parsing script 3d_dashboard_needles.overlay
21:59:35: Parsing script needlesmask.overlay
21:59:35: Texture: pitchmask.dds: Loading 1 faces(PF_DXT1,128x64x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x64x1.
21:59:35: Texture: rollmask.dds: Loading 1 faces(PF_DXT1,128x64x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x64x1.
21:59:35: Parsing script 3d_dashblend.overlay
21:59:35: Texture: dashblend.dds: Loading 1 faces(PF_DXT5,128x64x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x64x1.
21:59:35: Parsing script chat.overlay
21:59:35: Parsing script boatdashboard.overlay
21:59:35: Texture: shipsteer_bg.dds: Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
21:59:35: Texture: boatspeed.dds: Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
21:59:35: Texture: boatdepthmeter.dds: Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1.
21:59:35: Texture: boatthrusttrack.dds: Loading 1 faces(PF_DXT3,32x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,32x128x1.
21:59:35: Finished parsing scripts for resource group LoadBeforeMap
21:59:35: Creating resources for group LoadBeforeMap
21:59:35: All done
21:59:35: Mesh: Loading arrow2.mesh.
21:59:35: Texture: targetarrowtex.dds: Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1.
21:59:36: Mesh: Loading character.mesh.
21:59:36: Skeleton: Loading character.skeleton
21:59:36: Texture: male_char01_tex.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:59:36: Texture: character.dds: Loading 1 faces(PF_X8R8G8B8,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
21:59:36: Texture: character-alpha.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
21:59:36: Creating resource group General-Reloaded-1
21:59:36: Added resource location '/home/dennis/.rigsofrods/packs/Dustytrack.zip' of type 'Zip' to resource group 'General-Reloaded-1'
21:59:36: Initialising resource group General-Reloaded-1
21:59:36: Parsing scripts for resource group General-Reloaded-1
21:59:36: Parsing script my_terrain_sky.os
21:59:36: Compiler error: unknown error in my_terrain_sky.os(1): token class, caelum_sky_system, unrecognized.
21:59:36: Compiler error: unknown error in my_terrain_sky.os(7): token class, point_starfield, unrecognized.
21:59:36: Compiler error: unknown error in my_terrain_sky.os(21): token class, sun, unrecognized.
21:59:36: Compiler error: unknown error in my_terrain_sky.os(30): token class, moon, unrecognized.
21:59:36: Compiler error: unknown error in my_terrain_sky.os(51): token class, sky_dome, unrecognized.
21:59:36: Finished parsing scripts for resource group General-Reloaded-1
21:59:36: Creating resources for group General-Reloaded-1
21:59:36: All done
21:59:36: Loading map resources
21:59:36: Texture: dust.dds: Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1.
21:59:36: Texture: flaretrail.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
21:59:36: Texture: splash.dds: Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1.
21:59:36: Texture: ripple.dds: Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1.
21:59:36: Loading new terrain format: Dustytrack.terrn2
21:59:36:   ## Loading Terrain Configuration
21:59:36:  ===== LOADING TERRAIN Dustytrack.terrn2
21:59:36:   ## Initializing Geometry Subsystem
21:59:36:   ## Initializing Object Subsystem
21:59:36:   ## Initializing Collision Subsystem
21:59:36:   ## Initializing Script Subsystem
21:59:36: OGRE EXCEPTION(5:ItemIdentityException): Cannot find section Scripts in ConfigFile::getSettingsIterator at /build/ogre/src/ogre/OgreMain/src/OgreConfigFile.cpp (line 209)
dennis@Catalyst ~ % 

The last line, line 792, looks interesting;

21:59:36: OGRE EXCEPTION(5:ItemIdentityException): Cannot find section Scripts in ConfigFile::getSettingsIterator at /build/ogre/src/ogre/OgreMain/src/OgreConfigFile.cpp (line 209)

I'm using OGRE from the repositories.

Could you please tell me what I have to do to get this fixed?

Cheers,
Megameneer

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