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#1 2017-01-08 13:10:02

oscar.h
Member
Registered: 2017-01-08
Posts: 5

[solved] Portal Seg faults on startup, other games all work fine

EDIT: After removing the catalyst drivers, and switching to the open-source drivers all works fine

I recently get Portal from steam, however it won't start. When loading from a terminal it says

 /home/fish/.local/share/Steam/steam.sh: line 154: VERSION_ID: unbound variable
/home/fish/.local/share/Steam/steam.sh: line 154: VERSION_ID: unbound variable
Running Steam on arch  64-bit
/home/fish/.local/share/Steam/steam.sh: line 154: VERSION_ID: unbound variable
STEAM_RUNTIME is enabled automatically
Installing breakpad exception handler for appid(steam)/version(1482202200)
Installing breakpad exception handler for appid(steam)/version(1482202200)
/usr/share/themes/Breeze/gtk-2.0/widgets/entry:70: error: unexpected identifier `direction', expected character `}'

(steam:24294): Gtk-WARNING **: Unable to locate theme engine in module_path: "adwaita",
/usr/share/themes/Breeze/gtk-2.0/widgets/styles:36: error: invalid string constant "combobox_entry", expected valid string constant

(steam:24294): Gtk-WARNING **: Unable to locate theme engine in module_path: "adwaita",
/usr/share/themes/Adwaita/gtk-2.0/main.rc:733: error: unexpected identifier `direction', expected character `}'

(steam:24294): Gtk-WARNING **: Unable to locate theme engine in module_path: "adwaita",
/usr/share/themes/Adwaita/gtk-2.0/hacks.rc:28: error: invalid string constant "normal_entry", expected valid string constant
Installing breakpad exception handler for appid(steam)/version(1482202200)
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 72: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 72: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 80: saw unknown, expected number
Installing breakpad exception handler for appid(steam)/version(1482202200)
Installing breakpad exception handler for appid(steam)/version(1482202200)
Installing breakpad exception handler for appid(steam)/version(1482202200)
Installing breakpad exception handler for appid(steam)/version(1482202200)
Installing breakpad exception handler for appid(steam)/version(1482202200)
Installing breakpad exception handler for appid(steam)/version(1482202200)
Created shared memory when not owner SteamController_Shared_mem
CHIDDeviceListSDL(): Couldn't load libSDL2-2.0.so.0, not enumerating devices
Installing breakpad exception handler for appid(steam)/version(1482202200)
Installing breakpad exception handler for appid(steam)/version(1482202200)

** (steam:24294): WARNING **: Could not initialize NMClient /org/freedesktop/NetworkManager: Unit dbus-org.freedesktop.NetworkManager.service not found.
Installing breakpad exception handler for appid(steam)/version(1482202200)
Generating new string page texture 2: 48x256, total string texture memory is 49.15 KB
Generating new string page texture 3: 384x256, total string texture memory is 442.37 KB
Installing breakpad exception handler for appid(steam)/version(1482202200)
Installing breakpad exception handler for appid(steam)/version(1482202200)
roaming config store loaded successfully - 580 bytes.
migrating temporary roaming config store
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 72: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 72: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 80: saw unknown, expected number
Installing breakpad exception handler for appid(steam)/version(1482202200)
Failed to init SteamVR because it isn't installed
ExecCommandLine: ""/home/fish/.local/share/Steam/ubuntu12_32/steam" "
Installing breakpad exception handler for appid(steam)/version(1482202200)
System startup time: 13.14 seconds
/home/fish/.steam/root/steam.sh: line 154: VERSION_ID: unbound variable
/home/fish/.steam/root/steam.sh: line 154: VERSION_ID: unbound variable
Running Steam on arch  64-bit
STEAM_RUNTIME has been set by the user to: /home/fish/.local/share/Steam/ubuntu12_32/steam-runtime
Generating new string page texture 77: 128x256, total string texture memory is 573.44 KB
Generating new string page texture 78: 128x256, total string texture memory is 131.07 KB
Generating new string page texture 79: 256x256, total string texture memory is 835.58 KB
Generating new string page texture 80: 64x256, total string texture memory is 901.12 KB
Generating new string page texture 81: 8x256, total string texture memory is 909.31 KB
Generating new string page texture 82: 32x256, total string texture memory is 942.08 KB
Installing breakpad exception handler for appid(steam)/version(1482202200)
ExecCommandLine: "/home/fish/.local/share/Steam/ubuntu12_32/steam steam://open/driverhelperready"
ExecSteamURL: "steam://open/driverhelperready"
Installing breakpad exception handler for appid(steam)/version(1482202200)
Generating new string page texture 93: 128x256, total string texture memory is 1.07 MB
Installing breakpad exception handler for appid(steam)/version(1482202200)
Generating new string page texture 99: 128x256, total string texture memory is 1.20 MB
Generating new string page texture 100: 256x256, total string texture memory is 1.47 MB
Installing breakpad exception handler for appid(steam)/version(1482202200)
Installing breakpad exception handler for appid(steam)/version(1482202200)
Generating new string page texture 117: 1024x256, total string texture memory is 2.51 MB
Generating new string page texture 118: 512x256, total string texture memory is 3.04 MB
Game update: AppID 400 "Portal", ProcID 24779, IP 0.0.0.0:0
ERROR: ld.so: object '/home/fish/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 24779 for game ID 400
ERROR: ld.so: object '/home/fish/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 24781 != 24780, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/fish/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/fish/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
>>> Adding process 24780 for game ID 400
>>> Adding process 24782 for game ID 400
>>> Adding process 24783 for game ID 400
/home/fish/.OSCARSTEAMLIBRARY/steamapps/common/Portal/hl2.sh: line 67: 24783 Segmentation fault      (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 400 "Portal", ProcID 24779 
No cached sticky mapping in ActivateActionSet.Installing breakpad exception handler for appid(steam)/version(1482202200)
Installing breakpad exception handler for appid(steam)/version(1482202200)
Installing breakpad exception handler for appid(steam)/version(1482202200)
Generating new string page texture 124: 256x256, total string texture memory is 3.30 MB
Installing breakpad exception handler for appid(steam)/version(1482202200)

Half-life and CS:GO work fine, and when loading Portal from an Ubuntu dual-boot which shares the same steam library (its on a seperate partition) it works fine. I have tried verifying the game cache from steam, and deleting and redownloading it, and I now think its an Arch Linux problem not a game one. I use the catalyst drivers if thats important

Last edited by oscar.h (2017-01-10 18:54:10)

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#2 2017-01-08 19:54:47

Shawn8901
Member
Registered: 2013-05-07
Posts: 38

Re: [solved] Portal Seg faults on startup, other games all work fine

hi,
i could not confirm a general problem with portal.
On my machine portal works fine with an up to date arch

MSI GE70 with GeForce GTX 850M

Are the listed games (CSG:GO/HL) running on arch too?
You only mentioned that those are running on your Ubuntu platform.

Last edited by Shawn8901 (2017-01-08 19:55:29)

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#3 2017-01-10 17:39:39

oscar.h
Member
Registered: 2017-01-08
Posts: 5

Re: [solved] Portal Seg faults on startup, other games all work fine

Sorry, that was unclear, both CS:GO and Half-life run on arch

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#4 2017-01-10 18:53:22

oscar.h
Member
Registered: 2017-01-08
Posts: 5

Re: [solved] Portal Seg faults on startup, other games all work fine

Problem Solved: I removed the catalyst drivers and switeched to the open source ones, and now everything works fine

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