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#1 2017-04-22 20:35:00

Enverex
Member
From: UK
Registered: 2007-06-13
Posts: 159
Website

Forcing Anti-Aliasing with Mesa or Radeon Driver

I've recently moved this Linux machine from an Nvidia card to an AMD card, but I've run into a few issues. One being that I can't find a way to force anti-aliasing in games now via the driver itself.

On Nvidia I could use an environment variable to enable MLAA, or in other cases use the nvidia utility to enable FXAA (for games that don't work with MLAA). Is there a way of doing this with the AMDGPU driver?

A single example of why it's needed: Goat Simulator on Linux has no anti-aliasing options (thanks devs) and it looks really, really bad without it.

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#2 2017-04-23 17:01:31

Lone_Wolf
Member
From: Netherlands, Europe
Registered: 2005-10-04
Posts: 11,911

Re: Forcing Anti-Aliasing with Mesa or Radeon Driver


Disliking systemd intensely, but not satisfied with alternatives so focusing on taming systemd.


(A works at time B)  && (time C > time B ) ≠  (A works at time C)

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#3 2017-04-23 18:12:44

Enverex
Member
From: UK
Registered: 2007-06-13
Posts: 159
Website

Re: Forcing Anti-Aliasing with Mesa or Radeon Driver

I've tried that, using "pp_jimenezmlaa=8 programname" didn't seem to enable anything.

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#4 2017-04-25 18:59:15

Lone_Wolf
Member
From: Netherlands, Europe
Registered: 2005-10-04
Posts: 11,911

Re: Forcing Anti-Aliasing with Mesa or Radeon Driver

That may be because it's enabled by default .

You might want to try amdgpu-pro (in AUR) to check if amd proprietary driver allows forcing anti-aliasing .

Last edited by Lone_Wolf (2017-04-25 18:59:29)


Disliking systemd intensely, but not satisfied with alternatives so focusing on taming systemd.


(A works at time B)  && (time C > time B ) ≠  (A works at time C)

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