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I'm following this: http://web.eecs.umich.edu/~sugih/course … lfw-howto/ to make an opengl window. (Source : http://web.eecs.umich.edu/~sugih/course … sample.cpp)
I'm compiling from terminal.
Using -lglfw -lGL -lm -lXrandr -lXi -lX11 -lXxf86vm -lpthread . (Not -lglfw3 as it gives error)
Nothing is shown except the window border and inside the window the contents of the screen behind the window are shown. This content doesn't update. I've also tried sdl with and without opengl with the same effect.
Note- sfml works fine but I haven't tried with gl.
Specs:- Intel mesa driver, KDE, xorg.
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