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#1 2017-06-04 15:54:42

GNUGradyn
Member
Registered: 2017-04-11
Posts: 27

Robocraft freezes on login screen, freezes steam with it

Robocraft (Installed via steam) works fine on my machine on kubuntu and windows, so I know it is not a hardware issue. It freezes at about the same time as the steam overlay opens, but freezes even when the steam overlay is disabled.

Output of starting robocraft via terminal:

 [gradyn@GROOD-COMPOOTER Robocraft]$ ./Robocraft.x86_64  
Set current directory to /home/gradyn/.local/share/Steam/steamapps/common/Robocraft
Found path: /home/gradyn/.local/share/Steam/steamapps/common/Robocraft/Robocraft.x86_64
Mono path[0] = '/home/gradyn/.local/share/Steam/steamapps/common/Robocraft/Robocraft_Data/Managed'
Mono path[1] = '/home/gradyn/.local/share/Steam/steamapps/common/Robocraft/Robocraft_Data/Mono'
Mono config path = '/home/gradyn/.local/share/Steam/steamapps/common/Robocraft/Robocraft_Data/Mono/etc'
displaymanager : xrandr version warning. 1.5
client has 2 screens
displaymanager screen (0)(DVI-I-0): 1280 x 1024
displaymanager screen (1)(VGA-0): 1280 x 1024
Using libudev for joystick management


Importing game controller configs
/dev/input/js0: driver version: 2.1.0 (20100)
/dev/input/js0: fd 4, buttons 11, axes 8, name Logic3 Controller
/dev/input/js0: axis  0: raw   1410, mapped 0.000000
/dev/input/js0: axis  1: raw   2030, mapped 0.000000
/dev/input/js0: axis  2: raw -32767, mapped 0.000000
/dev/input/js0: axis  3: raw   -181, mapped 0.000000
/dev/input/js0: axis  4: raw   -975, mapped 0.000000
/dev/input/js0: axis  5: raw -32767, mapped 0.000000
/dev/input/js0: axis  6: raw      0, mapped 0.000000
/dev/input/js0: axis  7: raw      0, mapped 0.000000
Assigning joystick 1
Aborted (core dumped)

everything works fine up until

Aborted (core dumped)

Is there a way to get more debug info? Or maybe someone knows the solution to this problem?

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#2 2017-06-04 18:38:30

V1del
Forum Moderator
Registered: 2012-10-16
Posts: 25,435

Re: Robocraft freezes on login screen, freezes steam with it

There are some core libs that are incompatible with the new libraries in arch and the older ones that are in use by steam. If you install steam-native-runtime and steam-native and then start steam with steam-native as opposed to the normal steam, does that help?

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#3 2017-06-05 01:09:27

GNUGradyn
Member
Registered: 2017-04-11
Posts: 27

Re: Robocraft freezes on login screen, freezes steam with it

Steam native is missing a bunch o libs, installing those now

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#4 2017-06-05 02:56:55

GNUGradyn
Member
Registered: 2017-04-11
Posts: 27

Re: Robocraft freezes on login screen, freezes steam with it

even after installing all those, steam will not launch with the steam runtime disabled (via steam-native)

Could not load module 'vgui2_s.so'.

For more information visit https://support.steampowered.com/kb_article.php?ref=9205-OZVN-0660.

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#5 2017-06-05 03:18:22

GNUGradyn
Member
Registered: 2017-04-11
Posts: 27

Re: Robocraft freezes on login screen, freezes steam with it

EDIT: running the native runtime via the actual steam-native-runtime package instead of the native runtime that came with steam works fine, strange...

So now the native runtime works, but the issue persists even in the native runtime.

Last edited by GNUGradyn (2017-06-05 03:21:07)

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#6 2017-06-05 16:14:24

RexHackbro
Member
Registered: 2017-06-05
Posts: 1

Re: Robocraft freezes on login screen, freezes steam with it

You can read all what you need to know in this Thread.
https://www.reddit.com/r/Robocraft/comm … the_linux/

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#7 2017-06-06 04:15:11

GNUGradyn
Member
Registered: 2017-04-11
Posts: 27

Re: Robocraft freezes on login screen, freezes steam with it

Thanks, that bypass works when not playing online, i'll see what else I can figure out about roboshield

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#8 2017-06-06 07:41:41

seth
Member
From: Won't reply 2 private help req
Registered: 2012-09-03
Posts: 78,887

Re: Robocraft freezes on login screen, freezes steam with it

The reddit article sounds as if this could bail you out:
https://geekscloud.wordpress.com/2012/0 … e-command/

You'd need to figure the "vanilla ubuntu" uname and fake that (for I assume this is what they check, given the discussion over there), but frankly: rather claim your money back and play something else.

PS: you'll have to fake more than the nodename

Last edited by seth (2017-06-06 07:44:31)

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