You are not logged in.
Pages: 1
Hi I'm using wine-gaming-nine, and some sounds are missing in Trackmania Nations Forever and Batman Arkham Asylum. In Batman AA, sound works in cutscenes, but not ingame (I've deleted this game out of anger). In Trackmania, music works, but I'm missing all engine sounds and maybe some other sound effects.
I'm using alsa audio, but the same issue occurs with pulse as well.
Last edited by sobotkama (2017-06-14 16:13:07)
Offline
Did you have a look at the Arch Wiki for details?
i7 4790K 4.0GHz, ASUS B85-PRO GAMER, 8GB RAM, GTX 750 Ti, Arch x86_64
Offline
Did you have a look at the Arch Wiki for details?
Yes, it helped me with most of my problems, but not his one. Tried installing all the packages mentioned at Sound to be sure, didn't help. The page talks mostly about audio not working at all, but it partially works for me - for example the Witcher runs fine
Offline
There's lib32-mpg123, lib32-gstreamer-base-libs (and lib32-gstreamer-plugins-good and -bad) and lib32-alsa-plugins which might be more relevant. It depends on which soundformat the games have their music in, if it's mp3s you will want to have lib32-mpg123 installed. Also note the special setup requirements to have an active MIDI daemon, should your game be using MIDI audio (I don't believe this to be the case for games this new though)
Offline
Thanks, but that wasn't it, already have those, except for lib32-gstreamer-plugins-good and lib32-gstreamer-plugins-bad, pacman didn't find them.
I've finally tried installing tm using playonlinux and that fixed it, so I was probably missing some packages in wine (directx?) and not in arch itself. Solved.
Offline
Pages: 1