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#1 2017-08-23 19:46:04

poinu
Member
Registered: 2016-05-09
Posts: 13

[Solved] Hardware acceleration not working on Chromium

Hi!,

I am unable to run Chromium with hardware acceleration using the Nouveau driver, even though it works perfectly on Google Chrome.

I have the chrome://settings/ advanced>System Use hardware acceleration when available option enabled in both browsers.

I have also tried enabling the flag Override software rendering list in chrome://flags as well as command-line options --disable-gpu-sandbox and --enable-native-gpu-memory-buffers with no luck.

I am currently using the following versions of the software:

Chromium    60.0.3112.78 (Developer Build) (64-bit)
Google Chrome    60.0.3112.101 (Official Build) (64-bit)

And this is what can be seen in the chrome://gpu/ pages.

chrome://gpu/ page for Chromium:

Graphics Feature Status
Canvas: Software only, hardware acceleration unavailable
CheckerImaging: Disabled
Flash: Software only, hardware acceleration unavailable
Flash Stage3D: Software only, hardware acceleration unavailable
Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable
Compositing: Software only, hardware acceleration unavailable
Multiple Raster Threads: Unavailable
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Rasterization: Software only, hardware acceleration unavailable
Video Decode: Software only, hardware acceleration unavailable
Video Encode: Software only, hardware acceleration unavailable
WebGL: Unavailable
WebGL2: Unavailable
Driver Bug Workarounds
clear_uniforms_before_first_program_use
count_all_in_varyings_packing
decode_encode_srgb_for_generatemipmap
disable_framebuffer_cmaa
disable_post_sub_buffers_for_onscreen_surfaces
scalarize_vec_and_mat_constructor_args
Problems Detected
GPU process was unable to boot: GPU access is disabled in chrome://settings.
Disabled Features: all
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Mesa drivers in Linux handle varyings without static use incorrectly: 333885
Applied Workarounds: count_all_in_varyings_packing
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
NVIDIA drivers before 346 lack features in NV_path_rendering and related extensions to implement driver level path rendering.: 344330
Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
Applied Workarounds: disable_framebuffer_cmaa
Disable partial swaps on Mesa drivers (detected with GL_VERSION): 339493
Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
Decode and encode before generateMipmap for srgb format textures on os except macosx: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers
Checker-imaging has been disabled via finch trial or the command line.
Disabled Features: checker_imaging
Version Information
Data exported	8/23/2017, 9:24:50 PM
Chrome version	Chrome/60.0.3112.78
Operating system	Linux 4.12.8-2-ARCH
Software rendering list version	0
Driver bug list version	10.93
ANGLE commit id	unknown hash
2D graphics backend	Skia/60 a20ae70af542208b06c21413f13c4c86269c0b84-
Command Line	/usr/lib/chromium/chromium --flag-switches-begin --ignore-gpu-blacklist --flag-switches-end
Driver Information
Initialization time	0
In-process GPU	true
Passthrough Command Decoder	false
Supports overlays	false
Sandboxed	false
GPU0	VENDOR = 0x10de, DEVICE= 0x1056
Optimus	false
Optimus	false
AMD switchable	false
Driver vendor	Mesa
Driver version	17.1.5
Driver date	
Pixel shader version	
Vertex shader version	
Max. MSAA samples	
Machine model name	
Machine model version	
GL_VENDOR	nouveau
GL_RENDERER	Gallium 0.4 on NVD9
GL_VERSION	4.3 (Core Profile) Mesa 17.1.5
GL_EXTENSIONS	
Disabled Extensions	GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_NV_path_rendering
Window system binding vendor	
Window system binding version	
Window system binding extensions	
Window manager	i3
XDG_CURRENT_DESKTOP	i3
GDMSESSION	i3
Compositing manager	No
Direct rendering	Yes
Reset notification strategy	0x0000
GPU process crash count	2
System visual ID	0
RGBA visual ID	0
Compositor Information
Tile Update Mode	One-copy
Partial Raster	Enabled
GpuMemoryBuffers Status
ATC	Software only
ATCIA	Software only
DXT1	Software only
DXT5	Software only
ETC1	Software only
R_8	Software only
RG_88	Software only
BGR_565	Software only
RGBA_4444	Software only
RGBX_8888	Software only
RGBA_8888	Software only
BGRX_8888	Software only
BGRA_8888	Software only
RGBA_F16	Software only
YVU_420	Software only
YUV_420_BIPLANAR	Software only
UYVY_422	Software only
Log Messages
GpuProcessHostUIShim: The GPU process exited with code 256.
GpuProcessHostUIShim: The GPU process exited with code 256.

chrome://gpu/ page for Google Chrome:

Graphics Feature Status
Canvas: Hardware accelerated
CheckerImaging: Disabled
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Enabled
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Rasterization: Software only. Hardware acceleration disabled
Video Decode: Software only, hardware acceleration unavailable
Video Encode: Software only, hardware acceleration unavailable
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
count_all_in_varyings_packing
decode_encode_srgb_for_generatemipmap
disable_framebuffer_cmaa
disable_post_sub_buffers_for_onscreen_surfaces
scalarize_vec_and_mat_constructor_args
Problems Detected
Accelerated video decode is unavailable on Linux: 137247
Disabled Features: accelerated_video_decode
Accelerated video encode is unavailable on Linux
Disabled Features: accelerated_video_encode
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Mesa drivers in Linux handle varyings without static use incorrectly: 333885
Applied Workarounds: count_all_in_varyings_packing
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
NVIDIA drivers before 346 lack features in NV_path_rendering and related extensions to implement driver level path rendering.: 344330
Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
Applied Workarounds: disable_framebuffer_cmaa
Disable partial swaps on Mesa drivers (detected with GL_VERSION): 339493
Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
Decode and encode before generateMipmap for srgb format textures on os except macosx: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Accelerated rasterization has been disabled, either via blacklist, about:flags or the command line.
Disabled Features: rasterization
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers
Checker-imaging has been disabled via finch trial or the command line.
Disabled Features: checker_imaging
Version Information
Data exported	8/23/2017, 9:19:18 PM
Chrome version	Chrome/60.0.3112.101
Operating system	Linux 4.12.8-2-ARCH
Software rendering list version	13.8
Driver bug list version	10.93
ANGLE commit id	3e6a61fecba9
2D graphics backend	Skia/60 d1f2d15b36f6a6a9d199581b998a7ca924a1f1a8-
Command Line	/opt/google/chrome/google-chrome --flag-switches-begin --flag-switches-end
Driver Information
Initialization time	104
In-process GPU	false
Passthrough Command Decoder	false
Supports overlays	false
Sandboxed	false
GPU0	VENDOR = 0x10de, DEVICE= 0x1056
Optimus	false
Optimus	false
AMD switchable	false
Driver vendor	Mesa
Driver version	17.1.6
Driver date	
Pixel shader version	4.30
Vertex shader version	4.30
Max. MSAA samples	8
Machine model name	
Machine model version	
GL_VENDOR	nouveau
GL_RENDERER	Gallium 0.4 on NVD9
GL_VERSION	4.3 (Core Profile) Mesa 17.1.6
GL_EXTENSIONS	GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_shader_trinary_minmax GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc
Disabled Extensions	GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_NV_path_rendering
Window system binding vendor	SGI
Window system binding version	1.4
Window system binding extensions	GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_multisample GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_libglvnd GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_INTEL_swap_event
Window manager	i3
XDG_CURRENT_DESKTOP	i3
GDMSESSION	i3
Compositing manager	No
Direct rendering	Yes
Reset notification strategy	0x8261
GPU process crash count	0
System visual ID	33
RGBA visual ID	151
Compositor Information
Tile Update Mode	One-copy
Partial Raster	Enabled
GpuMemoryBuffers Status
ATC	Software only
ATCIA	Software only
DXT1	Software only
DXT5	Software only
ETC1	Software only
R_8	Software only
RG_88	Software only
BGR_565	Software only
RGBA_4444	Software only
RGBX_8888	Software only
RGBA_8888	Software onlyt
BGRX_8888	Software only
BGRA_8888	Software only
RGBA_F16	Software only
YVU_420	Software only
YUV_420_BIPLANAR	Software only
UYVY_422	Software only
Log Messages
[14241:14241:0823/211849.895806:ERROR:sandbox_linux.cc(344)] : InitializeSandbox() called with multiple threads in process gpu-process.

In addition, I'm seeing the following error messages on Chromium (when running Chromium from a terminal):

[16413:16433:0823/214306.433405:ERROR:token_service_table.cc(130)] Failed to decrypt token for service AccountId-103597798560564978589
[16536:16536:0823/214306.545350:ERROR:sandbox_linux.cc(344)] InitializeSandbox() called with multiple threads in process gpu-process.
Received signal 11 SEGV_MAPERR 000000000000
#0 0x564058c7b116 <unknown>
#1 0x564058c7b58d <unknown>
#2 0x7f319998a7e0 <unknown>
  r8: 00003e1c17036aa8  r9: 0000000000000000 r10: ffffc1e15af603da r11: 00007f317c7502cc
 r12: 00003e1c17036aa8 r13: 00003e1c170b14b0 r14: 00003e1c16f1e0c8 r15: 00003e1c16eb5fa0
  di: 00003e1c16eba800  si: 0000000000000000  bp: 00003e1c1706a600  bx: 00003e1c17036aa0
  dx: 0000000000000001  ax: 00003e1c16eba800  cx: 0000000000000000  sp: 00007ffda03a2b38
  ip: 0000000000000000 efl: 0000000000010206 cgf: 002b000000000033 erf: 0000000000000014
 trp: 000000000000000e msk: 0000000000000000 cr2: 0000000000000000
[end of stack trace]
Calling _exit(1). Core file will not be generated.
libpng warning: iCCP: known incorrect sRGB profile
[16690:16690:0823/214306.746032:ERROR:sandbox_linux.cc(344)] InitializeSandbox() called with multiple threads in process gpu-process.
Received signal 11 SEGV_MAPERR 000000000000
#0 0x556c34a47116 <unknown>
#1 0x556c34a4758d <unknown>
#2 0x7f543b8d57e0 <unknown>
  r8: 00002dc63594e828  r9: 0000000000000000 r10: ffffd23b61025ef4 r11: 00007f541e69b2cc
 r12: 00002dc63594e828 r13: 00002dc635987150 r14: 00002dc6358350c8 r15: 00002dc6357ccfa0
  di: 00002dc6357d1800  si: 0000000000000000  bp: 00002dc6359a3480  bx: 00002dc63594e820
  dx: 0000000000000001  ax: 00002dc6357d1800  cx: 0000000000000000  sp: 00007ffd8d332af8
  ip: 0000000000000000 efl: 0000000000010206 cgf: 002b000000000033 erf: 0000000000000014
 trp: 000000000000000e msk: 0000000000000000 cr2: 0000000000000000
[end of stack trace]
Calling _exit(1). Core file will not be generated.
[16413:16438:0823/214306.780516:ERROR:browser_gpu_channel_host_factory.cc(103)] Failed to launch GPU process.
[16413:16438:0823/214306.781885:ERROR:browser_gpu_channel_host_factory.cc(103)] Failed to launch GPU process.
[16413:16438:0823/214306.783261:ERROR:browser_gpu_channel_host_factory.cc(103)] Failed to launch GPU process.
[16413:16438:0823/214306.784446:ERROR:browser_gpu_channel_host_factory.cc(103)] Failed to launch GPU process.
[16413:16438:0823/214306.785137:ERROR:browser_gpu_channel_host_factory.cc(103)] Failed to launch GPU process.
[16413:16438:0823/214306.785232:ERROR:browser_gpu_channel_host_factory.cc(103)] Failed to launch GPU process.

Am I missing something? Any help is appreciated.
Thank you!

Last edited by poinu (2017-08-23 19:56:12)

Offline

#2 2017-08-23 19:55:43

poinu
Member
Registered: 2016-05-09
Posts: 13

Re: [Solved] Hardware acceleration not working on Chromium

After upgrading to version 60.0.3112.101 (Developer Build) (64-bit), hardware acceleration just works. Sorry for the confusion.

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