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check the .tar.bz2 ones [those contain PKGBUILD filelist and the pkg]
for me it works. I hope it works for you too
that's all
ftp://ftp.archlinux.org/incoming/paragu … -1.tar.bz2
ftp://ftp.archlinux.org/incoming/physfs-1.0.0-1.tar.bz2
# Packager: Dawid Ciezarkiewicz "arael" <arael[at]fov[dot]pl>
pkgname=physfs
pkgver=1.0.0
pkgrel=0
pkgdesc="Library to provide abstract access to various archives"
url="http://icculus.org/physfs/"
#depends=(?)
makedepends=()
conflicts=()
replaces=()
backup=()
install=
source=(http://icculus.org/physfs/downloads/$pkgname-$pkgver.tar.gz)
md5sums=()
build() {
cd $startdir/src/$pkgname-$pkgver
./configure --prefix=/usr
make || return 1
make prefix=$startdir/pkg/usr install
}
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what are these pkgs for?
can you post here in the forum PKGBUILD's to see them without to have to downlaod the pkgs? thanx in advance
The impossible missions are the only ones which succeed.
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PARAGUI
base for a lot of games.
# Contributor: Nikos Kouremenos <nk@ebox.gr>
pkgname=paragui
pkgver=1.0.4
pkgrel=1
pkgdesc="ParaGUI is a cross-platform high-level application framework and GUI li
brary"
makedepends=(gcc sdl freetype2 sdl_image zlib expat libpng libjpeg)
md5sums=('fc0cfcb31e28c2f7ff7e9900d3c5f651')
source=(http://savannah.nongnu.org/download/paragui/$pkgname-$pkgver.tar.gz)
url="http://www.paragui.org/"
build() {
cd $startdir/src/$pkgname-$pkgver
./configure --prefix=/usr
make || return 1
make prefix=$startdir/pkg/usr install
}
PhysicsFS
base lib for some games
# Contributor: Nikos Kouremenos <nk@ebox.gr>
pkgname=physfs
pkgver=1.0.0
pkgrel=1
pkgdesc="PhysicsFS is a library to provide abstract access to various archives"
makedepends=(gcc pth zlib)
md5sums=('d02a8543a95d0550490cf4f96e0ddebf')
source=(http://icculus.org/physfs/downloads/$pkgname-$pkgver.tar.gz)
url="http://icculus.org/physfs/"
build() {
cd $startdir/src/$pkgname-$pkgver
./configure --prefix=/usr
make || return 1
make prefix=$startdir/pkg/usr install
}
I was trying to get netpanzer and pingus to work but some pkg already in Arch aren't built with all the necessary --enable in them.
That's very sad, cause those were BASIC and IMPORTANT libs. I remember finding a package [that was library] and wasn't built with JPEG support [only PNG].
I emailed to the contributor and the maintainer.. I got no reply
I'm refering to ClanLib (very basic library). Here is the email:
hello there.
I 'm trying to make a package for Pingus. (wants ClanLib)
unfortunately ClanLib wasn't ./configured with --enable-clanJPEG ( or
--enable-jpeg or --enable-jpg )a) it would be great [and necessary] to update the clanlib pkg to do so
b) it would be also great if you could configure clanlib to have all the
--enable-modules thing (GL, MikMod, Vorbis, JavaScript and so on)
ClanLib is a base lib for a lot of games, so I don't see any reason not to enable
them.do a ./configure --help and find all the modules [and plz enable them]
when the new package is ready inform me, so I can go on with my Pingus pkg
Greetings from Athens, Greece
Hope you reply and say OK
CCed: to the maintainer too
ps. I think such BASE libs should be compiled with the more possible
--enable-stuff. Am I wrong?
that's all
ps. I strongly believe that those lib base packages should be in more attention from the side of maintainers cause now for me there is a package already (clanlib) that doesn't suit me
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is the correct way of explaining to a maintainer to change something because something other do not work :-)
and also note that most of the people around do mainly study or work the main part of the day ... so maybe waiting for answer 2-3 days is ok
... if i see PKGBUILD's it's some small additional motivation to have a look at them earlier than if no PKGBUILD is posted, thanx
The impossible missions are the only ones which succeed.
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... if i see PKGBUILD's it's some small additional motivation to have a look at them earlier than if no PKGBUILD is posted, thanx
lost you there. sorryz
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