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#1 2018-05-21 13:58:14

mk0lev
Member
Registered: 2017-06-13
Posts: 26

[SOLVED] No sound In Game in League of Legends

Hello everyone,

I'm running full updated system with all(I think so) pulseaudio and alsa software installed. I'm running LoL with Lutris too and since last week I'm having troubles with the sound In Game. The client has perfect sound. I think the problem is that pulse audio either mutes or has lower the volume of the In Game instance so that I can't hear it. Last day I was playing and it was full silence and I heard a bit of something In Game, so I think it's just lowered. When I look into PulseAudio settings (pavucontrol) it doesn't show me any playback sources, neither from the client nor from the game. It's quite possible that League client or game don't use the correct audio driver. Any suggestions where I can't unmute or make the sound louder?

Appologies if I don't use the correct formality.

Last edited by mk0lev (2018-05-22 19:00:50)

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#2 2018-05-21 14:29:58

V1del
Forum Moderator
Registered: 2012-10-16
Posts: 25,074

Re: [SOLVED] No sound In Game in League of Legends

Post

sudo fuser -v /dev/snd/*

during this situation. It might be simply fixable by setting up a proper ALSA conf by installing pulseaudio-alsa and lib32-alsa-plugins.

However in general unless you are sure you actually need the lutris builds, you are usually better of with standalone system wine, as that will have proper interplay with the rest of the software stack.

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#3 2018-05-22 00:09:35

mk0lev
Member
Registered: 2017-06-13
Posts: 26

Re: [SOLVED] No sound In Game in League of Legends

I also had already installed lib32-alsa-plugins and lib32-alsa-lib.
I'd like to know why I had the issue though, if there are any suggestions, they are more than welcome!

Last edited by mk0lev (2018-05-22 00:11:36)

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#4 2018-05-22 00:13:25

V1del
Forum Moderator
Registered: 2012-10-16
Posts: 25,074

Re: [SOLVED] No sound In Game in League of Legends

well yes, you didn't have the 32-bit libraries for pulseaudio installed, hence wine couldn't make use of the pulse driver and had to fall back on ALSA which in a default configuration can't access your soundcards while pulseaudio is taking care of your devices.

Please mark as [SOLVED] by editing the title in your first post.

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#5 2018-05-22 19:01:22

mk0lev
Member
Registered: 2017-06-13
Posts: 26

Re: [SOLVED] No sound In Game in League of Legends

Yea, that makes sense. Thanks

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