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#1 2018-05-27 22:10:30

Brushspin
Member
Registered: 2018-03-28
Posts: 6

Civ 6 Launcher Failing

Quickly opens and then immediatly closes.

 GameAction [AppID 289070, ActionID 2] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 289070, ActionID 2] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 289070, ActionID 2] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 289070, ActionID 2] : LaunchApp continues with user response "CreatingProcess"
Opted-in Controller Mask: 30
Game update: AppID 289070 "", ProcID 2696, IP 0.0.0.0:0
ERROR: ld.so: object '/home/kevin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kevin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
/home/kevin/.local/share/Steam/steamapps/common/Sid Meier's Civilization VI/./Civ6: /usr/lib/libcurl-gnutls.so.4: no version information available (required by /home/kevin/.local/share/Steam/steamapps/common/Sid Meier's Civilization VI/./Civ6)
/home/kevin/.local/share/Steam/steamapps/common/Sid Meier's Civilization VI/./Civ6: Symbol `_ZTVN10__cxxabiv120__si_class_type_infoE' has different size in shared object, consider re-linking
/home/kevin/.local/share/Steam/steamapps/common/Sid Meier's Civilization VI/./Civ6: Symbol `_ZTVN10__cxxabiv117__class_type_infoE' has different size in shared object, consider re-linking
>>> Adding process 2696 for game ID 289070
GameAction [AppID 289070, ActionID 2] : LaunchApp changed task to WaitingGameWindow with ""
>>> Adding process 2697 for game ID 289070
Game update: AppID 289070 "", ProcID 2697, IP 0.0.0.0:0
Setting breakpad minidump AppID = 289070
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198095934549 [API loaded no]
GameAction [AppID 289070, ActionID 2] : LaunchApp changed task to Completed with ""
Game removed: AppID 289070 "", ProcID 2697
No cached sticky mapping in ActivateActionSet.

I know very little about coding. Mostly about files and their locations in the system. Not sure if I should go through each error individually or if the problem is a combination of issues.

When running into an issue how long should I be spending fixing a problem like this?

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#2 2018-05-27 22:14:34

Brushspin
Member
Registered: 2018-03-28
Posts: 6

Re: Civ 6 Launcher Failing

Wait is this because I installed mesa and lib32-mesa? I think that may be it.

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#3 2018-05-27 22:31:35

Brushspin
Member
Registered: 2018-03-28
Posts: 6

Re: Civ 6 Launcher Failing

No never mind that wasn't it. I don't know what I'm doing, clearly.

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#4 2018-05-27 22:33:20

seth
Member
From: Won't reply 2 private help req
Registered: 2012-09-03
Posts: 78,849

Re: Civ 6 Launcher Failing

stat /usr/lib/libcurl-gnutls.so.4
pacman -Qo /usr/lib/libcurl-gnutls.so.4

Edit: Please stop bumping your thread, but edit your previous post unless somebody has responded interim.
Edit on edit: scratch  the bbcode request, confused w/ the dustbinned thread. Sorry.

Last edited by seth (2018-05-27 22:35:37)

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#5 2018-05-27 22:54:04

ooo
Member
Registered: 2013-04-10
Posts: 1,638

Re: Civ 6 Launcher Failing

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#6 2018-05-27 23:23:46

Brushspin
Member
Registered: 2018-03-28
Posts: 6

Re: Civ 6 Launcher Failing

seth wrote:
stat /usr/lib/libcurl-gnutls.so.4
pacman -Qo /usr/lib/libcurl-gnutls.so.4

Edit: Please stop bumping your thread, but edit your previous post unless somebody has responded interim.
Edit on edit: scratch  the bbcode request, confused w/ the dustbinned thread. Sorry.


oops. sorry don't spend too much time on forums in general just trying to keep the thread updated so that everyone knows where I am in the process

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