You are not logged in.

#1 2018-08-01 12:18:22

Registered: 2012-10-13
Posts: 149

Distorted sound in Godot with ALSA

Hey there

So i'm following this tutorial on how godot (adding sound is in part 2 at 9:00). The sound plays, but it comes out distorted, as if the audio jack isn't all they way in the socket, and even the sound that does come out is scratchy. This only happens with godot, every other application plays the sound clearly. Before i was getting no sound at all, until i removed the the ~/.asoundrc file, and it was still the same. After i updated godot to the latest, i had to add back to ~/.asoundrc file, as without it i get no sound. The distortion happens with both ogg or wav files.

My ~/.asoundrc

pcm.!default { type hw card 0 device 0 }
ctl.!default { type hw card 0 device 0 }

I'm at a loss as to what to check to resolve. Any pointers would be appreciated.


Board footer

Powered by FluxBB