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#1 2018-09-21 16:58:34

qlem
Member
Registered: 2017-05-09
Posts: 29

[Solved] Steam / Dead Cells: Xbox One Wireless Controller doesn't work

Hi,

I have a issue whit my new Xbox One Wireless Controller. It is well recognized on Steam and controller working fine in Big Picture Mode.
But in game, the controller is not recognized. It is not a game's setting. I have tried on windows 10, same game, same PC and same controller, all works fine.

I have installed Steam via flatpak : https://wiki.archlinux.org/index.php/st … stallation
For enable Bluetooth and pairing my controller, i have installed bluez then bluedevil (i'm using KDE).

Anyone have an idea for fix that ?

Last edited by qlem (2018-09-22 13:18:37)

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#2 2018-09-21 22:42:34

V1del
Forum Moderator
Registered: 2012-10-16
Posts: 21,427

Re: [Solved] Steam / Dead Cells: Xbox One Wireless Controller doesn't work

Any reason you are not telling us which game or must we use a crystal ball? There's no guarantee that any given game uses the same libraries steam uses for input.

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#3 2018-09-21 23:08:46

qlem
Member
Registered: 2017-05-09
Posts: 29

Re: [Solved] Steam / Dead Cells: Xbox One Wireless Controller doesn't work

Sorry, the game is Dead Cells.

After looking around on google i successful fix my issue. The linux build of the game is the problem. To fix it, i added my user to the input group then i renamed the libSDL.so file in the game directory so that SDL system library was loaded.

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#4 2018-12-26 23:02:08

MTH
Member
Registered: 2018-12-26
Posts: 14

Re: [Solved] Steam / Dead Cells: Xbox One Wireless Controller doesn't work

I don't understand, how did you fix that issue?

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#5 2018-12-26 23:18:55

headkase
Member
Registered: 2011-12-06
Posts: 1,975

Re: [Solved] Steam / Dead Cells: Xbox One Wireless Controller doesn't work

My Xbox One S Wireless controller (Bluetooth) needs: https://aur.archlinux.org/packages/xpadneo-dkms-git

And with that kernel module the pad works with minimal fuss.

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