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My discrete card (Radeon RX 550/550X) have worse performance than integrate one ( Intel UHD Graphics 620). I've noticed that when I try to play CS:GO.
INFO:
$ inxi -Fzx
System: Host: ivan-e480 Kernel: 4.19.12-arch1-1-ARCH x86_64 bits: 64 compiler: gcc v: 8.2.1 Desktop: i3 4.16-51-gbfba56b1
Distro: Arch Linux
Machine: Type: Laptop System: LENOVO product: 20KN001NGE v: ThinkPad E480 serial: <filter>
Mobo: LENOVO model: 20KN001NGE v: SDK0J40697 WIN serial: <filter> UEFI: LENOVO v: R0PET42W (1.19 ) date: 06/14/2018
Battery: ID-1: BAT0 charge: 18.2 Wh condition: 46.3/45.7 Wh (101%) model: SMP 01AV447 status: Discharging
CPU: Topology: Quad Core model: Intel Core i7-8550U bits: 64 type: MT MCP arch: Kaby Lake rev: A L2 cache: 8192 KiB
flags: lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx bogomips: 31880
Speed: 800 MHz min/max: 400/4000 MHz Core speeds (MHz): 1: 800 2: 800 3: 800 4: 800 5: 800 6: 800 7: 800 8: 800
Graphics: Device-1: Intel UHD Graphics 620 vendor: Lenovo driver: i915 v: kernel bus ID: 00:02.0
Device-2: Advanced Micro Devices [AMD/ATI] Lexa PRO [Radeon RX 550/550X] vendor: Lenovo driver: amdgpu v: kernel
bus ID: 02:00.0
Display: x11 server: X.Org 1.20.3 driver: amdgpu,ati,intel unloaded: fbdev,modesetting,vesa
resolution: 1920x1080~60Hz
OpenGL: renderer: Mesa DRI Intel UHD Graphics 620 (Kabylake GT2) v: 4.5 Mesa 18.3.1 direct render: Yes
Audio: Device-1: Intel Sunrise Point-LP HD Audio vendor: Lenovo driver: snd_hda_intel v: kernel bus ID: 00:1f.3
Sound Server: ALSA v: k4.19.12-arch1-1-ARCH
Network: Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet vendor: Lenovo driver: r8169 v: kernel port: c000
bus ID: 03:00.0
IF: enp3s0 state: down mac: <filter>
Device-2: Intel Dual Band Wireless-AC 3165 Plus Bluetooth driver: iwlwifi v: kernel port: c000 bus ID: 05:00.0
IF: wlp5s0 state: up mac: <filter>
Drives: Local Storage: total: 995.75 GiB used: 131.07 GiB (13.2%)
ID-1: /dev/mmcblk0 model: SD16G size: 58.64 GiB
ID-2: /dev/nvme0n1 vendor: Samsung model: MZVLW256HEHP-000L7 size: 238.47 GiB
ID-3: /dev/sda vendor: Toshiba model: MQ01ABD075 size: 698.64 GiB
Partition: ID-1: / size: 224.77 GiB used: 131.01 GiB (58.3%) fs: ext4 dev: /dev/dm-0
ID-2: swap-1 size: 8.80 GiB used: 64.5 MiB (0.7%) fs: swap dev: /dev/dm-1
Sensors: System Temperatures: cpu: 47.0 C mobo: N/A gpu: amdgpu temp: 42 C
Fan Speeds (RPM): cpu: 0
Info: Processes: 289 Uptime: 1h 20m Memory: 23.31 GiB used: 4.09 GiB (17.6%) Init: systemd Compilers: gcc: 8.2.1
Shell: bash v: 4.4.23 inxi: 3.0.27
Xorg.log file https://ptpb.pw/jdOW
Last edited by iovanom (2019-01-13 19:36:33)
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Welcome to the forum. Please edit your post to use [ code ] tags around the inxi output, and use a pastebin client for the Xorg log (google drive requires us to download the file, something most people will not do).
https://wiki.archlinux.org/index.php/Co … s_and_code
https://bbs.archlinux.org/help.php#bbcode
https://wiki.archlinux.org/index.php/Li … in_clients
(edit) Thank you.
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Welcome to the forum. Please edit your post to use [ code ] tags around the inxi output, and use a pastebin client for the Xorg log (google drive requires us to download the file, something most people will not do).
https://wiki.archlinux.org/index.php/Co … s_and_code
https://bbs.archlinux.org/help.php#bbcode
https://wiki.archlinux.org/index.php/Li … in_clients
Sorry for that.
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xorg log doesn't show problems in the graphical setup.
You have a hybrid graphics system using a PRIME setup .
Post xrandr --listproviders output .
If that looks similar to the example on the prime page, check it's gpu offloading section .
Disliking systemd intensely, but not satisfied with alternatives so focusing on taming systemd.
clean chroot building not flexible enough ?
Try clean chroot manager by graysky
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xorg log doesn't show problems in the graphical setup.
You have a hybrid graphics system using a PRIME setup .
Post xrandr --listproviders output .
If that looks similar to the example on the prime page, check it's gpu offloading section .
This is the output from xrandr --listproviders command:
$ xrand --listproviders
Providers: number : 2
Provider 0: id: 0x6d cap: 0xb, Source Output, Sink Output, Sink Offload crtcs: 4 outputs: 5 associated providers: 1 name:Intel
Provider 1: id: 0x44 cap: 0xf, Source Output, Sink Output, Source Offload, Sink Offload crtcs: 5 outputs: 0 associated providers: 1 name:Radeon 500 Series @ pci:0000:02:00.0
glmark2 results:
$ glmark2
=======================================================
glmark2 2017.07
=======================================================
OpenGL Information
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) UHD Graphics 620 (Kabylake GT2)
GL_VERSION: 3.0 Mesa 18.3.1
=======================================================
[build] use-vbo=false: FPS: 2392 FrameTime: 0.418 ms
[build] use-vbo=true: FPS: 2583 FrameTime: 0.387 ms
[texture] texture-filter=nearest: FPS: 2469 FrameTime: 0.405 ms
[texture] texture-filter=linear: FPS: 2433 FrameTime: 0.411 ms
[texture] texture-filter=mipmap: FPS: 2317 FrameTime: 0.432 ms
[shading] shading=gouraud: FPS: 2130 FrameTime: 0.469 ms
[shading] shading=blinn-phong-inf: FPS: 2154 FrameTime: 0.464 ms
[shading] shading=phong: FPS: 1975 FrameTime: 0.506 ms
[shading] shading=cel: FPS: 2011 FrameTime: 0.497 ms
[bump] bump-render=high-poly: FPS: 1312 FrameTime: 0.762 ms
[bump] bump-render=normals: FPS: 2309 FrameTime: 0.433 ms
[bump] bump-render=height: FPS: 2230 FrameTime: 0.448 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 1732 FrameTime: 0.577 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 938 FrameTime: 1.066 ms
[pulsar] light=false:quads=5:texture=false: FPS: 2280 FrameTime: 0.439 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 823 FrameTime: 1.215 ms
[desktop] effect=shadow:windows=4: FPS: 1392 FrameTime: 0.718 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 584 FrameTime: 1.712 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 460 FrameTime: 2.174 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 648 FrameTime: 1.543 ms
[ideas] speed=duration: FPS: 1380 FrameTime: 0.725 ms
[jellyfish] <default>: FPS: 1492 FrameTime: 0.670 ms
[terrain] <default>: FPS: 167 FrameTime: 5.988 ms
[shadow] <default>: FPS: 1478 FrameTime: 0.677 ms
[refract] <default>: FPS: 344 FrameTime: 2.907 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 2077 FrameTime: 0.481 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 1891 FrameTime: 0.529 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 1484 FrameTime: 0.674 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 1496 FrameTime: 0.668 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 1739 FrameTime: 0.575 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 2200 FrameTime: 0.455 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 2302 FrameTime: 0.434 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 2292 FrameTime: 0.436 ms
=======================================================
glmark2 Score: 1682
=======================================================
$ DRI_PRIME=1 glmark2
=======================================================
glmark2 2017.07
=======================================================
OpenGL Information
GL_VENDOR: X.Org
GL_RENDERER: Radeon 500 Series (POLARIS12, DRM 3.27.0, 4.20.0-arch1-1-ARCH, LLVM 7.0.0)
GL_VERSION: 4.5 (Compatibility Profile) Mesa 18.3.1
=======================================================
[build] use-vbo=false: FPS: 419 FrameTime: 2.387 ms
[build] use-vbo=true: FPS: 469 FrameTime: 2.132 ms
[texture] texture-filter=nearest: FPS: 534 FrameTime: 1.873 ms
[texture] texture-filter=linear: FPS: 541 FrameTime: 1.848 ms
[texture] texture-filter=mipmap: FPS: 513 FrameTime: 1.949 ms
[shading] shading=gouraud: FPS: 524 FrameTime: 1.908 ms
[shading] shading=blinn-phong-inf: FPS: 512 FrameTime: 1.953 ms
[shading] shading=phong: FPS: 500 FrameTime: 2.000 ms
[shading] shading=cel: FPS: 519 FrameTime: 1.927 ms
[bump] bump-render=high-poly: FPS: 443 FrameTime: 2.257 ms
[bump] bump-render=normals: FPS: 540 FrameTime: 1.852 ms
[bump] bump-render=height: FPS: 543 FrameTime: 1.842 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 527 FrameTime: 1.898 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 496 FrameTime: 2.016 ms
[pulsar] light=false:quads=5:texture=false: FPS: 540 FrameTime: 1.852 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 446 FrameTime: 2.242 ms
[desktop] effect=shadow:windows=4: FPS: 494 FrameTime: 2.024 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 335 FrameTime: 2.985 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 344 FrameTime: 2.907 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 368 FrameTime: 2.717 ms
[ideas] speed=duration: FPS: 538 FrameTime: 1.859 ms
[jellyfish] <default>: FPS: 459 FrameTime: 2.179 ms
[terrain] <default>: FPS: 270 FrameTime: 3.704 ms
[shadow] <default>: FPS: 495 FrameTime: 2.020 ms
[refract] <default>: FPS: 344 FrameTime: 2.907 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 538 FrameTime: 1.859 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 552 FrameTime: 1.812 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 560 FrameTime: 1.786 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 561 FrameTime: 1.783 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 566 FrameTime: 1.767 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 565 FrameTime: 1.770 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 565 FrameTime: 1.770 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 564 FrameTime: 1.773 ms
=======================================================
glmark2 Score: 490
=======================================================
Last edited by iovanom (2019-01-03 12:03:31)
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glmark2 again ....
glmark2 is an OpenGL 2.0 and ES 2.0 benchmark
It uses only the subset of the OpenGL 2.0 API that is compatible with OpenGL ES 2.0 (C++)
If all you run are OpenGL ES 2 applications it's a great benchmark.
Try unigine-superposition for a modern benchmark or the somewhat older unigine-valley if superposition is to heavy.
Disliking systemd intensely, but not satisfied with alternatives so focusing on taming systemd.
clean chroot building not flexible enough ?
Try clean chroot manager by graysky
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result from unigine-superposition
$ unigine-superposition
https://i.ibb.co/7Wx5KSY/Superposition- … 527042.png
$ DRI_PRIME=1 unigine-superposition
https://i.ibb.co/ggYhLWN/Superposition- … 526790.png
I've noticed that on both I have "Driver: 18.3.1 (i915) OpenGL 4.5".
results from unigine-valley
$ unigine-valley
Benchmark running
Benchmark results:
Time: 189.163
Frames: 1883
FPS: 9.95439
Min FPS: 6.87475
Max FPS: 17.0035
Score: 416.492
$ DRI_PRIME=1 unigine-valley
Benchmark running
Benchmark results:
Time: 188.853
Frames: 3837
FPS: 20.3174
Min FPS: 13.5353
Max FPS: 34.2393
Score: 850.078
moderator edit -- replaced oversized images with links.
Pasting pictures and code
Last edited by 2ManyDogs (2019-01-03 15:30:56)
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Those results match my expectations : the amd card performs better then the intel integrated one.
You did mention problems with CS GO, I guess you're running it from Steam ?
if so, are you using steam or steam-native ?
Disliking systemd intensely, but not satisfied with alternatives so focusing on taming systemd.
clean chroot building not flexible enough ?
Try clean chroot manager by graysky
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I've installed the steam-native and it looks better. Thank you for help!
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