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#1 2019-02-04 17:57:25

huxley
Member
Registered: 2019-02-03
Posts: 4

[SOLVED] Conky refusing transparency

Virtualbox: version 5.2.22
Host OS:    Linux Mint 19
Guest OS:   Arch
Kernel:       4.19.19-1-lts
i3-gaps:     version  4.16.1


I'm running a new install of Arch as a guest on Virtualbox, and can't get conky (v.1.11.0) to go transparent. I installed conky-lua from AUR. Here's a print out of my ~/.conkyrc:

--[[
Conky, a system monitor, based on torsmo

Any original torsmo code is licensed under the BSD license

All code written since the fork of torsmo is licensed under the GPL

Please see COPYING for details

Copyright (c) 2004, Hannu Saransaari and Lauri Hakkarainen
Copyright (c) 2005-2019 Brenden Matthews, Philip Kovacs, et. al. (see AUTHORS)
All rights reserved.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
]]

conky.config = {
    alignment = 'top_left',
    background = true,
    border_width = 1,
    cpu_avg_samples = 2,
    default_color = 'white',
    default_outline_color = 'white',
    default_shade_color = 'white',
    draw_borders = false,
    draw_graph_borders = true,
    draw_outline = false,
    draw_shades = false,
    use_xft = true,
    font = 'DejaVu Sans Mono:size=12',
    gap_x = 5,
    gap_y = 60,
    minimum_height = 5,
    minimum_width = 5,
    net_avg_samples = 2,
    no_buffers = true,
    out_to_console = false,
    out_to_ncurses = false,
    out_to_stderr = false,
    out_to_x = true,
    extra_newline = false,
    own_window = true,
    own_window_transparent = true,
    own_window_argb_visual = true,
    own_window_class = 'Conky',
    own_window_type = 'desktop',
    stippled_borders = 0,
    update_interval = 1.0,
    uppercase = false,
    use_spacer = 'none',
    show_graph_scale = false,
    show_graph_range = false
}

conky.text = [[
${scroll 16 $nodename - $sysname $kernel on $machine | }
$hr
${color grey}Uptime:$color $uptime
${color grey}Frequency (in MHz):$color $freq
${color grey}Frequency (in GHz):$color $freq_g
${color grey}RAM Usage:$color $mem/$memmax - $memperc% ${membar 4}
${color grey}Swap Usage:$color $swap/$swapmax - $swapperc% ${swapbar 4}
${color grey}CPU Usage:$color $cpu% ${cpubar 4}
${color grey}Processes:$color $processes  ${color grey}Running:$color $running_processes
$hr
${color grey}File systems:
 / $color${fs_used /}/${fs_size /} ${fs_bar 6 /}
${color grey}Networking:
Up:$color ${upspeed} ${color grey} - Down:$color ${downspeed}
$hr
${color grey}Name              PID   CPU%   MEM%
${color lightgrey} ${top name 1} ${top pid 1} ${top cpu 1} ${top mem 1}
${color lightgrey} ${top name 2} ${top pid 2} ${top cpu 2} ${top mem 2}
${color lightgrey} ${top name 3} ${top pid 3} ${top cpu 3} ${top mem 3}
${color lightgrey} ${top name 4} ${top pid 4} ${top cpu 4} ${top mem 4}
]]

For some reason the line below isn't being accepted as an argument, and from what I've read, it's required for transparency.

    own_window_argb_visual = true,

I'm using compton which initially was giving me errors until I commented out the line:

#vsync = "opengl";

Here's my compton.conf:

# Thank you code_nomad: http://9m.no/ꪯ鵞
# and Arch Wiki contributors: https://wiki.archlinux.org/index.php/Compton

#################################
#
# Backend
#
#################################

# Backend to use: "xrender" or "glx".
# GLX backend is typically much faster but depends on a sane driver.
backend = "glx";

#################################
#
# GLX backend
#
#################################

glx-no-stencil = true;

# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all.
# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified,
# but a 20% increase when only 1/4 is.
# My tests on nouveau show terrible slowdown.
# Useful with --glx-swap-method, as well.
glx-copy-from-front = false;

# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
# May break VSync and is not available on some drivers.
# Overrides --glx-copy-from-front.
# glx-use-copysubbuffermesa = true;

# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
# Recommended if it works.
# glx-no-rebind-pixmap = true;

# GLX backend: GLX buffer swap method we assume.
# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
# undefined is the slowest and the safest, and the default value.
# copy is fastest, but may fail on some drivers,
# 2-6 are gradually slower but safer (6 is still faster than 0).
# Usually, double buffer means 2, triple buffer means 3.
# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers.
# Useless with --glx-use-copysubbuffermesa.
# Partially breaks --resize-damage.
# Defaults to undefined.
glx-swap-method = "undefined";

#################################
#
# Shadows
#
#################################

# Enabled client-side shadows on windows.
shadow = true;
# The blur radius for shadows. (default 12)
shadow-radius = 5;
# The left offset for shadows. (default -15)
shadow-offset-x = -5;
# The top offset for shadows. (default -15)
shadow-offset-y = -5;
# The translucency for shadows. (default .75)
shadow-opacity = 0.5;

# Set if you want different colour shadows
# shadow-red = 0.0;
# shadow-green = 0.0;
# shadow-blue = 0.0;

# The shadow exclude options are helpful if you have shadows enabled. Due to the way compton draws its shadows, certain applications will have visual glitches
# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
shadow-exclude = [
    "! name~=''",
    "name = 'Notification'",
    "name = 'Plank'",
    "name = 'Docky'",
    "name = 'Kupfer'",
    "name = 'xfce4-notifyd'",
    "name *= 'VLC'",
    "name *= 'compton'",
    "name *= 'Chromium'",
    "name *= 'Chrome'",
    "class_g = 'Firefox' && argb",
    "class_g = 'Conky'",
    "class_g = 'Kupfer'",
    "class_g = 'Synapse'",
    "class_g ?= 'Notify-osd'",
    "class_g ?= 'Cairo-dock'",
    "class_g ?= 'Xfce4-notifyd'",
    "class_g ?= 'Xfce4-power-manager'",
    "_GTK_FRAME_EXTENTS@:c",
    "_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
];
# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
shadow-ignore-shaped = false;

#################################
#
# Opacity
#
#################################

inactive-opacity = 1;
active-opacity = 1;
frame-opacity = 1;
inactive-opacity-override = false;

# Dim inactive windows. (0.0 - 1.0)
# inactive-dim = 0.2;
# Do not let dimness adjust based on window opacity.
# inactive-dim-fixed = true;
# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
# blur-background = true;
# Blur background of opaque windows with transparent frames as well.
# blur-background-frame = true;
# Do not let blur radius adjust based on window opacity.
blur-background-fixed = false;
blur-background-exclude = [
    "window_type = 'dock'",
    "window_type = 'desktop'"
];

#################################
#
# Fading
#
#################################

# Fade windows during opacity changes.
fading = true;
# The time between steps in a fade in milliseconds. (default 10).
fade-delta = 4;
# Opacity change between steps while fading in. (default 0.028).
fade-in-step = 0.03;
# Opacity change between steps while fading out. (default 0.03).
fade-out-step = 0.03;
# Fade windows in/out when opening/closing
# no-fading-openclose = true;

# Specify a list of conditions of windows that should not be faded.
fade-exclude = [ ];

#################################
#
# Other
#
#################################

# Try to detect WM windows and mark them as active.
mark-wmwin-focused = true;
# Mark all non-WM but override-redirect windows active (e.g. menus).
mark-ovredir-focused = true;
# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
# Usually more reliable but depends on a EWMH-compliant WM.
use-ewmh-active-win = true;
# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
detect-rounded-corners = true;

# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
# This prevents opacity being ignored for some apps.
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
detect-client-opacity = true;

# Specify refresh rate of the screen.
# If not specified or 0, compton will try detecting this with X RandR extension.
refresh-rate = 0;

# Set VSync method. VSync methods currently available:
# none: No VSync
# drm: VSync with DRM_IOCTL_WAIT_VBLANK. May only work on some drivers.
# opengl: Try to VSync with SGI_video_sync OpenGL extension. Only work on some drivers.
# opengl-oml: Try to VSync with OML_sync_control OpenGL extension. Only work on some drivers.
# opengl-swc: Try to VSync with SGI_swap_control OpenGL extension. Only work on some drivers. Works only with GLX backend. Known to be most effective on many drivers. Does not actually control paint timing, only buffer swap is affected, so it doesn’t have the effect of --sw-opti unlike other methods. Experimental.
# (Note some VSync methods may not be enabled at compile time.)
#vsync = "opengl";

# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
# Reported to have no effect, though.
dbe = false;

# Limit compton to repaint at most once every 1 / refresh_rate second to boost performance.
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
# unless you wish to specify a lower refresh rate than the actual value.
#sw-opti = true;

# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
# Known to cause flickering when redirecting/unredirecting windows.
unredir-if-possible = false;

# Specify a list of conditions of windows that should always be considered focused.
focus-exclude = [ ];

# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
detect-transient = true;
# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
detect-client-leader = true;

#################################
#
# Window type settings
#
#################################

wintypes:
{
    tooltip =
    {
        # fade: Fade the particular type of windows.
        fade = true;
        # shadow: Give those windows shadow
        shadow = false;
        # opacity: Default opacity for the type of windows.
        opacity = 0.85;
        # focus: Whether to always consider windows of this type focused.
        focus = true;
    };
};

######################
#
# XSync
# See: https://github.com/yshui/compton/commit/b18d46bcbdc35a3b5620d817dd46fbc76485c20d
#
######################

# Use X Sync fence to sync clients' draw calls. Needed on nvidia-drivers with GLX backend for some users.
xrender-sync-fence = true;


Any ideas appreciated.

Last edited by huxley (2019-02-04 19:19:52)

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#2 2019-02-04 18:15:06

ondoho
Member
Registered: 2013-04-30
Posts: 692
Website

Re: [SOLVED] Conky refusing transparency

my guess is you have to play with the own_window_* settings:

huxley wrote:
    own_window = true,
    own_window_transparent = true,
    own_window_argb_visual = true,
    own_window_class = 'Conky',
    own_window_type = 'desktop',

here's a conky config specifically for compton & no desktop manager.

edit:
https://wiki.archlinux.org/index.php/conky#Transparency
https://github.com/brndnmtthws/conky/wiki
and maybe you don't even need real transparency, if you have your conky on the root window.

Last edited by ondoho (2019-02-04 18:17:19)

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#3 2019-02-04 19:19:24

huxley
Member
Registered: 2019-02-03
Posts: 4

Re: [SOLVED] Conky refusing transparency

ondoho wrote:

here's a conky config specifically for compton & no desktop manager.

Thanks, a lot. Those window settings worked great.

Case solved

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