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#1 2019-06-16 10:12:37

Krogan86
Member
Registered: 2018-08-26
Posts: 3

DotA 2 Vulkan problem

DotA 2 with Vulkan no longer works today, I played yesterday and now it refuses to launch, it is working with default opengl.

I use nvidia-dkms and linux-zen

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#2 2019-06-16 10:26:35

cynicfm
Member
From: Home
Registered: 2019-05-31
Posts: 54

Re: DotA 2 Vulkan problem

Shouldn't you try to open Dota with vulkan in terminal and post some logs??


Nice to be here.

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#3 2019-06-16 17:14:20

Mapuche
Member
From: Sweden
Registered: 2018-10-31
Posts: 7

Re: DotA 2 Vulkan problem

I've got the same problem, but not only with Dota. I tried launching a game through proton and it won't launch. I think it has something to do with Vulkan perse, but I am not sure.

Edit: I tried launching steam through terminal and start Dota, however, no error message shows up so there is nothing really worth sharing. I've got this message once though
AllocInternal(): CUtlinkedlist overflow

Last edited by Mapuche (2019-06-16 17:15:36)

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#4 2019-06-16 17:24:42

cynicfm
Member
From: Home
Registered: 2019-05-31
Posts: 54

Re: DotA 2 Vulkan problem

Well i am not expert however i would assume that it should be something at vulkan/steam side, however i might be wrong :-)


Nice to be here.

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#5 2019-06-16 18:30:01

Mapuche
Member
From: Sweden
Registered: 2018-10-31
Posts: 7

Re: DotA 2 Vulkan problem

cynicfm wrote:

Well i am not expert however i would assume that it should be something at vulkan/steam side, however i might be wrong :-)

Yes I think it is something related to Vulkan, because I can play steam games running OpenGL. However, the moment I try to launch a game using Vulkan (Dota2 or Proton games) they just won't launch.

Couldn't find much online so far, but I am still looking.

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#6 2019-06-16 23:04:28

Mapuche
Member
From: Sweden
Registered: 2018-10-31
Posts: 7

Re: DotA 2 Vulkan problem

For anyone having this problem still, there is a solution. At least this worked for me.
https://github.com/ValveSoftware/Dota-2/issues/1619

A user by the name of nascheme said:

Cleaning the shader cache seemed to fix it for me.

cd <STEAMAPPS>
find shadercache -type f -print0 | xargs -0 rm
Be careful to run that in the correct folder.

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